Dawnguard DLC
We are in the midst of the Second Era, during which the First Dawnguard was active. Dawnguard was probably my favorite Skyrim expansion, and I certainly would not mind having a motif designed after their armor, and maybe a new Dawnguard themed skill line. There even seems to be the Fort Dawnguard portion of the Rift map cut off from the rest of the game world, even on the World Map.
Ancient Nord Motif
Currently I'm rather unimpressed with the Draugr motif. It seems very flat, and basically just a rotten version of the vanilla Nord motif. It be awesome to see the Ancient Nord gear from Skyrim make a comeback, possibly in a Western Skyrim DLC.
Spellcrafting
I've been following news about Spellcrafting for a while, and I hope it won't be on the back burner for too much longer. I have no doubt it's on the way, but I certainly wouldn't mind seeing it sooner rather than later. 2018 maybe? (Also it would be really nice to see Necromancy skills as part of Conjuration)
Spears/Halberds/Other Polearms and Crossbows
I think I'd be equally happy getting Spears and Crossbows either as new weapon skill lines, or rolled into the existing Two Handed and Bow skill lines (with unique animations for the weapons themselves). It would be nice to have Spears in the game again, especially since Morrowind is a reality now. Crossbows would fit in great with a Dawnguard DLC (see above).
Weapon Dyes/Recoloring
I understand Zenimax (and many players as well) likely do not want to see everyone running around with bright pink weapons, but I think weapon dyes could work without going that far. A good balance would be to allow players to change the metal type on weapons to be recolored as other metals (this could be restricted to using those types that one is able to craft), and allow for full dying of the wood and leather/cloth portions of weapons. It would be really nice to have a regular steel colored sword at max level, as opposites to the mirror like red blades of Rubedite weapons or the gold of Maelstrom weapons.
Guild Banners, Mounts, and Costumes
This has already been done for alliances, and I think would make a great addition for guilds. Especially for Guild Halls.
Updated Vanilla Armor and Weapon Models
This speaks for itself. A lot of the original motifs are pretty flat, and would really benefit from the sort of sculpting the newer equipment has.
One-Handed and "Rune" Weapon Skill Line/Dual Wield Spells Weapon Skill Line
This is something that I think was planned before the original beta even started, but was ditched. Recently some Spellcrafting datamining revealed files possibly related to it being brought back from the dead. It would be great to see something like this as a Magicka equivalent to Dual Wielding. Imagine skills that weave together various elemental spells depending on the type of "rune" (or whatever they want to call it) and one handed weapon you have on with melee attacks. It would be great for those wanting Spellsword builds.
These are just a few things that I would like to see, and I think could be plausibly added in the future. What are some things that you would like to see?
Edit: Added some more ideas that slipped my mind.
Edited by DerethDawnblade on June 15, 2017 2:52PM