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What This Game Needs...!!!

TheHsN
TheHsN
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* More 4 People Dungeons( Really got bored same dunegeons...) and not just 1 or 2 ... To Every City Must add 1 more dungeons...

* New Weapons and Cunjuration Skills

* SURE the RNG need to be fixed or changed

* PVP and PVE skills seperatation or free changeable Skill MORPHs that when i want i should be able to choose what skill and what morphs i wanna use and change them at the same one hen i wnt that if i want yo play in pvp or pve

* More DPS classes... Not classes that make everything as TANK or Healar or DPS...cuz like this there cant be any balance in game... as a Solution of this the game needs more DPS Classes to chose maybe 2 or 3 more. Cuz always DPS is the problem in this game. Always a fight sorcerer makes less Dps or Dk make less or NB make less now Warden:)...Let the DK be Tank Class and focus Tank skills and make it the best and fun as a Tank Class OR make the same way as DPS

-FOR Templar Make it as Healer Class So focus all about healing skills and make it best and fun as Healar

- For Warden it Can be hybrid as a Half Tank Half Healar but both are not better than DK or Templar

- As a DPS classes : Make NB , Sorcerer, Pure DPS classes and add 3 more DPS classes such as Nacromencer , warlock , Demon Hunter, or Hunter as BOW dps and Just focus DPS skills and balance them more fun and easier....

* Fix LAGS And then BAGS...

i think that is all for me... If u wanna add pls add ur ideas to make this game better...
Plays:
Magicka SORC - PvE/PvP
Stamina NB - PvE/PvP
Magicka NB - PvE/PvP
Magicka Templar - PvE
Stamina Templar - PvP
Magicka DK - PvE
Stamina DK - PvE
  • Turelus
    Turelus
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    So basically it needs everything every MMO needs, more content, more new things (classes), better balance.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • TheHsN
    TheHsN
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    Turelus wrote: »
    So basically it needs everything every MMO needs, more content, more new things (classes), better balance.

    NO,
    u make it very general i make it specific what to do to what and how to make it...
    if u just wanna seen arround not here pls if add nothing helpfull..

    Tnx.
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • newtinmpls
    newtinmpls
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    ...what this game needs now....is love, sweet love.....
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • TheHsN
    TheHsN
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    newtinmpls wrote: »
    ...what this game needs now....is love, sweet love.....
    You need to tell this to ZOS it self:D
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • deleted008293
    deleted008293
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    More group content. 4-6 man dungeons and 8-12 man raids.
    Unique design and mechanics that can be approached in different ways too. No meta.
    An third difficulty level. Besides Hard Modes. Normal, Veteran+HM, Extreme+HM. But easier veteran content and harder extreme one.
  • pattyLtd
    pattyLtd
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    More content is always good but good content takes alot time to develop so dont put unrealistic wishes on them or expect to be dissappointed.

    I want classes to be unique (not saying they arent now) and very different from eachother because that keeps the game fun and alive for me alot longer then any number of dungeons can.

    More cosmetic options that arent combat related. I would love more normal looking customes and the ability to mix and match pieces like we can with crafted sets.

    Edited by pattyLtd on May 25, 2017 10:31AM
    English is not my native language, no grammar police please, tyvm
  • Sneaky-Snurr
    Sneaky-Snurr
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    It needs mounted combat! :#
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Tasear
    Tasear
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    You might like a different game more. Honestly sounds like you prefer the traditional ones.
  • bebynnag
    bebynnag
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    no to forcing all dk's to tank, all templars to heal and all wardens to hybrid

    this game is supposed to be play how you want, and i wand to play a magDK, stam DK, Magplar, stamplar & have plans to level a magDen & stamDen once they go live on console!
  • Turelus
    Turelus
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    TheHsN wrote: »
    Turelus wrote: »
    So basically it needs everything every MMO needs, more content, more new things (classes), better balance.

    NO,
    u make it very general i make it specific what to do to what and how to make it...
    if u just wanna seen arround not here pls if add nothing helpfull..

    Tnx.
    The thing is your specifics are what generally is needed in every MMO. With the exception of some of the class changes I have yet to play an MMO where people don't demand more content, more classes, more races, better balance, no lag etc.

