Stam DK wearing witchman and hundings. Anytime you drop DBoS you get 10k stam and health back.
GrumpyDuckling wrote: »Stam DK wearing witchman and hundings. Anytime you drop DBoS you get 10k stam and health back.
^Agreed. I had a similar setup where I paired Witchman's with Tava's Favor on 7 piece well-fitted medium armor. I dodge-rolled and Dragon Leaped for days. It was a lot of fun and paired really nice with the bow - but should be just as fine with melee.
Hi and thanks for reading.
Been messing about with different classes for a short while now and want to settle on a "main" to invest in.
I keep reading about the general superiority of magicka builds, but just find staves in ESO thoroughly unsatisfying. I just like the visceral "punch" of melee hits. So I feel like stamina is the better path for me. But one of the main challenges is knowing which class offers the most passives and stamina morphed option to best support a melee build.
A few preferences that I hope will result in some recommendations for what char to invest my time in:
- I prefer melee. Don't like ranged combat/kiting. I would be okay with ranged on a second weapon bar.
- I like to be busy in "active" combat (dodging, blocking, etc.).
- I prefer situational variety to a constantly repeated rotation.
- I enjoy CC and active healing.
- Don't like pets
- Don't need the "meta," but don't want to be gimped to the degree that groups will reject my char outright.
- More PvE than PvP, though will do a mix.
- Solo viability
I'm fully prepared for folks to wittily answer "magicka" to my request for the best stamina build. But I will feel compelled to go staff for damage/magicka regen, and I must have tried six staff builds, and I disliked them all.
Thanks in advance for your guidance.
Excellent recommendations, thank you.
What about race? Orc was mentioned for the melee bonus. I like orc. But is redguard preferable or do you have enough sustain as is?
Also, one vote for sword and shield stamplar. Others were all DK. Is that with dual wield setups? Is 2H remotely viable?
Finally, nobody raised stamblade. Out of the picture? I heard NB can actually tank fairly well. Not true or is that magblade?
Thanks again! Hoping for further guidance.
GrumpyDuckling wrote: »When you look at the skills for each class, which class appears to have the skills that look the most fun? This might help you find the class that fits you best for the long haul - because you'll definitely want to have fun while experiencing this very grindy game.
Reading through the skills, I suppose I'd have to lean DK. At the same time, it's hard to know which class and stamina or magicka combo will offer the most complex, varied, active and engaging play, which is what I find fun. This speaks directly to your point about this, like almost all MMOs, being a very grindy game. I'm trying to make the grind as involving, interesting and rewarding as possible.
This is why I favor an engaging and varying skill set -- ideally changed up some for different situations -- over, say, pure DPS from one never-changing, endlessly repeated rotation. That said, I don't want a character that can't handle solo content and/or will instantly get rejected by groups headed to fun group PvE content. So that's the challenge I'm seeking guidance for... What's both the most involving and viable (especially for a new player who will have to earn all his gear) char in ESO (with the caveat that I really dislike the feel of ESO's staves). If I had the option to attack, shield, dodge, heal self, CC, attack, etc., and achieve sound performance, that's the kind of play I'm looking for.
Thanks very much for the insight.
GrumpyDuckling wrote: »When you look at the skills for each class, which class appears to have the skills that look the most fun? This might help you find the class that fits you best for the long haul - because you'll definitely want to have fun while experiencing this very grindy game.
GrumpyDuckling wrote: »The more you describe what you'd like to do, the more I think you're making a good choice with Dragonknight. While leveling, you can even work towards a hybrid (which can be helpful while leveling and transitions well into end-game tanking). You can use Magicka for skills and healing, and Stamina for blocking and dodge rolling. Here are a couple low level morph recommendations while you level:
Single Target
- Burning Ember (dot with a heal at the end - and you can apply it to multiple targets at the same time)
- Obsidian Shard (CC and heal)
AOE
- Burning Talons (group dot and immobilize)
- Volatile Armor (defensive buff and dot on enemies)
All of these skills will use magicka, and then you can use your stamina for timely blocking, heavy/light attacks, and dodge rolls. Hope this helps. By the way, Dragon Leap is one of the most fun ultimates to use in the game - you'll have a blast!
Excellent recommendations, thank you.
What about race? Orc was mentioned for the melee bonus. I like orc. But is redguard preferable or do you have enough sustain as is?
Also, one vote for sword and shield stamplar. Others were all DK. Is that with dual wield setups? Is 2H remotely viable?
Finally, nobody raised stamblade. Out of the picture? I heard NB can actually tank fairly well. Not true or is that magblade?
Thanks again! Hoping for further guidance.
GrumpyDuckling wrote: »Hi and thanks for reading.
Been messing about with different classes for a short while now and want to settle on a "main" to invest in.
I keep reading about the general superiority of magicka builds, but just find staves in ESO thoroughly unsatisfying. I just like the visceral "punch" of melee hits. So I feel like stamina is the better path for me. But one of the main challenges is knowing which class offers the most passives and stamina morphed option to best support a melee build.
A few preferences that I hope will result in some recommendations for what char to invest my time in:
- I prefer melee. Don't like ranged combat/kiting. I would be okay with ranged on a second weapon bar.
- I like to be busy in "active" combat (dodging, blocking, etc.).
- I prefer situational variety to a constantly repeated rotation.
- I enjoy CC and active healing.
- Don't like pets
- Don't need the "meta," but don't want to be gimped to the degree that groups will reject my char outright.
- More PvE than PvP, though will do a mix.
- Solo viability
I'm fully prepared for folks to wittily answer "magicka" to my request for the best stamina build. But I will feel compelled to go staff for damage/magicka regen, and I must have tried six staff builds, and I disliked them all.
Thanks in advance for your guidance.
Another build worth considering for what you mentioned above is a Sword and Board Stamina Templar with the following setup, or something similar:
5 piece Dreugh King Slayer
5 piece Briarheart
2 piece Selene
- Dreugh King gives you major brutality at all times + major expedition upon kills.
- Biting Jabs gives you major prophecy and is clutch in Briarheart proc.
- Briarheart procs heal and give damage boost.
- Selene helps with burst.
- Beautiful CC with Binding Javelin.
The beautiful thing about the build is that you are opening up a lot of slots for skills because your Major Brutality and Major Savagery are taken care of by your armor and main damage skill. You get a lot of versatility in this build.
Other options to consider:
- Sellistrix instead of Selene's for group CC.
- Ravager set instead of Dreugh King on Dual Wield for even more damage.
- Run 2H on your back bar and you'll get Rally, so you don't need Dreugh King.
I know guys it might be a silly question . But when u wear the set above Dreugh king and u activate rally on 2 h weapon. Does it multiple the 20%extra weapon damage or it doesnt do anything at all?