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Existing characters miss out on the skill point for the Morrowind tutorial

Zarrakon
Zarrakon
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This was mentioned on the PTS, but got no response. Posting this here to get more attention...

If you create a character now, you start in the Vvardenfell tutorial, and get a skill point for completing it. After this, you can go into the Wailing Prison, complete that tutorial as well, and get the skill point from that.

If you have an existing character, they would've gotten a skill point from the Wailing Prison tutorial. They cannot access the Vvardenfell tutorial, and have no way of getting that skill point.

@ZOS_GinaBruno
  • Aliyavana
    Aliyavana
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    Yah sadly my thread didn't get a dev response
  • Dragonnord
    Dragonnord
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    Mentioned in the PTS and not fixed? Then some people dare to say ZOS cares and hears our feedback. Yeah, sure...
     
    Edited by Dragonnord on May 27, 2017 11:07PM
  • frogprincess_q4
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    I'm quite disappointed that there doesn't seem to be any actual quest for existing characters to get to Morrowind. How difficult would it be to add a quest to catch a ship over? And then just make it be the same as the normal Morrowind start.

    If the inventory of a high level character is a problem maybe that can be temporarily removed and returned with the chest of belongings awarded Seyda Neen. Or it could be stashed with the slavers. Or the first questgiver can just say that she found your stuff and you just have it.
  • max_only
    max_only
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    I'm quite disappointed that there doesn't seem to be any actual quest for existing characters to get to Morrowind. How difficult would it be to add a quest to catch a ship over? And then just make it be the same as the normal Morrowind start.

    If the inventory of a high level character is a problem maybe that can be temporarily removed and returned with the chest of belongings awarded Seyda Neen. Or it could be stashed with the slavers. Or the first questgiver can just say that she found your stuff and you just have it.

    Have you done the new quest "Missing Prophecy?" And you get a letter inviting you to Morrowind in the mail that starts a quest.

    I agree with you though, we should be able to crash our ship and play the new "start". Temporarily "disabling" us is something other quests already do so it IS a disappointment that they overlooked this opportunity.
    #FiteForYourRite Bosmer = Stealth
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  • Galwylin
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    I really don't see why we don't have the ship wreck and slavers when traveling to Morrowind either. Its the best introduction, I think. You're sent to Morrowind from the letter, become a prisoner, and go through just like a new player. I don't even see why it wouldn't occur to them to do it this way. Its not even new tech. I really liked how we got to the Wailing Prison as a new character but old ones just hop over in a boat and that's sort of it?

    Btw, the The Missing Prophecy give a point? Maybe that's where it is since new character's shouldn't be able to have that quest. And if they don't then it should to even both.
  • Linken
    Linken
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    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    Sorcerer 307 CP atm
    Been raiding for 10+ years in WoW now looking into ESO and loving it!
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  • Zarrakon
    Zarrakon
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    Galwylin wrote: »
    I really don't see why we don't have the ship wreck and slavers when traveling to Morrowind either. Its the best introduction, I think. You're sent to Morrowind from the letter, become a prisoner, and go through just like a new player. I don't even see why it wouldn't occur to them to do it this way. Its not even new tech. I really liked how we got to the Wailing Prison as a new character but old ones just hop over in a boat and that's sort of it?

    Btw, the The Missing Prophecy give a point? Maybe that's where it is since new character's shouldn't be able to have that quest. And if they don't then it should to even both.

    I can get the Missing Prophecy on my new warden. It's a really long quest, so I don't particularly want to double-check that it awards a skill point or whatever, but I don't think this is the skill point alternative for older characters.
  • sdtlc
    sdtlc
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    They don't. The statement in an ESO live was that you gain the skillpoint from either one or the other begining.
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  • Galwylin
    Galwylin
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    Well, you definitely do gain a skill point as a new character in the Wailing Prison. If the new tutorial grants one and older characters can't access it then once again they don't know how their own game works.
  • lagrue
    lagrue
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    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)
    "You must defeat me every time. I need defeat you only once"
  • Aliyavana
    Aliyavana
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    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)

    But it's impossible to those who had the goal of getting every skill point in the game
  • lagrue
    lagrue
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    aliyavana wrote: »
    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)

    But it's impossible to those who had the goal of getting every skill point in the game

    Okay yes - well I'll give you that I guess.... Just my opinion though - that's a real dumb goal and serves no real purpose.
    "You must defeat me every time. I need defeat you only once"
  • Enodoc
    Enodoc
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    CarbonX wrote: »
    Mentioned in the PTS and not fixed? Then some people dare to say ZOS cares and hears our feedback. Yeah, sure...
     
