leepalmer95 wrote: »I'm confused when people say procs are stronger in non cp than cp.
In non cp you don't have cp so you lose cp reduction stars.
But in cp procs are buffed by master at arms + mighty/elemental. I think they're buffed by master at arms because my viper tooltip is 9.2k in non cp.
Thats 2, 3 if the procs is a type of dot.
Sure you can get the same defensive stars but theres more defensive stars needed than there is offensive, resistance + dot reduction etc..
My selene has an 17k tooltip..
I agree they are broke, but they're broke in cp and non cp.
leepalmer95 wrote: »I'm confused when people say procs are stronger in non cp than cp.
In non cp you don't have cp so you lose cp reduction stars.
But in cp procs are buffed by master at arms + mighty/elemental. I think they're buffed by master at arms because my viper tooltip is 9.2k in non cp.
Thats 2, 3 if the procs is a type of dot.
Sure you can get the same defensive stars but theres more defensive stars needed than there is offensive, resistance + dot reduction etc..
My selene has an 17k tooltip..
I agree they are broke, but they're broke in cp and non cp.
leepalmer95 wrote: »I'm confused when people say procs are stronger in non cp than cp.
In non cp you don't have cp so you lose cp reduction stars.
But in cp procs are buffed by master at arms + mighty/elemental. I think they're buffed by master at arms because my viper tooltip is 9.2k in non cp.
Thats 2, 3 if the procs is a type of dot.
Sure you can get the same defensive stars but theres more defensive stars needed than there is offensive, resistance + dot reduction etc..
My selene has an 17k tooltip..
I agree they are broke, but they're broke in cp and non cp.
Judas Helviaryn wrote: »
gethemshauna wrote: »http://imgur.com/a/v2zo0
Heavy armour
dwemer_paleologist wrote: »i hope they remove proc sets from eso, i really do. proc set ruin PvP.
Judas Helviaryn wrote: »
Almost funny, but you totally missed the point there.
leepalmer95 wrote: »I'm confused when people say procs are stronger in non cp than cp.
In non cp you don't have cp so you lose cp reduction stars.
But in cp procs are buffed by master at arms + mighty/elemental. I think they're buffed by master at arms because my viper tooltip is 9.2k in non cp.
Thats 2, 3 if the procs is a type of dot.
Sure you can get the same defensive stars but theres more defensive stars needed than there is offensive, resistance + dot reduction etc..
My selene has an 17k tooltip..
I agree they are broke, but they're broke in cp and non cp.
Theyre also crazy powerful in CP PvP though, especially as a Xv1 tool. It's just bad game design and shouldnt be a thing.
gethemshauna wrote: »http://imgur.com/a/v2zo0
Heavy armour
Because they are way too strong, because of lack damages reduction from champion points. Because of lower maximum health and less effective healing in general.
This is getting worst with sigil power available sometimes. You can't counter that, especially in medium armor (wich in my opinion need a serious rework, but that's another subject. And it is normal to be debuffed to zero armor and fight like if you wear absolutely nothing?), the amount of incoming damages is suddenly very high when you are hit by 2 procs at the same time (no need to mention when ravaging health poison also proc with that if equiped by your opponent of course).
I really hope in the future you will remove them from non cp battlegrounds or make significant changes about them, they're destroying all fun actually and they're turning the battleground experience in something very unpleasant.
I'd like to precise, i'm not a beginner in pvp, my main character is grand overord. I can't imagine how battleground can be a nightmare for new players.
And please, keep this discussion constructive.
GeorgeBlack wrote: »If you wear a proc armor to deal damage to your enemies, while stacking stamina regen to spam roll dodge and vigor (with shuffle active) in order to defend, you know you are useless.
If you think that you can't dps in PvE without a proc set, you know you are useless.