Dakmor_Kavu wrote: »If it helps any, heres what I am running on my warden healer currently. Hes CP 540 and Ive done all the vet trials with him except for HOF at this point.
For armor I still go with the tried and true Spell Power Cure/Worm Cult combo for most of my healing (or mending instead of Worm Cult if other healer is using it). Currently I have both the SPC lightning and resto staff, so that lets me wear a monster helm too (because I cant be bothered right now to farm VMA or DSA for master staff) so I took Troll King for the flat 2% increase in healing.
As far as bars/loadouts go, heres what I am using currently for trials healing (done everything on vet except for HOF at this point without any issue). Im sure someone somwhere could tell me a thing or 2 I could do to really optimize some of this, but it works for now:
resto bar: healing springs, combat prayer, mutagen, budding seeds, blue betty (here because having an animal ability slotted increases stamina/magika regen by 12%), ultimate = northern storm (8% magika for slotting), or Healing Thicket (when you really need the healing)
destro bar: orbs, elemental blockade, (flex spot. Either purge, leeching vines, ele drain, or lotus blossom), enchanted growth (basically a combat prayer with a different buff and a nice quick heal so I dont have to wait for bar swapping if someone needs a heal fast), expansive frost cloak, ultimate = aggressive war horn
I did consider putting bloom on the destro bar, since you get 2% healing bonus to green balance heals for each green balance ability slotted, but I didnt want to have to swap bars just to get a 2% bonus, and I already have enchanted growth as an "oh ***" heal on the destro bar, which since I also slot lotus or vines, means Im getting 4% bonus to those heals anyway, and I spend more time on the resto bar so its easier to keep a good uptime on it and easier to instant cast if I need.
For dungeon healing I generally find I can generally add in a few more DPS elements, so combat prayer gets dropped and frost cloak moves down to the resto bar, and swarm and a spammable get added to the destro bar in place of frost cloak and in the flex spot.
Dakmor_Kavu wrote: »If it helps any, heres what I am running on my warden healer currently. Hes CP 540 and Ive done all the vet trials with him except for HOF at this point.
For armor I still go with the tried and true Spell Power Cure/Worm Cult combo for most of my healing (or mending instead of Worm Cult if other healer is using it). Currently I have both the SPC lightning and resto staff, so that lets me wear a monster helm too (because I cant be bothered right now to farm VMA or DSA for master staff) so I took Troll King for the flat 2% increase in healing.
As far as bars/loadouts go, heres what I am using currently for trials healing (done everything on vet except for HOF at this point without any issue). Im sure someone somwhere could tell me a thing or 2 I could do to really optimize some of this, but it works for now:
resto bar: healing springs, combat prayer, mutagen, budding seeds, blue betty (here because having an animal ability slotted increases stamina/magika regen by 12%), ultimate = northern storm (8% magika for slotting), or Healing Thicket (when you really need the healing)
destro bar: orbs, elemental blockade, (flex spot. Either purge, leeching vines, ele drain, or lotus blossom), enchanted growth (basically a combat prayer with a different buff and a nice quick heal so I dont have to wait for bar swapping if someone needs a heal fast), expansive frost cloak, ultimate = aggressive war horn
I did consider putting bloom on the destro bar, since you get 2% healing bonus to green balance heals for each green balance ability slotted, but I didnt want to have to swap bars just to get a 2% bonus, and I already have enchanted growth as an "oh ***" heal on the destro bar, which since I also slot lotus or vines, means Im getting 4% bonus to those heals anyway, and I spend more time on the resto bar so its easier to keep a good uptime on it and easier to instant cast if I need.
For dungeon healing I generally find I can generally add in a few more DPS elements, so combat prayer gets dropped and frost cloak moves down to the resto bar, and swarm and a spammable get added to the destro bar in place of frost cloak and in the flex spot.
I heard warden healers are underwhelming as opposed to Templars is this true?
I heard warden healers are underwhelming as opposed to Templars is this true?