    They said on ESO Live that you wouldn't get a skill point from the Wailing Prison if you did the Morrowind tutorial. So they knew they needed to do something about it. Yet it hasn't actually been fixed, and you still get a skill point from both the Morrowind tutorial and The Wailing Prison.

    sdtlc wrote: »
    They don't. The statement in an ESO live was that you gain the skillpoint from either one or the other begining.
    That's what they said, but skill points are still actually coming from both.

    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)
    Whether it's "just one" skill point or not is irrelevant. Whether it's actually needed or not is irrelevant. The fact that new characters get one more skill point than existing characters is a technical gameplay consistency issue, and needs to be addressed.
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  • TheShadowScout
    TheShadowScout
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    Simplest solution would have been just adding another quest that takes characters who haven't done the Vvardenfell tutorial to firemoth island again and do some minor stuff for a skill point.

    Or just... you know... give -everyone- who made their character before Morrowind a free skill point to play with, while the ones who do will have to earn that one by doing both tutorials or something like that...

    There. Fixed. ;)


    BtW, I myself found it immersionally grating not to have done the wailing prison - for respawning reasons! Respawning makes sense ICly when you are a vestige... but not when you are, well, not. And since morrowind-tutorial characters are no vestige, just some shipwrecked guy or gal, well... I kinda wish all new characters would have gotten the wailing prison, and THEN the firemoth island tutorial as their escape from coldharbour dropped them right in slavers hands...
    Oh, well.
    ...Ship, sailed, sunk, long ago.
  • VerboseQuips
    VerboseQuips
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    This is a big issue and should definitely be addressed.
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • Zarrakon
    Zarrakon
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    lagrue wrote: »
    aliyavana wrote: »
    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)

    But it's impossible to those who had the goal of getting every skill point in the game

    Okay yes - well I'll give you that I guess.... Just my opinion though - that's a real dumb goal and serves no real purpose.

    The entire game is numbers and pictures on a screen. Anything you want to do in this game is 'a real dumb goal and serves no real purpose'.

    This is objectively a problem. I'm not sure where all you people who just say 'it's not a big deal' are coming from - how would you feel if the next time they did something like this, the last 10 champion points in each tree were only available to characters created after May 22? Or even the last 1 champion point?
  • Cpt_Teemo
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    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?

    Yeah I mean I barely even have all the skyshards probably 1/2 at most, yet I have every single point into all the craftings as well a full setup of combat skills and passives.
  • Tandor
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    This is a big issue and should definitely be addressed.

    It's more important for some players than it is for others (although I've never understood why completionists think all their characters should be able to achieve everything regardless of when they were created and the content that was available at that time and since), and who can say whether it will be fixed with the launch. Let's not forget that we're in Early Access with patch maintenance coming up.
  • KingMagaw
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    lagrue wrote: »
    aliyavana wrote: »
    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)

    But it's impossible to those who had the goal of getting every skill point in the game

    Okay yes - well I'll give you that I guess.... Just my opinion though - that's a real dumb goal and serves no real purpose.


    So is most of the achievements in ESO - Only thing left is box ticking since Z0$ is incapable of dealing with the cheating/exploiting.


    Kill ~400 scamps in the sewers for both achievements? lol

    Kill 200 players in arena in IC? lol

    How about Emperor in Cyrodill?, have fun competing against the clubbers with there cross faction friends feeding them AP's.


    As to the OP - I totally agree a starting quest travelling to Morrowind which includes the free skill point (If both available to get with the exception of a existing character)
  • lagrue
    lagrue
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    Zarrakon wrote: »
    lagrue wrote: »
    aliyavana wrote: »
    Linken wrote: »
    Sure its a boring bug/miss but is it just 1 skillpoint we are talking about?
    Isnt there enough skillpoints out there for any build anyway?
    lagrue wrote: »
    Meh.... I had enough skillpoints to max all passives, my armour - all 6 craftng, Soul Magic, Faction SKills, Weapon skills.

