Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
Giles.floydub17_ESO wrote: »Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
They nerfed sustain which did have a moderate effect on dps. The same content that has been in game has been cleared.
I am not defending Zos. While I agree some changes made were good, they were very much heavy handed and went to far.
The one thing I wish Zos would do is develop a vision for how this game should be played and where they want to bring it. It does get old when they make a change and say it is how it was their vision or how it was always intended, when it clearly has not been. As long as management keeps their current lack of management style the game will continue to progress with major overhauls every year or two, as it has so far.
Giles.floydub17_ESO wrote: »Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
They nerfed sustain which did have a moderate effect on dps. The same content that has been in game has been cleared.
I am not defending Zos. While I agree some changes made were good, they were very much heavy handed and went to far.
The one thing I wish Zos would do is develop a vision for how this game should be played and where they want to bring it. It does get old when they make a change and say it is how it was their vision or how it was always intended, when it clearly has not been. As long as management keeps their current lack of management style the game will continue to progress with major overhauls every year or two, as it has so far.
Giles.floydub17_ESO wrote: »Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
They nerfed sustain which did have a moderate effect on dps. The same content that has been in game has been cleared.
I am not defending Zos. While I agree some changes made were good, they were very much heavy handed and went to far.
The one thing I wish Zos would do is develop a vision for how this game should be played and where they want to bring it. It does get old when they make a change and say it is how it was their vision or how it was always intended, when it clearly has not been. As long as management keeps their current lack of management style the game will continue to progress with major overhauls every year or two, as it has so far.
And thereby stay fresh?
How many endgame players want to continue playing "the same old, same old" year in, year out?
Kneighbors wrote: »Giles.floydub17_ESO wrote: »Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
They nerfed sustain which did have a moderate effect on dps. The same content that has been in game has been cleared.
I am not defending Zos. While I agree some changes made were good, they were very much heavy handed and went to far.
The one thing I wish Zos would do is develop a vision for how this game should be played and where they want to bring it. It does get old when they make a change and say it is how it was their vision or how it was always intended, when it clearly has not been. As long as management keeps their current lack of management style the game will continue to progress with major overhauls every year or two, as it has so far.
And thereby stay fresh?
How many endgame players want to continue playing "the same old, same old" year in, year out?
So what's your point? To abandon endgame players? To make PvE harder? I'm passing with my 630cp chars any content same as before, the problem is my cp150 teammates slacking badly so it makes the game really boring for me. Add new skills, add new morphs, add new sets and improve old ones and you will suddenly see endgame players enjoying the game once again. And fix group finder of course.
Giles.floydub17_ESO wrote: »Question is simple Zos you can not keep nerfing damages and expect high levels to carry all the noobs through vet dungeons. It was frustrating enough trying to do the harder vet dungeons with people under 300 cp much less crap like mazatun prison white gold etc. Now your brilliant idea of fixing the game is nerfing damages and resource management wow that is truly enlightened work. Grouping tool does not work you can not get new people after the start of a dungeon low levels que expecting to be carried. I carry anyone i can but god damn it you people are making my life in this game more difficult.
STOP TRYING TO BALANCE PVP AND PVE TOGETHER YOU CAN'T DO IT.
They nerfed sustain which did have a moderate effect on dps. The same content that has been in game has been cleared.
I am not defending Zos. While I agree some changes made were good, they were very much heavy handed and went to far.
The one thing I wish Zos would do is develop a vision for how this game should be played and where they want to bring it. It does get old when they make a change and say it is how it was their vision or how it was always intended, when it clearly has not been. As long as management keeps their current lack of management style the game will continue to progress with major overhauls every year or two, as it has so far.
And thereby stay fresh?
How many endgame players want to continue playing "the same old, same old" year in, year out?
-ZOS is ruining the game.
-DPS and sustain are forever ruined
...
-New trial get's cleared within hours of release
Elite players will always find a way.
Doctordarkspawn wrote: »
Doctordarkspawn wrote: »
He didn't provide a single solution or suggestion in his main post - just endless complaints and stupid questions like if they want all high levels to quit - that's NOT constructive in any way.
Doctordarkspawn wrote: »
He didn't provide a single solution or suggestion in his main post - just endless complaints and stupid questions like if they want all high levels to quit - that's NOT constructive in any way.