Banished Cells 1&2, normal and vet..
High Kinlord Rilis no longer moves from the platform, also Varain Pellingar in Wayrest Sewers no longer jumps down from his perch!
Both bosses are still easily beatable, but I'm 99.99% sure that these are not intended mechanics..,
Has anyone noticed these happening regularly, or are there other broken dungeon mechanics I haven't mentioned, Pls let ZOS know so they can set about fixing simple bugs.......
Banished Cells II: Rilis still zots around the map and can be drawn off the platform. However, the adds do not move off the platform and can usually be ignored (at least on normal mode).