    Basically everything you need/would be able to use - and I still have 6+ skillpoints. Is the loss of 1 free easy 1 a bummer? Sure. But I'm just letting you know, you can max everything you'd need without it ;)

    But it's impossible to those who had the goal of getting every skill point in the game

    Okay yes - well I'll give you that I guess.... Just my opinion though - that's a real dumb goal and serves no real purpose.

    The entire game is numbers and pictures on a screen. Anything you want to do in this game is 'a real dumb goal and serves no real purpose'.

    This is objectively a problem. I'm not sure where all you people who just say 'it's not a big deal' are coming from - how would you feel if the next time they did something like this, the last 10 champion points in each tree were only available to characters created after May 22? Or even the last 1 champion point?

    That's not even close to the same thing. CP never runs out of use. Missing 1 skillpoint when there's already more than enough is arguably not important.

    Anyway I never said I was against it, I even said in my first post it sucks. But the reality is that 1 skillpoint isn't a loss to your ability to develop your character. Unless you're an absolute mong who's going to try to max out 4 different weapon skill lines lol
    "You must defeat me every time. I need defeat you only once"
  • Asardes
    Asardes
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    80-100 skill points are more than enough for any build. Only if you want crafting and fill every useless skill do you need more.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
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  • max_only
    max_only
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    Any possibility the hand of Zos could grace this thread?
    #FiteForYourRite Bosmer = Stealth
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    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Cêltic421
    Cêltic421
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    How are existing characters missing a skill point?
  • max_only
    max_only
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    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Abeille
    Abeille
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    Existing characters should be able to do the Morrowind tutorial.

    Make the tutorial start when the existing character take a boat to Vvardenfell from any port in Tamriel. There, problem solved.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • lavosslayer
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    Cêltic421 wrote: »
    How are existing characters missing a skill point?

    Exactly! If your existing characters get the point from the prison in the old tutorial but don't get it from the new one then how are you missing a point? It should be the same vice versa.
  • max_only
    max_only
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    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.
    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
    Well they said on ESO Live that it wasn't even supposed to be happening, so I don't know what they're doing about it. Now that it has existed on Live though, it'll be harder to address, because there will be some characters who will already have been affected and given that extra skill point.
    On the new character, I got 3 skill points at the end of the Morrowind tutorial. I want to say all three came from leveling 1 -> 3 and the new Morrowind tutorial did not award a skill point like Wailing prison.

    Wailing Prison I am still receiving the 1 skill point as a quest reward.

    If this is accurate then old characters are fine as those 3 skill points from the Morrowind tutorial all came from leveling and not quest rewards. Is this different than what you've experienced? I'm not currently at home to run through the Morrowind tutorial again. Would take 10min to quickly confirm all skill points come from leveling and not quest rewards in the new tutorial...
    This is what I experienced on PTS (and I assume what @Zilophos experienced on Live):

    Character who plays the Morrowind Tutorial
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Broken Bonds".
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Character who skips the Morrowind Tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Existing, pre-Morrowind Character
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 3

    Existing, pre-Morrowind Character who skipped the tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.

    Total: 3
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Bringer
    Bringer
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    It should be the same vice versa.
    It isnt
    Edited by Bringer on June 8, 2017 10:09PM
  • Enodoc
    Enodoc
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    Cêltic421 wrote: »
    How are existing characters missing a skill point?
    Exactly! If your existing characters get the point from the prison in the old tutorial but don't get it from the new one then how are you missing a point? It should be the same vice versa.
    @lavosslayer @Cêltic421 In very simple terms, new characters get a Skill Point from both Broken Bonds and Soul Shriven in Coldharbour, while existing characters only get one from Soul Shriven in Coldharbour because they cannot complete Broken Bonds.
    Edited by Enodoc on June 8, 2017 10:24PM
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  • Asardes
    Asardes
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    I leveled one of my new characters on the Firemoth island last week and I could swear I saw a CP600 there. But probably not able to talk to the NPCs to start the quest. If a fully leveled character can reach the island it's pretty easy to make a version of the quest that's startable by simply talking to Naryu at the cabin on the top of the hill.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
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    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
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