So, one substantial change I noticed after the morrowind drop...NPC's that are murdered with the blade of woe no longer respawn as quickly.
While it does have its "silly" factor; players constantly killing NPC's that continually respawn, only to grab their loot and move onto the next NPC in a predetermined circuit, this was one of the more pleasant, albeit perhaps twisted aspects of the game that I enjoyed.
Being a "chain-murderer" was one unique meta-character trait that I rather enjoyed on my Vampire, and it also allowed me to quickly reach the Fence-Cap, especially where there were ample victims to be so easily slain.
However, this nerf (now verified) was not mentioned in the Natch-Potes, and for obvious reasons, since Zo$ wouldnt want their player base to actually enjoy themselves, or to create a legitimate method of acquiring in-game currency at a rate consistent with many farmers and cornered market re-sellers.
So, my fellow heartless criminals, are you happy with this change?
Edited by OmniDo on May 28, 2017 5:16AM
Looks like crime doesn't pay (anymore...) 43 votes
Yes. You worthless criminals shouldnt be allowed to have fun obtaining currency and should farm like the rest of us.
No. Zenimax is clearly biased towards their own expansion content, and are stone-walling players with questionable ethics.
Whatever, I dont care. Go farm and make someone else grind the gold for it