After Microsoft's E3 conference, it was announced that ESO would be receiving a free 4k upgrade, can you also please confirm again if the Xbox One X will perform better with ESO also with the upgrade to 4k is there any chance of 60fps finally?
A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
60fps in 1080p enhanced mode in PVP on the X1X is very compatible with other X1's who run at lower settings.
Well, for PVP, I think their main goal is performance. To get rid of the many transparent castles and other memory issues.NewBlacksmurf wrote: »A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
60fps in 1080p enhanced mode in PVP on the X1X is very compatible with other X1's who run at lower settings.
Tell that to the devs not me.
I'm all for an overall upgrade, however developers who have 100% choice on this, have said they're looking at the same FPS and other enhancements where PvP exists
Did you read the Destiny bull shhh
Well, for PVP, I think their main goal is performance. To get rid of the many transparent castles and other memory issues.NewBlacksmurf wrote: »A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
60fps in 1080p enhanced mode in PVP on the X1X is very compatible with other X1's who run at lower settings.
Tell that to the devs not me.
I'm all for an overall upgrade, however developers who have 100% choice on this, have said they're looking at the same FPS and other enhancements where PvP exists
Did you read the Destiny bull shhh
But since the Xbox One X is -that- powerfull, I think they can easily go for 1080p 60fps without any problems whatsoever.
I have good confidence in the ESO devs, since they were able to run ESO on the Xbox One at 1080p (with pure magic) as one few third party developers. If they can use the same magic on the Xbox One X, who knows what awaits us...
Well, then the higher graphics fidelity will have to be increased by a lot if compared to the PS4 Pro, since the Xbox One X is more then 50% more powerfull based on hardware specs.NewBlacksmurf wrote: »Well, for PVP, I think their main goal is performance. To get rid of the many transparent castles and other memory issues.NewBlacksmurf wrote: »A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
60fps in 1080p enhanced mode in PVP on the X1X is very compatible with other X1's who run at lower settings.
Tell that to the devs not me.
I'm all for an overall upgrade, however developers who have 100% choice on this, have said they're looking at the same FPS and other enhancements where PvP exists
Did you read the Destiny bull shhh
But since the Xbox One X is -that- powerfull, I think they can easily go for 1080p 60fps without any problems whatsoever.
I have good confidence in the ESO devs, since they were able to run ESO on the Xbox One at 1080p (with pure magic) as one few third party developers. If they can use the same magic on the Xbox One X, who knows what awaits us...
@Excaltic
From a recent interview, they aren't going after higher FPS.
It's basically going to be higher fidelity for both 1080p and 4k than what was offered for the PS4 pro. I will share they didn't do any magic to hit 1080p ....it's engine driven and Dev tool driven primarily to reach 1080p. PS4 had better tools by engine than Xbox one for a long time as the system wasn't that much more powerful but there are headroom opportunities over the original Xbox one vs the original PS4
Well, then the higher graphics fidelity will have to be increased by a lot if compared to the PS4 Pro, since the Xbox One X is more then 50% more powerfull based on hardware specs.NewBlacksmurf wrote: »Well, for PVP, I think their main goal is performance. To get rid of the many transparent castles and other memory issues.NewBlacksmurf wrote: »A difference in fps will not cause issue's in PVP, since netcode and graphics coding are not synced. Just like you can have a PC that will pump out 200fps against a PC that stops around 25fps.NewBlacksmurf wrote: »Prob won't get 60 FPS as that's a conflict in any PvP due to all other consoles being at 30 FPS
60fps in 1080p enhanced mode in PVP on the X1X is very compatible with other X1's who run at lower settings.
Tell that to the devs not me.
I'm all for an overall upgrade, however developers who have 100% choice on this, have said they're looking at the same FPS and other enhancements where PvP exists
Did you read the Destiny bull shhh
But since the Xbox One X is -that- powerfull, I think they can easily go for 1080p 60fps without any problems whatsoever.
I have good confidence in the ESO devs, since they were able to run ESO on the Xbox One at 1080p (with pure magic) as one few third party developers. If they can use the same magic on the Xbox One X, who knows what awaits us...
@Excaltic
From a recent interview, they aren't going after higher FPS.
It's basically going to be higher fidelity for both 1080p and 4k than what was offered for the PS4 pro. I will share they didn't do any magic to hit 1080p ....it's engine driven and Dev tool driven primarily to reach 1080p. PS4 had better tools by engine than Xbox one for a long time as the system wasn't that much more powerful but there are headroom opportunities over the original Xbox one vs the original PS4
But I think that the biggest increase will be the absence of drops to 1~3 fps that we see on the original Xbox One in PVP zergs. The latest thing is dat one faction comes not with 1 full zerg but with 2 full zergs to 1 castle. The game totally can't handle 40 people attacking and 20 people defending. What usually happens is that the defenders drop to 1~3 fps, game engine freaks out and all defenders just crash out of the game and the two full zergs just walk inside the castle as it was empty.
If the fps drops are completely gone and there will be 30fps -all the time- it will be a big improvement already.
Also, there is this thing with the Xbox One X that it will feature AMD's Freesync 2, so we might even look at uncapped fps (no v-sync) at the Xbox One X for monitors and TV's that will support it, just like on PC.
Edit:
What they -could- do is make a slider with 4 options:
- 1080p@30fps basic (Original Xbox One)
- 1080p@60fps performance mode (Xbox One X only) - same graphics as basic game, but fps cap at 60
- 1080p@30fps extreme high fidelity mode (Xbox One X only)
- 2160p@30fps high fidelity mode (Xbox One only) - PS4 Pro 1080p quality mode mode at 4k