and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
I'm building a mDK for dps also, and while farming for silks of sun, I noticed that clever alchemist offers better overall spell damage (and weapon damage) than SoTS. Pretty sure I'm just gonna craft that than farm. Anyone else think this is better?
I'm building a mDK for dps also, and while farming for silks of sun, I noticed that clever alchemist offers better overall spell damage (and weapon damage) than SoTS. Pretty sure I'm just gonna craft that than farm. Anyone else think this is better?
Clever alchemist only has a 33% up time which for PvE DPS I think is pretty poor.
I'm building a mDK for dps also, and while farming for silks of sun, I noticed that clever alchemist offers better overall spell damage (and weapon damage) than SoTS. Pretty sure I'm just gonna craft that than farm. Anyone else think this is better?
Clever alchemist only has a 33% up time which for PvE DPS I think is pretty poor.
Good point. Though just running vet pledges, fights don't typically last that long anyhow. The 782 spell damage is monstrous. Also, possibly use potion enchant on jewelry would have more uptime? Can't remember how those work. Guess I'm just looking for a placeholder till get SoTS pieces.
cpuScientist wrote: »I'm building a mDK for dps also, and while farming for silks of sun, I noticed that clever alchemist offers better overall spell damage (and weapon damage) than SoTS. Pretty sure I'm just gonna craft that than farm. Anyone else think this is better?
Clever alchemist only has a 33% up time which for PvE DPS I think is pretty poor.
Good point. Though just running vet pledges, fights don't typically last that long anyhow. The 782 spell damage is monstrous. Also, possibly use potion enchant on jewelry would have more uptime? Can't remember how those work. Guess I'm just looking for a placeholder till get SoTS pieces.
Don't use it for pve
Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
@SoLooney
I was actually thinking for PVP. BSW, SotS, and Valkyn. You'd run a heavy helm, medium shoulders, and dual swords (or sword and shield) on one bar with a destro on the other bar.
cpuScientist wrote: »Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
@SoLooney
I was actually thinking for PVP. BSW, SotS, and Valkyn. You'd run a heavy helm, medium shoulders, and dual swords (or sword and shield) on one bar with a destro on the other bar.
So yes you are a little squishy doing this. HOWEVER my friend uses this to much success. I use shackle instead of BSW, but still 5 light and 1h 1m, And I would suggest a resto staff back bar, for the ward the ult and the mag return. I can duel and 1vX with this setup. And does great in BG's. Obviously survivability is not as good as heavy. But the damage is miles better. And I usually run with a small group of 2-6 so the lower armor is not as bad. IMO light is the way to go. I'm out here to make telvar and AP. Not to tank 20 people around a tree or some rocks, and wonder why they are not dead. So when I see people complain about magDK or magPlar doing low damage... YOUR BUILDING A DAMN TANK!!!! OFCOURSE YOU CANT KILL!!!
TLDR: Kill fools get paid. Best way to magDK
cpuScientist wrote: »Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
@SoLooney
I was actually thinking for PVP. BSW, SotS, and Valkyn. You'd run a heavy helm, medium shoulders, and dual swords (or sword and shield) on one bar with a destro on the other bar.
So yes you are a little squishy doing this. HOWEVER my friend uses this to much success. I use shackle instead of BSW, but still 5 light and 1h 1m, And I would suggest a resto staff back bar, for the ward the ult and the mag return. I can duel and 1vX with this setup. And does great in BG's. Obviously survivability is not as good as heavy. But the damage is miles better. And I usually run with a small group of 2-6 so the lower armor is not as bad. IMO light is the way to go. I'm out here to make telvar and AP. Not to tank 20 people around a tree or some rocks, and wonder why they are not dead. So when I see people complain about magDK or magPlar doing low damage... YOUR BUILDING A DAMN TANK!!!! OFCOURSE YOU CANT KILL!!!
TLDR: Kill fools get paid. Best way to magDK
I've tried healing ward on my mDK and I just can't see the appeal compare to coagulating blood, my CB can crit for over 10k for massive burst healing, my ward is around 3k max heal on a crit and the shield is tiny. What am I missing?
cellobuddy wrote: »cpuScientist wrote: »Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
@SoLooney
I was actually thinking for PVP. BSW, SotS, and Valkyn. You'd run a heavy helm, medium shoulders, and dual swords (or sword and shield) on one bar with a destro on the other bar.
