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Staying dead in another part of the dungeon during the boss fight.
So today I had some bad disconnection sequence and my group of very nice guys decided not to kick me but to continue the dungeon 3 players. Every time I was connecting back I was finding myself lying dead there while the group is fighting some boss far far away from me. And I'm like, seriously? About a time this had to be changed so the player could join the fight he never been at. I understand it requires higher programming skills, and making "Boss fight = can't res" is much easier, but to code it so this rule will stay in reasonable Boss range also doesn't requires a NASA coder.
Thanks.
Edited by Kneighbors on June 27, 2017 4:46PM