Blown away by mag sorc

eriklindham
I came back to ESO some weeks ago, after a quite long break

I remember rolling a stam DK as back then it was supposed to be a very strong class. When I came back I levelled the char from L30 to CP237 and I really enjoyed it. My playstyle is DPS and I really started to feel the dks dps wasn't too great, especially in vet dungeons.

So I did what so many others have, I rolled a mag sorc. I specced it for pets/solo and Jesus Christ Superstar this is the most fun I've hade in a long time, in a mmo. I'm virtually indestructible with the Matriarch healing, and the burst AoE can take down most large packs of mobs. I've only tapped on the surface on the potential of this class, haven't tried proper AoE farming yet nor MA/vMA. But I really feel this is a much more fun class to play than the DK. As mag sorc you also seem very appreciated in pug vet dungeons whereas I as a DK could get kicked before it even started.

  • Adernath
    Adernath
    ✭✭✭✭✭
    as a DK could get kicked before it even started.

    I don't know where you are coming from, but I played the game since early access and besides of very low level chars in vet dungeons I never saw anyone getting kicked at the start, especially not because he is a DK.
  • old_mufasa
    old_mufasa
    ✭✭✭✭
    Adernath wrote: »
    as a DK could get kicked before it even started.

    I don't know where you are coming from, but I played the game since early access and besides of very low level chars in vet dungeons I never saw anyone getting kicked at the start, especially not because he is a DK.

    Well when you que as Tank, Healer and DPS.. as a DK.. that can get you kicked right at the start :)
  • OldGamerESO
    OldGamerESO
    ✭✭✭
    OP I agree with you. Mag Sorc is a lot of fun to play. A lot more interesting that any stam characters (which are by nature pretty boring), and has a lot of different options. If you get tired playing the sorc one way you can switch and play it a very different way.

    Sadly, that very strength has put it into the crosshairs of the forum warriors who are calling for the class to be nerfed into the ground for "fairness".

    The result is already that this patch has broken pets, much to the glee of the rabid anti-sorc players here.
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree magsorcs are fun. I've always wanted to play a real sorceress and this is the first game where I can actually do that and it is fun. Are they pretty powerful? Yes - and that is a significant part of why they are fun. As the other classes languish, there should be a lesson here. Having reasonable power and confidence as a 'not elite' player is FUN. Other classes should be able to enjoy the same thing. That is, why make a sorc less fun when you could just as easily make the other classes fun as well?
    PC NA(no Steam), PvE, mostly solo
  • Arenguros
    Arenguros
    ✭✭✭
    So, what exactly is it you want to discuss?

    Yes Magsorcs are OP and if your definition of "fun" is about being OP, then they are probably "fun" as well.

    From a stamina perspective it is really easy to determine what makes them so broken:
    Too much automatic cleave, too much free healing, not enough draw backs to specialising.
    That is, why make a sorc less fun when you could just as easily make the other classes fun as well?
    Mostly PvP and the fact that classes should be different. There's already enough homogenisation happening, we don't need more.
  • BigBadVolk
    BigBadVolk
    ✭✭✭✭✭
    Ye I remember that Mag overall is more fun but it depends on the person.
    MagSorc is *** strong and dont need anythinking to reach high numbers (or at least thats how they worked in 1T and Homestead maybe this changes now a little bit :D ).
    Dont get me wrong, my second favourite class so far is MagSorc :D
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    Yes mag sorc is the most fun class IMO and I've played every class (but haven't started a warden yet).

    It's a very powerful class and if you are running a meta build you can pull insane dps.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    I find mSorc boring now. Frag, prey, familiar pulse over and over and over and over and over and over

    My temp on the other hand has at least 5 offensive abilities to choose from
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    I find mSorc boring now. Frag, prey, familiar pulse over and over and over and over and over and over

    My temp on the other hand has at least 5 offensive abilities to choose from

    With a pet build I don't run frag or curse anymore (for dungeons).

    liquid lightning, blockade of fire, switch bars, familiar pulse. heavy attack with lightning staff or force pulse depending on the situation. I'm running illambris which adds onto the damage even more.