So yes you are a little squishy doing this. HOWEVER my friend uses this to much success. I use shackle instead of BSW, but still 5 light and 1h 1m, And I would suggest a resto staff back bar, for the ward the ult and the mag return. I can duel and 1vX with this setup. And does great in BG's. Obviously survivability is not as good as heavy. But the damage is miles better. And I usually run with a small group of 2-6 so the lower armor is not as bad. IMO light is the way to go. I'm out here to make telvar and AP. Not to tank 20 people around a tree or some rocks, and wonder why they are not dead. So when I see people complain about magDK or magPlar doing low damage... YOUR BUILDING A DAMN TANK!!!! OFCOURSE YOU CANT KILL!!!
TLDR: Kill fools get paid. Best way to magDK
I've tried healing ward on my mDK and I just can't see the appeal compare to coagulating blood, my CB can crit for over 10k for massive burst healing, my ward is around 3k max heal on a crit and the shield is tiny. What am I missing?
The idea is to combine the two. When you get low health, use healing ward, then CB. That way you go from almost dead to full health w/ a giant damage shield relatively quickly. Also, the restoration expert passive helps ensure that CB takes you to full.
cpuScientist wrote: »cellobuddy wrote: »cpuScientist wrote: »Eh, interesting build but I would never drop a 3 piece mooondancer/infall aether. That minor slayer is a must for me in trials.
If you dont run dungeons or trials much, go for it.
and how do you propose to run 2 5 sets and a monster set, 2 swords?
unless each bar has one set each of bsw and sun
@SoLooney
I was actually thinking for PVP. BSW, SotS, and Valkyn. You'd run a heavy helm, medium shoulders, and dual swords (or sword and shield) on one bar with a destro on the other bar.
So yes you are a little squishy doing this. HOWEVER my friend uses this to much success. I use shackle instead of BSW, but still 5 light and 1h 1m, And I would suggest a resto staff back bar, for the ward the ult and the mag return. I can duel and 1vX with this setup. And does great in BG's. Obviously survivability is not as good as heavy. But the damage is miles better. And I usually run with a small group of 2-6 so the lower armor is not as bad. IMO light is the way to go. I'm out here to make telvar and AP. Not to tank 20 people around a tree or some rocks, and wonder why they are not dead. So when I see people complain about magDK or magPlar doing low damage... YOUR BUILDING A DAMN TANK!!!! OFCOURSE YOU CANT KILL!!!
TLDR: Kill fools get paid. Best way to magDK
I've tried healing ward on my mDK and I just can't see the appeal compare to coagulating blood, my CB can crit for over 10k for massive burst healing, my ward is around 3k max heal on a crit and the shield is tiny. What am I missing?
The idea is to combine the two. When you get low health, use healing ward, then CB. That way you go from almost dead to full health w/ a giant damage shield relatively quickly. Also, the restoration expert passive helps ensure that CB takes you to full.
Yeah this. Both heals work better when you are lower health. So once you get low, swap put on the ward for a very big shield, then coagulating blood. And tahdah back in the fight with a big shield and health. That and the resto ultimate is very nice if you do group play. If you see it's not a kill moment and your team is starting to falter you can pop that instead of a leap. And reset the fight for the most part. Or bats can go here instead aswell.
i'm in the process of testing this setup out ... trying to decide what is better between 5x Silks, 5x BsW and 2x Skoria/Grothdarr ..... i was VERY lucky this weekend with farming silks and managed to get 2 sharpened swords, 1 sharpened inferno staff and a sharpened resto staff as well as 3 shields ( 2x Sturdy and 1x Reinforced )
i'm in the process of testing this setup out ... trying to decide what is better between 5x Silks, 5x BsW and 2x Skoria/Grothdarr ..... i was VERY lucky this weekend with farming silks and managed to get 2 sharpened swords, 1 sharpened inferno staff and a sharpened resto staff as well as 3 shields ( 2x Sturdy and 1x Reinforced )
That's over 1M in gear just about for one weekend. That is pretty good I'd say.
i'm in the process of testing this setup out ... trying to decide what is better between 5x Silks, 5x BsW and 2x Skoria/Grothdarr ..... i was VERY lucky this weekend with farming silks and managed to get 2 sharpened swords, 1 sharpened inferno staff and a sharpened resto staff as well as 3 shields ( 2x Sturdy and 1x Reinforced )
That's over 1M in gear just about for one weekend. That is pretty good I'd say.
lol yeah... got 1 of the sharpened swords in the first 4 hours of doing the farm from a simple chest .... then got the inferno staff off the very next boss ... then when i was calling it a night yesterday I decided to grab 1 more chest which ended up having the second sword in it .... got a bunch of junk and ODD gear though ... like a sharpened battle axe of the sun and a sharpened bow of the sun ... as well as a few divines red mountain pieces which i threw up in my guild trader vendor lol