Considering they launched "housing" with the absolute bare minimum...I wouldn't hold my breath waiting for them to expand on it
- guild houses
AdamBourke wrote: »Considering they launched "housing" with the absolute bare minimum...I wouldn't hold my breath waiting for them to expand on it
I wouldn't say with the absolute bare minimum - this game has one of the most flexible housing editors i've seen in an rpg. The bare minimum would have been a skyrim like decoration system where you just buy the packages for the extra rooms with no choices of what's available.
I really like what they've done with the system - although there are some issues I would like to see dealt with (Invisible walls inside houses!).
I'd like to see storage (which should have been present at launch, but now they probably wont do as ESO+ members have extra bank space, so this would reduce the need for ESO+), and i'd like to see some kind of mechanic for making the house seem more alive: animals in outside places, for example, and more dynamic pets/assistants
jesus christ ppl there is another game for this bullcrap, its called the sims
jesus christ ppl there is another game for this bullcrap, its called the sims
hamburgerler76 wrote: »There are a lot of good ideas here even if zos just added storage to houses ide feel that be enough for now I just need more reason to go to mine I got this amazing telvanni tower home all beautifully decorated but unless I feel like just walking around or sitting in different rooms not any reason to go there it saddens me