    If I have to be specific to post in your threads then here goes, you asked for it. :tongue:
    TheHsN wrote: »
    * More 4 People Dungeons( Really got bored same dunegeons...) and not just 1 or 2 ... To Every City Must add 1 more dungeons...
    We get two of these every year now with Dungeon DLC. Whislt they could churn more out at a faster pace this would ultimately lead to cookie cutter style dungeons with very dull or standard boss mechanics.
    The slower release of content here means we should in theory get more interesting and challenging, more faster doesn't always mean better.

    TheHsN wrote: »
    * New Weapons and Cunjuration Skills
    What would these lines add, how would they break away from the choices already in the game, and do we really need more balance options added before the current balance has been somewhat normalised.
    TheHsN wrote: »
    * SURE the RNG need to be fixed or changed
    Already confirmed to be a known paint point as well as solutions being discussed (tokens system was mentioned in interview as something in discussion).
    TheHsN wrote: »
    * PVP and PVE skills seperatation or free changeable Skill MORPHs that when i want i should be able to choose what skill and what morphs i wanna use and change them at the same one hen i wnt that if i want yo play in pvp or pve
    PvE and PvP seperation now matter how much people bang on about it is unlikely to happen, the game was developed on a "as close as possible between the two modes" as well as devs confirming they have no plans to change this in a recent ESO Live.
    The blame that "my thing was nerfed because of their thing" hasn't really got substance when developers have openly said they make changes based on how it will effect both.
    Morphs shouldn't be freely changeable, but at the same time skills and CP shouldn't be developed in a one or the other way considering the above statements and design goals.
    TheHsN wrote: »
    * More DPS classes... Not classes that make everything as TANK or Healar or DPS...cuz like this there cant be any balance in game... as a Solution of this the game needs more DPS Classes to chose maybe 2 or 3 more. Cuz always DPS is the problem in this game. Always a fight sorcerer makes less Dps or Dk make less or NB make less now Warden:)...Let the DK be Tank Class and focus Tank skills and make it the best and fun as a Tank Class OR make the same way as DPS
    Once again this game was designed on and continues to be designed on each class being able to fulfil each role. Some are better at it but all classes can to some extent do each role.
    There is need of balance to bring them closer together but this is an on going thing with all games.
    TheHsN wrote: »
    -FOR Templar Make it as Healer Class So focus all about healing skills and make it best and fun as Healar
    This is a terrible idea which would only push more people away from the game. There are plenty of Templar PvP and PvE players who want to be tanks and DPS. If it's not working well enough in those areas right now this is a balance issue for changes, not a reason to gut those options.
    TheHsN wrote: »
    - For Warden it Can be hybrid as a Half Tank Half Healar but both are not better than DK or Templar

    - As a DPS classes : Make NB , Sorcerer, Pure DPS classes and add 3 more DPS classes such as Nacromencer , warlock , Demon Hunter, or Hunter as BOW dps and Just focus DPS skills and balance them more fun and easier....
    All reason as above, just because you have a view of what each class should be doesn't mean everyone should be forced to play it that way.
    If a class under performs in a specific role right now it's a balance issue which needs addressing rather than gutting options for people.
    TheHsN wrote: »
    * Fix LAGS And then BAGS...
    They are and have been actively working on this since launch. As someone who played EVE Online for years and followed what development there did to get the stability they have in large player battles it's really not that simple.
    We can all scream "fix lag" endlessly but if it was as simple as fixing it they would have done so by now, this isn't exactly something they're going to be proud of as it's very bad for the games reputation and player retention.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Orbital
    Orbital
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    TheHsN wrote: »
    * More 4 People Dungeons( Really got bored same dunegeons...) and not just 1 or 2 ... To Every City Must add 1 more dungeons...

