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QoL Writ Turn in location? (Morrowind)

Cpt_Teemo
Cpt_Teemo
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Can we please get Morrowind to be the main hub to turn in every crafting tier writs please.
  • Qyrk
    Qyrk
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    You're not thinking about those that didn't get Morrowind. That will lock them out of turn in locations.
  • SHADOW2KK
    SHADOW2KK
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    Fully endorse this, everything is together, amazingly designed.

    Please make this so :)

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  • Cpt_Teemo
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    Qyrk wrote: »
    You're not thinking about those that didn't get Morrowind. That will lock them out of turn in locations.

    Lets make that turn in the capital cities then for every tier, instead of having to go to crag all the time, have the choice of either capital cities or morrowind for those with morrowind or the cities without.
    Edited by Cpt_Teemo on May 27, 2017 4:28AM
  • static_recharge
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    I think that since One Tamriel we should have an even wider range of writ turn in locations. I personally would like it if where you picked up the writ was where you turned it in. That way if you wanted to do your writs in any of the DLC / Chapter areas you can, or if you prefer or don't have access you can do them in say Wayrest or Davin's Watch. That way I can park my characters in the city / location that I want to do my writs in.
  • Qyrk
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    Qyrk wrote: »
    You're not thinking about those that didn't get Morrowind. That will lock them out of turn in locations.

    Lets make that turn in the capital cities then for every tier, instead of having to go to crag all the time, have the choice of either capital cities or morrowind for those with morrowind or the cities without.

    I prefer craglorn due to turn in locations close to writ boards. I don't like capital cities because of this
  • STEVIL
    STEVIL
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    Qyrk wrote: »
    You're not thinking about those that didn't get Morrowind. That will lock them out of turn in locations.

    Lets make that turn in the capital cities then for every tier, instead of having to go to crag all the time, have the choice of either capital cities or morrowind for those with morrowind or the cities without.

    I encourage using the word "additional" more as in make cap cities additonally able to... thst way when you ask for them to scratch your itch you are not taking away the wonderful turn ins some currently enjoy.
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  • Cpt_Teemo
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    Qyrk wrote: »
    Qyrk wrote: »
    You're not thinking about those that didn't get Morrowind. That will lock them out of turn in locations.

    Lets make that turn in the capital cities then for every tier, instead of having to go to crag all the time, have the choice of either capital cities or morrowind for those with morrowind or the cities without.

    I prefer craglorn due to turn in locations close to writ boards. I don't like capital cities because of this

    Yeah probably, maybe just make it so we can turn it into any turn in person and add one to morrowind for those that have it
  • starkerealm
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    Yeah, I've been saying, or at least muttering at my screen, that I wish we could simply turn our writs in to any caravan, rather than having to wander all over the place. It's especially annoying if you've got a character who is completing different tiers of writs, so you need to drop two or three here, then port to another zone, turn in another one, port to a third zone, and turn in the rest.
  • max_only
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    Well I know 1Tam made this moot, but I'm pretty sure the original writ turn ins were supposed to fit "lore logic" that these supplies go to your faction in the war for Cyrodiil. Craglorn is a "neutral" location in the "war".

    Personally, I think each factions major capital should be an additional writ turn in location for all crafting levels.
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  • mesmerizedish
    mesmerizedish
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    You should be able to turn in writs to any city where you can pick them up.
  • Cpt_Teemo
    Cpt_Teemo
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    @ZOS_GinaBruno

    Please add writ turn ins to every location you can pick them up please.
  • Roovin
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    lol....

    Is it really that big of a deal to travel to Craglorn and turn the quests in?

    Takes less than 2 minutes at most...
  • Cpt_Teemo
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    Roovin wrote: »
    lol....

    Is it really that big of a deal to travel to Craglorn and turn the quests in?

    Takes less than 2 minutes at most...

    Not really but some people don't have good computers to keep rezoning all the time, and plus its just a hastle as it is tbh.
  • Roovin
    Roovin
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    Roovin wrote: »
    lol....

    Is it really that big of a deal to travel to Craglorn and turn the quests in?

    Takes less than 2 minutes at most...

    Not really but some people don't have good computers to keep rezoning all the time, and plus its just a hastle as it is tbh.

    All the time? Once per day
  • Cpt_Teemo
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    Roovin wrote: »
    Roovin wrote: »
    lol....

    Is it really that big of a deal to travel to Craglorn and turn the quests in?

    Takes less than 2 minutes at most...

    Not really but some people don't have good computers to keep rezoning all the time, and plus its just a hastle as it is tbh.

    All the time? Once per day

    They do other things besides writs, but yes really once a day for only writs not for zoning. I still say it would help crafters alot more just to turn in wherever they can grab the writs in the first place is all
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