#1) Power sigil spawn in the beginning of the game has to be in the center instead of catering to a random team and being RNG. As the match progresses the sigil should then spawn randomly or even spawn closest to the losing team.
#2) Conflict indicators should be marked on the map similar to Cyrodil. It's a great strategy on flag games to let two teams fight and just take all the points or in deathmatch to let two teams fight and then come in and clean up.
#3) Ok this one is a long shot but I would like to see pings similar to "League of Legends" like hold this position, or im on my way, or I need help, etc. Right now premades on comms usually stomp non premades or randoms. Marking a ping on the map could be really beneficial to non premade teams.
PC NA
Characters:
Aldmeri Dominion Champion - Stamina Warden - AD
Tımë Ðâzzłër - Magicka Nightblade - AD
Ðazzler - Stamina Arcanist - AD
Sugar Deady - Magicka Necromancer - AD
Sprint v X - Stamina Sorcerer - EP
Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
Tımë Ðâzzłêr - Stamina Templar - DC
Time Dazzler - Magicka Warden - DC