KingYogi415 wrote: »After you get 10 members the guild bank will be unlocked. You can kick the straglers and continue to use the bank.
Cheers!
I'll take some of those sweet insightfuls now!
KingYogi415 wrote: »After you get 10 members the guild bank will be unlocked. You can kick the straglers and continue to use the bank.
Cheers!
I'll take some of those sweet insightfuls now!
Doesn't the bank become unusable if it drops below 10 members ? Like you can still withdraw items but not deposit them anymore. That's how it used to be at least (I'll take those insightfuls now!)
It's probably there because single players could turn this into a second bank account.
Just make some more friends or invite random people. If they become inactive and stop playing ESO, then good, you won't have to worry about them leaving.
Honestly, 1 guy could use this way to have 500 extra bank slots. Storage will never be a problem anymore.
Titansteele wrote: »So in short the guild bank system needs looked at because vexed Op only has 4 friends and if he had 5 more than wanted to play ESO this would not be a vexation.
The system does not fix your niche situation like a glove therefore it is wrong ......
Not sure if Zenimax/Bethesda read the forums, and not sure If there is a specific place for thoughts and vexations.
Me and 4 of my friends are in a small guild together. We love the game, the storyline... pretty much every aspect of the experience.
One thing is puzzling though... why on gods green earth would you put a restriction on guild bank space of 10 members.... you need 4 people to run a dungeon, but 10 people to have a bag in some dusty safe.. come on.
I am not expecting guild bank space for free, remove the damn member quantity restriction and then allow you to open up 60 slots for 50k Gold, and then 20k for every extra 10 - 20 slots.... I would even pay crowns to open access to the guild bank. Which surely is a win win for Zenimax/Bethesda
Some of you are asking why is this needed?
Well I, like a lot of us are quite into our crafting, but at the moment I am maxed out on clothing, blacksmith and woodworking... one of my guildies is working on his provisioning, alchemy and enchanting... yesterday I spent 30 mins manually trading at 5 items a time to give him all my stored stuff for the craft types he is focusing on...... it is mind numbing to do this. It would have taken 20 seconds to move everything to the guild bank and then get him to withdraw it to his ingredients bag.
Basically please let us small guilds buy bank space, we want no freebies... but we would like the option to unlock that..... and I cannot believe changing one line of code and putting in a similar function to buying generic inventory space would tax your coders for more than 10 minutes.
Cheers
Trionus
freespirit wrote: »If your Guild drops below 10 members your bank become withdraw only, you can no longer deposit in it ☺
KingYogi415 wrote: »After you get 10 members the guild bank will be unlocked. You can kick the straglers and continue to use the bank.
Cheers!
I'll take some of those sweet insightfuls now!
Doesn't the bank become unusable if it drops below 10 members ? Like you can still withdraw items but not deposit them anymore. That's how it used to be at least (I'll take those insightfuls now!)