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Bear-pull resets a little disappointing, guys.

Phinix1
Phinix1
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Not to cast a pall over what is mostly a fine update to the game in Morrowind, but with the new Warden class it really seems a little more attention needs be paid to the functionality of certain core combat mechanics.

Specifically, there is a major problem where using the Command Pet hotkey to send your bear after 2 or 3 enemies will cause ALL of them to reset as soon as one of them dies. This happens any time the bear is the one who begins combat.

To my way of thinking this totally undermines the entire philosophy of the class, at least when it comes to Stamina Warden. I find the class most rewarding and immersive to play when I send my bear in from stealth, set up some range shots/AOE with bow, then rush in at an opportune moment with Critical Rush or some other combo.

This whole ranger/ambush playstyle is really rendered unplayable by this issue, as the first enemy to die resets the entire pack, refilling their health, and breaking the immersion of the ambush.

I feel this should be considered a CRITICAL bug and prioritized within the next couple patches to be resolved. I cannot recall if it was this way on the PTS but I haven't really had much time to play Morrowind since then.

This experience has been a somewhat off-putting start.

@ZOS_GinaBruno @ZOS_JessicaFolsom

EDIT: Oops, forgot to tag the ladies. :p

Edited by Phinix1 on June 29, 2017 7:51AM
  • Anhedonie
    Anhedonie
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    If only it was the only disappointing thing about the warden...
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Walties99
    Walties99
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    12 warden rakkhat bear cheese incoming
  • CaptainBeerDude
    CaptainBeerDude
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    Have you tried initiating before one dies?
  • Phinix1
    Phinix1
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    @ZOS_GinaBruno

    Just had a world boss reset because someone initially pulled it with their bear, even though 5 other people were smacking on it.

    Can you guys please give us some indication if this is something you plan on looking into eventually?

    The class has been out for over 3 months now. I don't think it is unreasonable to expect a few bug fixes.
  • JacobCora
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    Is this a bug? o_O

    This has actually given me confidence in combat. You know. Foe by foe. Slowly but secure :)
  • PlagueSD
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    Necro Thread. This has been fixed in the lastest update (Horns of the Reach).
  • JacobCora
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    PlagueSD wrote: »
    Necro Thread. This has been fixed in the lastest update (Horns of the Reach).

    Are you sure? This weekend, my bear was behaving as the OP says.
  • Phinix1
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    If this was "fixed" then something else was broken. I just fought the Giant/Mammoth boss in Eastmarch with a bear Warden 2 days ago (9-17-17) and the boss reset at 30% health when their bear died because he pulled with the bear.

    The aggro table is currently coded badly to deal with pets and needs some work.
  • PlagueSD
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    JacobCora wrote: »
    PlagueSD wrote: »
    Necro Thread. This has been fixed in the lastest update (Horns of the Reach).

    Are you sure? This weekend, my bear was behaving as the OP says.

    Hmm, I'll have to test when I get home. I normally send my bear in and time my sub assault to hit JUST as the bear gets there. I haven't noticed any issues with agro or resets.
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