I have long wished ZOS would spin off AvA as its own game. I think it could be more successful without the burden of the *boring* PVE grinding of ESO.
MisterBigglesworth wrote: »You mean without 4 years of MMO baggage, a series of terrible "first" impressions, and a persistent, irreconcilable identity crisis chock full of self-contradictory goals and design decisions?
Then yes.
It also would have been viable as a true sandbox i.e. 4-player Skyrim... or as a Call of Duty style FPS. It also would have been viable as as a MOBA or as a flying dogfight style game where everyone rides dragons or even viable as a WoW clone.
...if it had a different Dev team.