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Make bound armaments active in WW form

Ihatenightblades
Ihatenightblades
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I noticed on my stam sorc WW when i transform to human from from WW i have to reapply bound armor. I dont mind reapplying it if it worked while in ww and i had to apply it again when it got back in human form.

Shouldnt bound armor work in ww form?
  • Dymence
    Dymence
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    No?
  • Judas Helviaryn
    Judas Helviaryn
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    There's no reason it would. Bound armaments is a toggle buff that requires the skill be present on the active bar. Active buffs, like Surge, are closer to what you're thinking of, and those can last through a transformation, but once they're up, they're done until you reapply them.
  • starkerealm
    starkerealm
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    Dymence wrote: »
    No?

    No.
  • Ihatenightblades
    Ihatenightblades
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    There's no reason it would. Bound armaments is a toggle buff that requires the skill be present on the active bar. Active buffs, like Surge, are closer to what you're thinking of, and those can last through a transformation, but once they're up, they're done until you reapply them.

    Ya i get it but there should be exceptions for WW since they have the most absolute garbage sustain ever..

  • starkerealm
    starkerealm
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    There's no reason it would. Bound armaments is a toggle buff that requires the skill be present on the active bar. Active buffs, like Surge, are closer to what you're thinking of, and those can last through a transformation, but once they're up, they're done until you reapply them.

    Ya i get it but there should be exceptions for WW since they have the most absolute garbage sustain ever..

    No. Because there are other slotted abilities that use the same mechanic, including the Bear, Clanfear/Familiar, and Twilight.
  • KochDerDamonen
    KochDerDamonen
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    I wish class spells worked in WW form.

    It would certainly make it more interesting to use, more diverse. :p
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • SJD_Phoenix
    SJD_Phoenix
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    Problem is, if you make certain toggles work through WW transformation then certain classes (sorcerer and warden come to mind) would have an unfair advantage as warewolves compared to the rest of the classes.

    It's all or nothing I'm afraid.
  • Banana
    Banana
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    Nerf not buff sorcerers
  • MehrunesFlagon
    MehrunesFlagon
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    doesn't bother me getting rid of toggles. even though I'm not caring about the wolf part.
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