anything based on unreal4 would be fine
Invincible wrote: »Eso the best looking and most optimized mmo there is. Character models could use an overhaul but as far as artwork and terrain go, nothing beats eso.
Calling all gaming/programming knowledgeable players. For Hypothetical excrement and giggles, out of all the existing Game Engines out there right now, which do you think could benefit ESO in both Performance and or Visuals? Granted we should keep the speculation relatively practical, ESO is an MMO first and foremost, so Engines such as the Cryengine or Frostbite would most likely be out of the question. But I'm interested in the possibilities of what ESO may have been given ZOS chose something else to build on.
MLGProPlayer wrote: »Invincible wrote: »Eso the best looking and most optimized mmo there is. Character models could use an overhaul but as far as artwork and terrain go, nothing beats eso.
Black Desert sucks, but it definitely looks and runs better than ESO.
mesmerizedish wrote: »I think the best engine for ESO is probably the engine they built specifically for ESO.
I wish ESO was build on Planetside 2's engine. True first person combat like ES game should have. Ive been dreaming about Fantasy Planetside 2 like last 5 year or so, maybe one day we get it, replace Helicopters with Dragons, Tanks with Horses etc.
MLGProPlayer wrote: »I've always wondered why MMOs run so poorly. It's not just ESO, but almost every MMO ever. Could someone familiar with development explain?
I wish ESO was build on Planetside 2's engine. True first person combat like ES game should have. Ive been dreaming about Fantasy Planetside 2 like last 5 year or so, maybe one day we get it, replace Helicopters with Dragons, Tanks with Horses etc.
Planetside 2's an okay looking game, and it does handle NUMEROUS other players on screen at once very well. (COUGHihavealmost1100hoursinitCOUGH) But if it were to be used for ESO the visuals would need some serious work.
MLGProPlayer wrote: »I've always wondered why MMOs run so poorly. It's not just ESO, but almost every MMO ever. Could someone familiar with development explain?
I wish ESO was build on Planetside 2's engine. True first person combat like ES game should have. Ive been dreaming about Fantasy Planetside 2 like last 5 year or so, maybe one day we get it, replace Helicopters with Dragons, Tanks with Horses etc.
Planetside 2's an okay looking game, and it does handle NUMEROUS other players on screen at once very well. (COUGHihavealmost1100hoursinitCOUGH) But if it were to be used for ESO the visuals would need some serious work.
Yeah, I know. Man, it would be soooo epic to ride a Dragon and see people fighting on the ground. Or some massive 40 person mounted combat clash.
Btw, I read Blizzard has unannounced shooter under development, maybe it is it? One can dream right.
MLGProPlayer wrote: »I'd like to see more devs using UE4 for MMOs. That engine runs like butter and looks positively fantastic.