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Armors and survivability. A balancing attempt.

GeorgeBlack
GeorgeBlack
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Light armor: HUGE BOOST MAGIKA AND MAGIKA REGEN
Medium armor: HUGE BOOST STAMINA AND STAMINA REGEN
Heavy armor: HUGE BOOST HP AND HUGE REDUCTION TO BLOCKING COST

Boosts are increasing per number of items equipped.

I think this would balance magika and stamina builds.
As for heavy armor users they would have to use some sets that provide stamina or magika regen in exchange for sets that deal damage.

I think that by making things simple we may get closer to achieving a balance between stamina builds and magika builds, as well as seeing a variety of viable builds instead of the burst or tank builds we only see in cyrodiil.

Please discuss and let's hope for some good results.
Edited by GeorgeBlack on June 2, 2017 7:38AM
  • Xerger
    Xerger
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    I have a better suggestion:

    Light: NORMAL STAMINA AND MAGICKA, BEST MOBILITY, WORST DAMAGE REDUCTION
    Medium: NORMAL STAMINA AND MAGICKA, NORMAL MOBILITY, NORMAL DAMAGE REDUCTION
    Heavy: NORMAL STAMINA AND MAGICKA, WORST MOBILITY, BEST DAMAGE REDUCTION

    Full set bonus: YOU GET ABSOLUTELY NOTHING SPECIAL! So mix and match to get the best mobility/survivability ratio you want and make the best looking character in existence!
  • notimetocare
    notimetocare
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    Both are bad ideas... Lets not.
    Id go into detail but its my lunch and Im on my phone
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