AverageJo3Gam3r wrote: »Animation cancelling just means you press the light attack button in the middle of a skill animation. If you time it right, the light that attack animation will clip the skill animation and you'll get the "free" damage of the light attack in addition to the skill. Each skill has a slightly different point that you have to LA to animation cancel properly, and that can change by patch sometimes. It's a practice thing.
Heavy attacks restore resources. Do heavies when you're low on stamina. Light attack weaving will lead to higher overall dps compared to heavy weaving (heavies are slower).
theamazingx wrote: »AverageJo3Gam3r wrote: »Animation cancelling just means you press the light attack button in the middle of a skill animation. If you time it right, the light that attack animation will clip the skill animation and you'll get the "free" damage of the light attack in addition to the skill. Each skill has a slightly different point that you have to LA to animation cancel properly, and that can change by patch sometimes. It's a practice thing.
Heavy attacks restore resources. Do heavies when you're low on stamina. Light attack weaving will lead to higher overall dps compared to heavy weaving (heavies are slower).
I don't know where you got your understanding of light weaving from.
You hit your skill during the light attack animation, not the other way around. And the timing is the same every time.
theamazingx wrote: »AverageJo3Gam3r wrote: »Animation cancelling just means you press the light attack button in the middle of a skill animation. If you time it right, the light that attack animation will clip the skill animation and you'll get the "free" damage of the light attack in addition to the skill. Each skill has a slightly different point that you have to LA to animation cancel properly, and that can change by patch sometimes. It's a practice thing.
Heavy attacks restore resources. Do heavies when you're low on stamina. Light attack weaving will lead to higher overall dps compared to heavy weaving (heavies are slower).
I don't know where you got your understanding of light weaving from.
You hit your skill during the light attack animation, not the other way around. And the timing is the same every time.
I weave attacks into skill animations, not the other way around but it doesn't matter which way, it's the same thing.
Also, the timings aren't the same every time, this is inaccurate and @AverageJo3Gam3r is right, certain skills have different timings.
OP: Find someone who has a dummy in their house and go practice it, it's really quite easy.