Allow me to propose how jewelry crafting should be implemented. It's not advanced at all.
Profession
You can craft amulets and rings in the Apparel section of
Blacksmithing – or a new section could be added. All current passives apply and all current ores and ingots are used to craft jewelry. Jewelry can be deconstructed.
Traits
Three traits can be applied to jewelry: Robust (Stamina), Arcane (Magicka) and Healthy (Health). Three new trait gems are introduced. When researching the traits, current cooldown timers apply – as well as the
Metallurgy passive.
(Source)
As there are only three traits, one researched trait allows you to craft three trait set piece jewelry, two researched traits allows you to craft six trait set piece jewelry, etc.
Motifs
You are able to customize your jewelry with styles. New icons for the current
forty-nine craftable motifs should be made. Here are some jewelry icons already in-game:
Amulets:
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Rings:
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Next up: improve all crafted sets.
Edited by SanderBuraas on June 2, 2018 9:53AM