This post is part bug report, but also part feedback, hence why I placed it in this forum instead of the bugreport forum.
I have now spent quite a few days since release doing all the content in the PvE Vvardenfell zone, and there are a few things that strike me as strange, regarding motif, recipe and furnishing drops.
The Buoyant Armiger motif is supposed to drop from overland chests according to patch notes. Yet I have opened a plethora of chests, even some advanced/master/intermediate ones and haven't gotten a single motif page. However, I got one from a random chest in the Halls of Fabrication trial. The onlyl other person I know to have gotten a motif page also got his from a trial chest. This seems like a clear oversight, the motif should drop from zone chests, not from the trial. Actually, it shouldn't drop from the trial at all, seeing as the trial has its own motif that will most likely be available separately later on, just like the dromathra motif. So it seems the Armiger motifs were tied to the wrong type of chests.
Patch notes say that picking up flowers in the zone has a chance for "unique foliage" furnishings as well. Well I don't know, but I've picked up everything I see in the overland zone, gotten more than 2k+ of each ruby mat and hundreds of alchemy mats, and the only furnishing piece I saw was a piece of yellowed grass. Can we get a more detailed patch note of what actually drops in this zone, cause the RNG seems way off. If I cannot get more than 1 piece of withered grass for 5 days of nonstop farming, then the droprate is way too low. And also, I was hoping for the pitcher plants and sundew plants, not dry grass ..
Another bug note, the new paintings can only be stolen from safeboxes, but after they have been stolen they can't even be laundered at the fence, hence they can't be used or sold or anything. Fix.
Back to the feedback, even after having gone through every container I could find in the game over these last 5 days, looting them all, even killing several citizens and pickpocketing them, I found a grand total of 0 purple and blue recipes for Vvardenfell, and perhaps 2 or 3 green ones. I found plenty of other greens and a 2-3 blues, but they were all from the mainland vanilla furnishings. If all I can get from 5 days of non stop looting and container searching is 2-3 green recipes, then the RNG is way too punishing. Already the few people who have gotten the purple ones are selling them for 100k+. For the dwemer and daedric recipes it's alright, since these drop all over the world, from every dwemer container and even from the mob kills, and daedric too and from the anchors. But for the Vvardenfell recipes this is a disaster. One would have to do nothing but loot and kill for hours on end to have even a measly chance to get one of the purple recipes from Vvardenfell, and those of us who don't have access to nightblade cloak will then have to pay millions and millions to even have access to these recipes for our houses. This isn't fun, this isn't rewarding anyone but those who already are swimming in gold. The RNG need to be improved for these recipes, or you may as well not have them in the game at all. Already the Redguard recipes are costing millions and millions for anyone who want to try and buy them in the market, and that was before you raised the cost of the recipes by 2.5 ...
At the very least the new Vvardenfell recipes need to be added to the voucher master merchant. You could even make a new loot box with loottables only from Vvardenfell, to get more of these out in the market. And Vvardenfell should only drop Vvardenfell furnishing recipes, not those common orc and wood elf recipes we're already swimming in as it is. And while we're talking vouchers, you still need to increase the amount of high voucher writs that drop, especially to master crafters with all traits and motifs and recipes learned. It sucks to have implemented a system like this where RNG again counts for more than skill in terms of dropchance for the writs. Every day master crafters with everything learned are stuck with measly 2 voucher writs, while those with 10 crafting mules that have almost nothing learned are pulling the 200-300 voucher recipes home.
At this rate, as a master crafter who spends lots of time in this game, I'd have enough furnishing recipes for my house in like 2-3 years from now. Maybe. It's a good thing I bought none of the large, fancy houses then, I was going to buy some with Crowns eventually, but seeing as I'll have no feasible way to refurnish them to my liking, why bother.
[Edited for spelling errors]
Edited by Carbonised on May 28, 2017 8:33PM