Shadow Cloak: Fixed an issue where the invisibility from this ability and its morphs was being broken by numerous abilities including Reflective Light, Silver Shards, and Burning Talon’s damage over time effect.
brandonv516 wrote: »Cool. Doesn't say anything about some poison abilities still taking you out of stealth so that sucks.
Anyways what I was referring to was there was an immunity to cc after dodge rolling added I think.
I was hoping this would make it easier to get back in stealth when you are discovered because you could dodge roll and then cloak.
Roll Dodge now grants a 2 second immunity to immobilization after the roll is complete.
GreenSoup2HoT wrote: »brandonv516 wrote: »Cool. Doesn't say anything about some poison abilities still taking you out of stealth so that sucks.
Anyways what I was referring to was there was an immunity to cc after dodge rolling added I think.
I was hoping this would make it easier to get back in stealth when you are discovered because you could dodge roll and then cloak.
The change to roll dodge was this:Roll Dodge now grants a 2 second immunity to immobilization after the roll is complete.
Sheer Venom Set still pulls you out of stealth. Which is being abused by quiet a few console players at the moment. Its like Vicecannon all over again. Shadow Cloak always has something wrong with it which sucks.
KramUzibra wrote: »Does poison inject still pull you out of cloak as it ticks?
KramUzibra wrote: »Does poison inject still pull you out of cloak as it ticks?