Bonzodog01 wrote: »It took over a full year of CP usage before they realised that the 16% raise was causing some very serious problems. The prime cause for lowering the effect that CP has is PvP and Cyrodiil.
Everything you are seeing is a huge attempt to nullify lag in Cyrodiils PvP campaigns.
They realised that the CP was overpowered in a lot of ways, and people were able to create infinite sustain. That in itself WAS NOT how the system was designed. It was creating problems in PvP combat, and duelling.
Also, it was making PvE too easy. The trials were becoming too easy. The elitists and PvP'ers created a massive uproar about how it was becoming possible to faceroll even the hard content due to near infinite sustain.
Then there was the no-CP week, in which they proved that not using CP in Cyrodiil reduced ping greatly.
However it hasn't entirely worked.
It is now believed that the additional server-side calculations caused by the proc sets are causing even greater lag than the CP alone. It might be time to review Proc sets (Monster sets included) part in the game and maybe consider removing them.
Not sure it was worth a necro rather than making a new thread but eh I guess the mods will decide.
Personally while I have "adapted" I honestly just don't like it and haven't since they changed it. The builds I had fun with that arguably weren't meta or even remotely good but I enjoyed suck now and have done since they made the changes.
They turned the game into "you must slow down too enjoy the game" experience while failing too realise that "slowing the game down" makes it boring.
I had my issues with the "infinite sustain" problem in pvp but jesus this just was not what they should of done. They managed too ruin nearly all my builds pve and pvp and they weren't even built around infinite sustain, some of them didn't even have sustain they relied heavily on the reduction of cost. I haven't touched more than half of my characters since.
for a game that prides itself on playing how you want building how you want too build they certainly know how too curb innovation and fun and force you too play a certain way which we all are now whether we notice or not.
I know we'll probably get get cost reduction in the CP tree back but Geez do I miss it. Certain classes and races now just simply outperform everyone else in terms of sustain making other races utterly redundant.
Stop you whine and adapt. Go play the game instead of sitting here.