This is just a short spreadsheet of the Warden heal how I like to play it. If there's any questions please use the comments below!
The build's focus lies in the combination of the Forest Ultimate "Enchanted Forest" and the new trial set "Master Architect".
Overview:Mundus: The Atronach
Character Points: 64 Magicka - 0 Health - 0 Stamina
Buff-food: (Blue Quality) Max. HP+ Max. Magicka; e.g. Melon-Baked Parmesan Pork
Race: Highelf > Breton > Argonian
Item Build:Standart-Skill Bars:
This image of the Skill Bars is just to give you a direction. You can switch out Expansive Frost Cloak for Blue Betty e.g. if you dont want to drink Pots or you want this little bit extra sustain, or you can switch out the Budding Seeds if they feel a bit weird (I slowly get used to it) for either Expansive Frost Cloak or Blue Betty.
Healers in my opinion have to be flexible over everything else. So adjust to your group and always try to change your builds to perfect your results!
CPs:
(Red and Green are in my opinion very different from person to person depending on which enemy attack is paid more attention to or how skills are used to perfect your sustain)
Red:
56 -Ironclad
52 -Thick Skinned
49 -Elemental Defender
49 -Hardy
4- Expert Defender
Green:
60 -Warlord
75 -Arcanist
75 -Tenacity
Blue:
100 -Blessed
100 -Elfborn
10 - Free Choice put them where you feel they fit best. I do like them in staff-expert (the atronach-tree)
For Low CP Players:If your CP are lower make sure to avoid putting all your points in one CP-Star. Divide them and put points in all stars that i listed.
One exception where you dont want to divide them 1:1 is on blue. On blue CP you want to put 2 in Blessed for every 1 point you put in elfborn.
Quick explanation:
Master Architect's 5 Piece Bonus grants us Major Slayer (15% Bonus damage for 10 seconds to Dungeon- and Trial-Monsters) whenever we use an Ultimate ability and the Enchanted Forest Ultimate regenerates 20 Ultimate Points for healing an ally below 50% with this Ultimate at the cost of 75 Ultimate Points.
So If you play it smart, this Ultimate's Cost will be permanently reduced by 20.
This insane uptime gives your group a good overall healing which is reliable and easy to anticipate when it will be up again (almost always) and you buff your group members.
In addition to that the Warden Passive "Maturation" increases all allies HP by 10% if healed by a Warden ability obviously that includes the Ultimate. This Buff is the same as Warhorn provides us. They
do not stack.
But this means that we wont lose all perks from Warhorn by basically taking 1 Warhorn out of the raid or the group.
I haven't had the chance to test it in the same environment as my Templar but it doesnt really feel that bad at all since you probably still have 3-4 Warhorns in your raid.
This Build is extremely advantageous in short fights as the damage bonusses of this set and warhorn stack and just buff your DDs for a short period of time.
Keep in mind this is just a short explanation/spreadsheet to share this information.
If there's anything I missed, let me know and ill add it to this build or answer in the comments.
Thanks for reading! For any questions write a comment, or text me ingame on the username below!
Best Regards
@MaxTM
(This is my new
@name as my Forums name did not change together with my account's name)