There are no indications that a 'gear cap increase' is happening anytime soon.
But if they were to do it, i think this is the right way how.
There is an issue that zos will have to eventually address, and thar is the longevity of the content.
Vhof hm completed within hours of release is probably not acceptable for them. And part of the issue is that there are no actual gear checks in the game.
timb16_ESO85 wrote: »Why does everyone think it would necesarily require 16 upgrade mats? Having a vet trial/pvp leaderboard award one bop material to everyone, which would be equal to one upgraded equipment piece, would be a huge incentive to try hard/challenging contents, apart from the current title/skin
timb16_ESO85 wrote: »Why does everyone think it would necesarily require 16 upgrade mats? Having a vet trial/pvp leaderboard award one bop material to everyone, which would be equal to one upgraded equipment piece, would be a huge incentive to try hard/challenging contents, apart from the current title/skin
I dont like trials, and I dont like the idea of being forced to do trials(AKA build homogenization) to get upgrade materials. PvP is far more palatable, but I am not a fan of forcing anyone into content they dont enjoy to be able to progress in the game.
FloppyTouch wrote: »Shock people are lazy and don't want to have to grind gear again.
People never want gear increase or to farm stuff again but it is needed to keep people playing the game.
Right now I could leave this game for over a year come back and still be at cp cap and my gear is all golden out bis. Why should I keep playing when I know I can leave not play everyday and still be relevant as the day I left 2 years ago?
FloppyTouch wrote: »Shock people are lazy and don't want to have to grind gear again.
People never want gear increase or to farm stuff again but it is needed to keep people playing the game.
Right now I could leave this game for over a year come back and still be at cp cap and my gear is all golden out bis. Why should I keep playing when I know I can leave not play everyday and still be relevant as the day I left 2 years ago?
Avran_Sylt wrote: »
Improvement materials
Obtainable via Trial Rewards and Master Crafting Writs.
timb16_ESO85 wrote: »Why does everyone think it would necesarily require 16 upgrade mats? Having a vet trial/pvp leaderboard award one bop material to everyone, which would be equal to one upgraded equipment piece, would be a huge incentive to try hard/challenging contents, apart from the current title/skin
I dont like trials, and I dont like the idea of being forced to do trials(AKA build homogenization) to get upgrade materials. PvP is far more palatable, but I am not a fan of forcing anyone into content they dont enjoy to be able to progress in the game.
FloppyTouch wrote: »Shock people are lazy and don't want to have to grind gear again.
People never want gear increase or to farm stuff again but it is needed to keep people playing the game.
Right now I could leave this game for over a year come back and still be at cp cap and my gear is all golden out bis. Why should I keep playing when I know I can leave not play everyday and still be relevant as the day I left 2 years ago?
DMuehlhausen wrote: »Whether people are against the CP increase or not it's going to happen eventually.
FloppyTouch wrote: »Shock people are lazy and don't want to have to grind gear again.
People never want gear increase or to farm stuff again but it is needed to keep people playing the game.
Right now I could leave this game for over a year come back and still be at cp cap and my gear is all golden out bis. Why should I keep playing when I know I can leave not play everyday and still be relevant as the day I left 2 years ago?
Your ignoring the obvious way, which is to introduce new sets, both dropped and crafted. Oh, and if your using gear from two years ago, your not BiS anymore.
No need to jack up the gear cap and force everyone to grind to get back to where they were yesterday. Which is all a Gear Cap increase will do in this game, is put people right back where they started since everything scales. Just give people more gear choices and they can choose what to do, chase the new gear or keep their status quo.
I think just move crafted to CP180 or 200.
Leave the drop gear 160. Bring crafting back to the game
also stops people crying about their vMSA gear and gold sets
Avran_Sylt wrote: »Seems a lot of people are against raising the CP gear cap, which is totally understandable. But it's entirely possible that this aforementioned "Gear Cap Increase" could simply be an additional improvement tier past the current Legendary Tier.
If so, what do you think this would be called? What kind of resource would you need to get? How would you go about getting this resource?
My Guess (and this is just for fun):
Heroic Tier - Improvement materials (the names are horrendous)
Smithing: Daedric Coal
Woodworking: Mystic Sap
Clothing: Infused Thread
Obtainable via Trial Rewards and Master Crafting Writs.