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Need more Guild Merchant locations PLEASE!

Tess_Phyreforge
Tess_Phyreforge
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Now that the game has been out a couple of years after Guild Merchants released we really need more merchants added.

Guild that are not Classed as a 'Trading Guild' cant compete and get a Guild merchant for their guild, there is just not enough merchants in the game.
Way to many Trading Guild these days.

Why not add 2 to 3 merchant's to locations with only 1 merchant at it?
Some of the locations have more then 1 cart at their spot so more merchants could be added with out changing any of the area settings.

The community is growing but the guild store merchants are getting fewer and fewer as more players join ESO and more guilds being created.
Please revamp the Store system or add more merchants to accommodate the growing community.

Edited by Tess_Phyreforge on June 13, 2017 6:54AM
  • Turelus
    Turelus
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    You'll find a lot of the DLC/Refuge/Outline traders can be won pretty cheap, if your guild actually does good trades you'll make money to keep them as well.

    Many of those traders are taken by small guilds which sell useless items over prices, the way to success is knowledge of the market and making sure you members both know that knowledge and keep listing items.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Rawreak Rovyre
    Rawreak Rovyre
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    Definitely don't rule out the side merchants; I shop regularly in those since you find good deals! (Plus I like exploring)
  • Turelus
    Turelus
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    NesNes wrote: »
    Definitely don't rule out the side merchants; I shop regularly in those since you find good deals! (Plus I like exploring)
    I do the same, I will check every merchant for deals when I walk past it. Once a week I try to do a wide sweep of them looking for bargains as well.

    If I know the name of your guild and where it keeps coming up I will go back many times to enjoy good prices.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • faerigirl
    faerigirl
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    Turelus wrote: »
    NesNes wrote: »
    Definitely don't rule out the side merchants; I shop regularly in those since you find good deals! (Plus I like exploring)
    I do the same, I will check every merchant for deals when I walk past it. Once a week I try to do a wide sweep of them looking for bargains as well.

    If I know the name of your guild and where it keeps coming up I will go back many times to enjoy good prices.

    That's interesting! I don't buy very often but when I do it's nearly always from one of the traders in Craglorn. I guess there is no place left that I haven't already been so it takes the 'exploring' out of it for me :neutral:
  • iamgoz
    iamgoz
    Soul Shriven
    I dislike the current system. I'd like to see locations ranked by desirability and Guilds just blind bid. Then, wherever your bid falls (if it's in the winners) you learn where your trader will be for the week. Oh, and add a few traders for crying out loud.
  • sylviermoone
    sylviermoone
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    There are still kiosks going unbid on a weekly basis as well. More isn't necessarily the answer, but improving the experience around some of the city locations would make some of those more desirable.

    You aren't going to be able to rent a premium location for next to nothing, though. They're highly competitive and demand competitive bids. I'd say that's working as intended.
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • Narvuntien
    Narvuntien
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    What I find strange is the seemingly randomness of a lot of the guild vendors. Just out in the middle of the wilds.

    Why aren't they just at all the settlements? there are plenty of towns with no vendors at all.

    I think perhaps locations should be more closely mapped to players actual locations, I know they have data about the kind of traffic people actually have. There is for example a lot of traffic near wayshrines near dolemns in zones with in demand sets, place some traders near there.

    Edited by Narvuntien on June 19, 2017 5:55PM
  • Tess_Phyreforge
    Tess_Phyreforge
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    iamgoz wrote: »
    I dislike the current system. I'd like to see locations ranked by desirability and Guilds just blind bid. Then, wherever your bid falls (if it's in the winners) you learn where your trader will be for the week. Oh, and add a few traders for crying out loud.

    Yep I wish they revamp it
    Give us world kiosk like in SWTOR, LOTRO and many other games have
    just put a Kiosk in the Capital cities and 50 selling slots per account
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