    If you're running that rotation there is no need for frags or curse IMHO.

    also will add I swapped out frags for elemental drain and have inner light slotted. have no problem in vet dungeons even vWGT.
    Edited by Betsararie on May 25, 2017 2:56PM
  • Flaminir
    Flaminir
    ✭✭✭✭✭
    ✭✭
    Blanco wrote: »
    I find mSorc boring now. Frag, prey, familiar pulse over and over and over and over and over and over

    My temp on the other hand has at least 5 offensive abilities to choose from

    With a pet build I don't run frag or curse anymore (for dungeons).

    liquid lightning, blockade of fire, switch bars, familiar pulse. heavy attack with lightning staff or force pulse depending on the situation. I'm running illambris which adds onto the damage even more.

    If you're running that rotation there is no need for frags or curse IMHO.

    also will add I swapped out frags for elemental drain and have inner light slotted. have no problem in vet dungeons even vWGT.

    Dropping Frags I can just about understand...

    But if you are running a pet and aren't using Prey then there is no other thing to say than that is a very bad move... it just adds too much damage!

    Taking your strongest DOT and saying that there is no need to increase its strength by a further 55%!?!?!?

    And then taking into account that DOT is AoE based... so a further 55% increase from it on every mob....

    Thats huge!
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    Mag sorc is tons of fun questing solo and in PvP.

    High end DPS builds built around liquid lightning, blockade, familiar and lightning staff heavy attacks are insanely repetitive and boring though.
  • Twohothardware
    Twohothardware
    ✭✭✭✭✭
    It's much more fun because it is much more OP. StamDK takes a lot more skill to survive on while struggling to keep up with MagSorc DPS.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's much more fun because it is much more OP. StamDK takes a lot more skill to survive on while struggling to keep up with MagSorc DPS.

    Stam anything is harder imo
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Betsararie
    Betsararie
    ✭✭✭✭✭
    Flaminir wrote: »
    Blanco wrote: »
    I find mSorc boring now. Frag, prey, familiar pulse over and over and over and over and over and over

    My temp on the other hand has at least 5 offensive abilities to choose from

    With a pet build I don't run frag or curse anymore (for dungeons).

    liquid lightning, blockade of fire, switch bars, familiar pulse. heavy attack with lightning staff or force pulse depending on the situation. I'm running illambris which adds onto the damage even more.

    If you're running that rotation there is no need for frags or curse IMHO.

    also will add I swapped out frags for elemental drain and have inner light slotted. have no problem in vet dungeons even vWGT.

    Dropping Frags I can just about understand...

    But if you are running a pet and aren't using Prey then there is no other thing to say than that is a very bad move... it just adds too much damage!

    Taking your strongest DOT and saying that there is no need to increase its strength by a further 55%!?!?!?

    And then taking into account that DOT is AoE based... so a further 55% increase from it on every mob....

    Thats huge!

    I did change build around to a curse / bound aegis build . build I was running was from last patch but still decent
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    I came back to ESO some weeks ago, after a quite long break

    I remember rolling a stam DK as back then it was supposed to be a very strong class. When I came back I levelled the char from L30 to CP237 and I really enjoyed it. My playstyle is DPS and I really started to feel the dks dps wasn't too great, especially in vet dungeons.

    So I did what so many others have, I rolled a mag sorc. I specced it for pets/solo and Jesus Christ Superstar this is the most fun I've hade in a long time, in a mmo. I'm virtually indestructible with the Matriarch healing, and the burst AoE can take down most large packs of mobs. I've only tapped on the surface on the potential of this class, haven't tried proper AoE farming yet nor MA/vMA. But I really feel this is a much more fun class to play than the DK. As mag sorc you also seem very appreciated in pug vet dungeons whereas I as a DK could get kicked before it even started.

    You still need to see a lot, dungeons are not an issue for any class!

    Its probably the player not listening to the group or doing something wrong!

    If you feel Magicka Sorcerer has some talisman then who not roll one yourself?
    Edited by Lord_Eomer on May 26, 2017 12:27PM
  • FastBen
    FastBen
    ✭✭✭
    Yes, changing to pet MagSorc was the best decision I’ve ever made in ESO.

    With my previous DK I was amazed how it was possible to solo world bosses not to mention dungeons.
    With my DK dealing with 7-8 enemies at the same time was a real challenge.

