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Buff Tracker

Smmokkee
Smmokkee
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This feature no doubt missed it's mark. So much clutter fills up in random ways above the bar that it can hard to even tell what buffs you are trying to look at. Not effective in combat at all. It might as well be removed.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    On PS4 I would have to slightly disagree. Red debuffs are easy to see, and the count down timers/ flashing icons on the last 2 seconds of an active buff is extremely useful for me for PvP.

    The only issue I take with it, is something like Crystal Frag's proc icon should be larger or more visible so I know when it's available. It is easy to mistake that icon for the other passive buff icons on my screen.
  • Danksta
    Danksta
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    Agreed. There's no reason to have 4 icons for one skill, like hurricane for example. It would be nice to have a toggle so you could have buffs, skills or both tracked.
    BawKinTackWarDs PS4/NA

  • Alaztor91
    Alaztor91
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    Yeah I would like it to have a few more options/filters, like for example if I cast Sap Essence I already know that I will get both major brutality and major sorcery, so I would prefer that instead of having those 2 buff icons showed that it would show me just 1 ''sap essence icon''. Also an option to prevent it from showing buffs gained via procs from passive abilities like Hemorrhage.

    Also an option to track ground dot aoe duration like elemental blockade, and also a sound notification for procs like crystal fragment and merciless resolve.
  • Destyran
    Destyran
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    We need a skill tracker.
  • LMar
    LMar
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    A change in icon for Crystal Frags or a highlight when it is procced would be a massive help as well
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • boldscot
    boldscot
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    While by no means perfect it is quite useful, I really like being able to take a quick look for certain buffs and know that I have to re-apply or that I have another few seconds left. The buffs/debuffs are not in a random order, they are ordered with the ones with the least amount of time on the right for the player and left on the enemy.
  • Ihatenightblades
    Ihatenightblades
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    i agree 100% big fail by zos .

    When i pop my rally I DONT NEED TO SEE ALL THE BUFFS IT GIVES ME I KNOW WHAT BUFFS IT GIVES ME JUST SHOW THE DAMN RALLY SIGN.

    No idea why they make it where you actually see every effect on you so dumb. It should ONLY be the picture of the ability you are using. I KNOW WHAT MY ABILITY DOES @zos please make this better to where we only see the icon of the ACTUAL ability we press. Sheesh is that hard
  • alexkdd99
    alexkdd99
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    I disagree. I greatly appreciate the addition of buff timers. They are actually one of the main things I was happy to see with the morrowind update. I also have no problem using them. You can turn off long effects/ permanent effects in the options.

    Now all we need is skill timers for liquid lightning, wall of elements.....
  • Seraphayel
    Seraphayel
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    Smmokkee wrote: »
    This feature no doubt missed it's mark. So much clutter fills up in random ways above the bar that it can hard to even tell what buffs you are trying to look at. Not effective in combat at all. It might as well be removed.

    Removed? Turn it off. I am more than happy that we finally have a buff tracker.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • ParaNostram
    ParaNostram
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    Eh if you know what your buffs are you know at a glance whether or not they're up, and if it has a red outline just assume it's something you don't want. Easy as pie.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • LMar
    LMar
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    Agreed that ground targeted aoes such as Wall of Elements, liquid lightning and Caltrops also need a way to be shown.
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    I tried the ZOS provided buff tracker, but after having used Srendarr on PC, I just can't use the ZOS version. Srendarr offers too much versitility (I can filter out only certain buffs I care about, I don't have to see a bunch of debuffs on the mobs that I don't need to see, I can rearrange where they show up on the screen, etc.).
  • Ihatenightblades
    Ihatenightblades
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    Eh if you know what your buffs are you know at a glance whether or not they're up, and if it has a red outline just assume it's something you don't want. Easy as pie.

    "Eh" its still a failure
  • Kalante
    Kalante
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    The buff tracker moves all over the place according to a timer of which buff has the lowest time left. Also clutter, so many useless information that i don't need to see at all because by casting the buff/skill i already know what it does. I don't need to see that i have evasion or major expedition etc.. I just have it turned off because it's pointless and counter intuitive. Us console players know all this stuff by heart anyways.
  • kylewwefan
    kylewwefan
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    It adds a lot of clutter in the screen, but I do quite like being able to see that things are working now. Like the stacking penetration from TFS.

    Would be great if we could turn on and off the stuff we want to see or don't.

    I do think it's a step in the right direction, just need some refinement.
  • supaskrub
    supaskrub
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    kylewwefan wrote: »
    It adds a lot of clutter in the screen, but I do quite like being able to see that things are working now. Like the stacking penetration from TFS.

    Would be great if we could turn on and off the stuff we want to see or don't.

    I do think it's a step in the right direction, just need some refinement.

    agree totally, for now as a console player I am thankful for what I have and I'm sure they will iron things out so that it isnt as cluttered in the future, time will tell
  • Beardimus
    Beardimus
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    Less clutter is good, hate PC screen shots all that junk. Takes skill out the game too
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Stahlor
    Stahlor
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    Why do ground dots on concole like eruption show up but blockade doesn't? Sometimes trackers are not showing up at all, please fix that...
  • leepalmer95
    leepalmer95
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    I'd really like to customize what buffs appear.

    Like someone said some skills have like 3 icons which isn't needed.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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