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Best CP damage mitigation distribution for Tanks

Ir0nB34r
Ir0nB34r
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Hello all.. I am almost CP300 and have been playing around with Champion Points for a while to try and find the best distribution for damage mitigation.

Would it be better to max out physical and magical resistances, or go all in on the damage reduction perks, or a mix of the two?

My main is a StamSorc Tank, if it matters. And I will soon be making a Warden Tank as well. (Tanks are really the only play style I enjoy in any MMO)
[XBOX][NA]
Breton | Sorcerer | Damage Dealer - Build Info (Coming Soon)
Breton | Warden | Healer - Build Info (Coming Soon)
Argonian | Dragon Knight | Tank - Build Info (Coming Soon)
(Retired)Breton | Sorcerer | Tank - Build Info (<< Link to Google Docs Page)
"If you are quitting, can I have your stuff??"
  • Asayre
    Asayre
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    This might be a bit too difficult but
    http://solinur.de/AsayreCP/WarriorCPOptimisation.html
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • Ir0nB34r
    Ir0nB34r
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    Asayre wrote: »
    This might be a bit too difficult but
    http://solinur.de/AsayreCP/WarriorCPOptimisation.html

    Wow this looks pretty neat. Thank you! I will play with it and see what results I come up with.

    EDIT: I also noticed that you are also the author for it? Anything I should know about this calculator that you think will be helpful? Like for general in the Physical and Spell Resistance fields, do I put my current unbuffed resistences?
    Edited by Ir0nB34r on June 23, 2017 9:06PM
    [XBOX][NA]
    Breton | Sorcerer | Damage Dealer - Build Info (Coming Soon)
    Breton | Warden | Healer - Build Info (Coming Soon)
    Argonian | Dragon Knight | Tank - Build Info (Coming Soon)
    (Retired)Breton | Sorcerer | Tank - Build Info (<< Link to Google Docs Page)
    "If you are quitting, can I have your stuff??"
  • Asayre
    Asayre
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    Yes, put your buffed resistance there.

    I generally put a higher Direct Damage ratio than Damage over Time because I think spike damage is more deadly than overall damage.
    Reference for any calculation I make Introduction to PvE Damage Calculation
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