    With my Sorc I soloed my first world boss the first week, the second week I tried a dungeon and guess what – it was so easy. And having pets is just awesome. You have your personal tank and healer all the time. I know pets are far from perfect, but still it is better having them around.
  • Micah_Bayer
    Micah_Bayer
    ✭✭✭✭✭
    It's much more fun because it is much more OP. StamDK takes a lot more skill to survive on while struggling to keep up with MagSorc DPS.

    Stam anything is harder imo

    That opinion is wrong clearly. Nothing hard about setting a purify down and popping vigor then going ham on enemies at least with Magick a you have to cast shields repeatedly as they get knocked off which is not hard one or two attacks knocks a 12k shield off while vigor stays on and what's hard about roll dodging?
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    I have a magDK, Magplar, magSorc and a Magblade. All those builds have their own playstyle and in 4-man-content all are efficient (trials are another topic, there wou won't find much stamina classes and not many Magplars or Magblades as DDs right now).

    I can tell you that queuing up as a magDK for a vet PUG won't get you kicked, because this build is (still) as efficient as a magSorc in PvE right now, even after the Morrowind patch and its nerfs.

    I tested my Stamblade in vet EH2 a few days ago and I am still pretty pleased with my dps scores there. I still got over 30k single target dps with just one warhorn and a far from perfect and just an easier to play variant of Jeckll's stamblade build (author of the leading build on Tamriel Foundry) and it's safe to say that I will never play a stamblade as good as Jeckll. Stamina builds don't differ that much from class to class, also the stamDK had one of the most complicated rotations formerly, so my guess is the stamDK is working too.

    You just need to know, that with the Morrowind patch rotations are dead. You have to adapt your rotation in combat by sprinkling in some heavy attacks here and there, you will need support (so kick your healer if there are no bubbles or spears...and there are tons of healers in PUGs who have no clue about the fact that this is there damned job) and of course you might need to stamina-pot and maybe even on cooldown (which every serious DD player has done before already, in 4-man-stuff the dropped stamina potions are sufficient, maybe use Weapon Power potions just for bosses).

    Edited by Flameheart on May 26, 2017 9:46PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Soleya
    Soleya
    ✭✭✭✭✭
    It's much more fun because it is much more OP. StamDK takes a lot more skill to survive on while struggling to keep up with MagSorc DPS.

    Stam anything is harder imo

    That opinion is wrong clearly. Nothing hard about setting a purify down and popping vigor then going ham on enemies at least with Magick a you have to cast shields repeatedly as they get knocked off which is not hard one or two attacks knocks a 12k shield off while vigor stays on and what's hard about roll dodging?

    VMA on Mag Sorc
    Rotation:
    1.Power Surge, swap bars
    2. Ele Blockade
    3. Liquid Lighting
    4. Hardended Ward
    5. 2 Heavy Attacks
    6. 6. Hardened Ward
    7. Goto Step 2 (every 30 seconds reapply Power Surge)

    Never run out of magic, barely take any damage unless you mess up, and even if you do, power surge heals you to before shield wears out. Only really tough part is stage 9 when on the upper level, having enough stam to deal with all the skulls and sprinting to keep up with shield wall. Can run Dark Deal to solve that. And best part is you don't even need potions. Major Sorcery from Power Surge, Crit from Inner Light, Mag Regen from heavy attacks.

    On Stam build.
    1. Cast Vigor
    2. Die to 4 ranged hits that all happen in less than a second.
    or
    1. Cast Vigor
    2. Dodge Roll
    3. Dots and Attacks
    4. Dodge Roll
    5. More Vigor
    6. Make a mistake
    7. Out of stamina
    8. Die

    Any Stam build is a lot harder in vMA than Mag Sorc.
  • Vosital
    Vosital
    ✭✭✭✭
    Pretty much if you don't play Sorc the game is quite a bit less plesent to play IMO. Mag Sorc makes the game easy more in PvE and PvP.
  • Stannum
    Stannum
    ✭✭✭✭
    zB7qdkt.jpg
  • AverageJo3Gam3r
    AverageJo3Gam3r
    ✭✭✭✭✭
    After playing on other classes, playing on a msorc is...shocking
  • DHale
    DHale
    ✭✭✭✭✭
    Another sorc op post... surprise. In other news I still laugh at sorcs who run pets.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
Sign In or Register to comment.