If you want to use pets you can dump mothers sorrow for necropotence. Moon dancer, will power, and necro would all be better than mothers sorrow imo. Netch touch is also good if you set your bar up right.
Also if you are not using vma weapons and you are using a crafted set it is always good to make the weapons crafted as most sharpened weapons from dropped sets are more expensive. Like if you would have made your staves julianos and used 2 of those julianos armor as mothers sorrow you could have sold or not bought the mothers sorrow staves.
Imo that is one of the biggest positives to crafted sets. Being able to fill hard to get or expensive pieces with crafted pieces.
Stewart1874 wrote: »Hey folks,
Hopefully someone can help me out here I'm a CP 375 magsorc using the following;Grothdarr X 2 both have reinforced - can't get Divines despite loads of attempts
Julianos Robe, waist, hands, legs & Shoes
Mothers sorrow Neck & rings X2 & Destro staffs Fire + Lightening
I use the thief mundas stone
I'm also a vamp if that makes any difference?
Outside of Grothdarr every apparel piece has divines and is at least purple. Both staffs have sharpened.
My spell damage is 1505 on both bars with a spell crit of 58.7%. My Crystal shards is only doing between 9 and 18k which I don't feel is very strong.
I know Julianos is a decent set but I feel like Mothers sorrow maybe isn't the best. If I put Inner light on my skill bar i'm pretty sure it ups my crit rating but I feel like my character could do an awful lot better with some tweaks, although I'm not sure exactly what tweaks to make.
I'm not sure if you need more info to be able to advise more effectively so just ask and i'll update if required!
Thanks in advance
blackelf74 wrote: »hi,i am in the same situation,i am 275cp and my gear is 5 julianos + 2 grothdarr + 4 Necropotence.
Today i wanna try the Netch's Touch instead of Necro for the increased spell damage in the lightning ability (spells and destruction staff), i have also tried with julianos 5 pieces of Mother Sorrow but without great results.
My spell damage unbuffed is 2088,with power surge is 2510,but i think i'm wrong in something......
You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
FrancisCrawford wrote: »You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
"Worthless" is too harsh. The difference between a gold and a purple glyph is less than .1% to DPS, even in a build that features heavy attacks.
To be blunt your spell damage is really low
I get the impression this is meant to be a pve build, so will offer feedback based on that assumption.
Illambris is objectively the best Monster set to use with mag sorc in pve.
Ideally you want both pieces divines and ideally the head is heavy shoulders are medium. That is for the undaunted passive, and you want the head to be heavy because the head armor piece protects against more damage than the shoulder piece.
Julianos isn't the worst, granted you can get higher dps with a familiar pet build with all necro and divines... you are on the right track with the thief mundus.
Staff should be sharpened and gold (strongly suggested).
Inner light should be slotted on one or both bars depending on the build.
Willpower would also be a better jewelry set. You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
Stewart1874 wrote: »To be blunt your spell damage is really low
I get the impression this is meant to be a pve build, so will offer feedback based on that assumption.
Illambris is objectively the best Monster set to use with mag sorc in pve.
Ideally you want both pieces divines and ideally the head is heavy shoulders are medium. That is for the undaunted passive, and you want the head to be heavy because the head armor piece protects against more damage than the shoulder piece.
Julianos isn't the worst, granted you can get higher dps with a familiar pet build with all necro and divines... you are on the right track with the thief mundus.
Staff should be sharpened and gold (strongly suggested).
Inner light should be slotted on one or both bars depending on the build.
Willpower would also be a better jewelry set. You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
Found this very helpful, I've done the gold weapon upgrade just now and that has me on 2230 and 2659 if I use power surge! Getting there slowly but surely
My intention is to work on getting Illambris the issue is I play on console and both me & my mate are damage dealers (although I have a tank secondary) so finding matches takes ages (and guild chat can be quite unreliable).
To be blunt your spell damage is really low
I get the impression this is meant to be a pve build, so will offer feedback based on that assumption.
Illambris is objectively the best Monster set to use with mag sorc in pve.
Ideally you want both pieces divines and ideally the head is heavy shoulders are medium. That is for the undaunted passive, and you want the head to be heavy because the head armor piece protects against more damage than the shoulder piece.
Julianos isn't the worst, granted you can get higher dps with a familiar pet build with all necro and divines... you are on the right track with the thief mundus.
Staff should be sharpened and gold (strongly suggested).
Inner light should be slotted on one or both bars depending on the build.
Willpower would also be a better jewelry set. You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
Cameron991 wrote: »This is just a simple question I just started a high elf mag sorc is it a good move for vamp or nah?
Oreyn_Bearclaw wrote: »Cameron991 wrote: »This is just a simple question I just started a high elf mag sorc is it a good move for vamp or nah?
@Cameron991
Vamp is a no brainer on sorcs, and virtually any class for that matter. The only downside to vamp is that you are ugly AF. The regen more than makes up for any issues with fire damage, etc. Most tanks/Healers are Vamp as well.
FrancisCrawford wrote: »You can enchant them all for spell damage to help your spell damage, however the only glyphs worth using are gold glyphs, the rest are worthless (to weak).
"Worthless" is too harsh. The difference between a gold and a purple glyph is less than .1% to DPS, even in a build that features heavy attacks.
That's fine IMO it is not good advice to recommend less than gold glyphs under any circumstances, if you disagree have fun with lower dps.
With the very high numbers I pull with my mag sorc I'm very glad I invested gold into some gold glyphs.
getting to cp630 is your largest overall source of forward progression and damage increase. you get a passive increase in stats from every cp level. i forget how much, but at cp 375 in the exact same gear, passives, traits, enchants, class and skills as someone who is cp630, the 630 will have more magicka, health and stamina than you.
getting to cp630 is your largest overall source of forward progression and damage increase. you get a passive increase in stats from every cp level. i forget how much, but at cp 375 in the exact same gear, passives, traits, enchants, class and skills as someone who is cp630, the 630 will have more magicka, health and stamina than you.
@Dixa
That's outdated information. Resource gains from CP are capped at 300 CP since Morrowind.
However, a CP 630 has more points to spend and can invest more into damage modifying stars.
@Oreyn_Bearclaw unless they changed something in Morrowind head and shoulder do not have identical armor ratings.