    * New Weapons and Cunjuration Skills

    * SURE the RNG need to be fixed or changed

    * PVP and PVE skills seperatation or free changeable Skill MORPHs that when i want i should be able to choose what skill and what morphs i wanna use and change them at the same one hen i wnt that if i want yo play in pvp or pve

    * More DPS classes... Not classes that make everything as TANK or Healar or DPS...cuz like this there cant be any balance in game... as a Solution of this the game needs more DPS Classes to chose maybe 2 or 3 more. Cuz always DPS is the problem in this game. Always a fight sorcerer makes less Dps or Dk make less or NB make less now Warden:)...Let the DK be Tank Class and focus Tank skills and make it the best and fun as a Tank Class OR make the same way as DPS

    -FOR Templar Make it as Healer Class So focus all about healing skills and make it best and fun as Healar

    - For Warden it Can be hybrid as a Half Tank Half Healar but both are not better than DK or Templar

    - As a DPS classes : Make NB , Sorcerer, Pure DPS classes and add 3 more DPS classes such as Nacromencer , warlock , Demon Hunter, or Hunter as BOW dps and Just focus DPS skills and balance them more fun and easier....

    * Fix LAGS And then BAGS...

    i think that is all for me... If u wanna add pls add ur ideas to make this game better...

    you spelt conjuration wrong,

    what this game really needs is WORKING TRIALS
    Edited by Orbital on May 25, 2017 10:43AM
    Axphykz.
    Tank
    Proud Member Of Vitality
    Spotless Triumph
    Tick Tock Tormentor
    XB1 EU
    PC EU
  • White wabbit
    White wabbit
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    Sorry but what this game needs is to fix the base game before even addding anything of the things you want
  • TheHsN
    TheHsN
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    Orbital wrote: »
    TheHsN wrote: »
    * More 4 People Dungeons( Really got bored same dunegeons...) and not just 1 or 2 ... To Every City Must add 1 more dungeons...

    * New Weapons and Cunjuration Skills

    * SURE the RNG need to be fixed or changed

    * PVP and PVE skills seperatation or free changeable Skill MORPHs that when i want i should be able to choose what skill and what morphs i wanna use and change them at the same one hen i wnt that if i want yo play in pvp or pve

    * More DPS classes... Not classes that make everything as TANK or Healar or DPS...cuz like this there cant be any balance in game... as a Solution of this the game needs more DPS Classes to chose maybe 2 or 3 more. Cuz always DPS is the problem in this game. Always a fight sorcerer makes less Dps or Dk make less or NB make less now Warden:)...Let the DK be Tank Class and focus Tank skills and make it the best and fun as a Tank Class OR make the same way as DPS

    -FOR Templar Make it as Healer Class So focus all about healing skills and make it best and fun as Healar

    - For Warden it Can be hybrid as a Half Tank Half Healar but both are not better than DK or Templar

    - As a DPS classes : Make NB , Sorcerer, Pure DPS classes and add 3 more DPS classes such as Nacromencer , warlock , Demon Hunter, or Hunter as BOW dps and Just focus DPS skills and balance them more fun and easier....

    * Fix LAGS And then BAGS...

    i think that is all for me... If u wanna add pls add ur ideas to make this game better...

    you spelt conjuration wrong,

    what this game really needs is WORKING TRIALS

    tnx
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • SantieClaws
    SantieClaws
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    What Tamriel needs?

    A drunken khajiiti overlord, a white queen from the sands, a mighty empress to rule over you all - and then perhaps take a short nap.

    Legalised skooma
    Long vacations for city guards
    Mandatory fishing
    Fishy sticks and balls of yarn for all kittens
    Free boat trips for all elves
    A week off work for all at Fishmas
    National holidays at Yarnmas and Sugar day
    Eradication of all beets

    Santie Claws - 2E 582.

    You know you want this yes!

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • nhisso
    nhisso
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    What this game needs is to get rid of the plebeian skill bar style for stupid people that get overwhelmed by too many options. Im already regretting wasting money to come back to this game. At minimum, make it so we can put the same weapon on both skill bars so we can just switch between 10 skills instead of making me buy the exact weapon for 2 different skill bars.

    And the staves are the most boring weapon ive ever used in any video game im pretty sure. Why the hell zeni made the asinine decision to lock skills any mage or sorc should be able to use behind a staff is beyond me. It is absolutely awful.

    And the warden is incredibly lame btw.


    But hey, congrats zeni. You got my money.
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