Apparently I was capable of significantly higher DPS pre-expansion because just keeping my DOTs up 100% of the time weaving heavy attacks can pull about the same 16k I used to get...
So on a full heavy rotation for my Bow/Bow build I get between 3 and 4k stamina back per heavy attack and my abilities cost between 2400 and 3500 stamina. This means I can occasionally light attack to get an extra relentless focus attack, or activate my ultimate (Ballista) without hurting my rotation, just drop a heavy and insert a light attack/whatever I need.
(and yeah, this gets worse for me because I'm also playing a Night Blade).
So while holding heavy attack with Camo Hunter, Relentless Focus, Lightweight Trap (bow build remember?), Poison Inject, and Volley I can get through 2x lightweight trap, 1x Poison Injection, 1x Volley, and 1x Relentless Focus every ten seconds. This keeps my dots up ~100% of the time and generates about 16k DPS while keeping me full on stamina. For how it plays out I start with RF, and then HA, (rotations starts here) LWT, HA, PI, HA, Volley, HA, LWT, LA, RF, HA, PI, HA, Volley, HA, LWT, LA, Ultimate, LA, RF, LA, (repeat rotation)
So I have no ability to move out of damage anymore because heavy attack makes you stupid slow. But, I have a crap ton of utility on a back bar in case I need it and enough stamina to activate it. This is less fun, as it feels more like Melee at range. Use abilities to mitigate and heal through damage while I just stand there and attack. It's literally why I stopped playing DW/Bow in the first place. I also hate the way Staves look and play so Magicka isn't a good option for me either. To that end, I want to fix and move forward not get stuck hating my situation.
I've tried rotations with Focused Aim and Silver Shards (you can heavy spam with Silver Shards, you cannot with Focused Aim) and I get about 200 DPS more with Focused Aim, but I have to bar swap for my DPS abilities as you can't fit it all. Worse is the fact I have to constantly watch the cast bar for focused aim because it forces a context swapping between all three of Light, Medium, and Heavy attacks. This makes it really easy to screw up the Focused Aim rotation since you're heavy attacking between almost every trigger except before and after you cast focused aim or when you toss out a trap so you can cast your ultimate at full effect. Those situations requires a light/medium attack weave and so I have to context switch from holding the LMB to letting go of the LMB and holding for a short bit, then a quick tap of LMB and then back to holding it because Focused Aim will let you get a medium attack off if you start it after Focused Aim has started casting but the medium attack will only trigger properly if you let go just after the Focused Aim otherwise it will start charging a heavy attack again and you've horked your DPS. Basically the entire weave is a cluster____ of unpleasant context swapping that you're trying to do at the same time you have to avoid blue balls, and red circles, and boss focus, and white portals, and watching for the boss to fly up into the air for his TPK ability. (Can you tell I tried Vet ICP recently?)
As for silver shards, I lose over a thousand DPS over just keeping my AOE's up because the full heavy rotation I use only leaves time for the occasionally extra attack. Assume that for each HA, you can fit "LA, Ability, LA" but not with a bar swap. Bar swap would only get you BS, Ability, BS and so it's relatively expensive DPS wise to do that since you either drop your DOTs for a second or two, loose a HA, or lose 2 light attacks.
I'm running 5x Spriggan's, 5x Hundig's, and 1x Kra'gh's (since I'm all range the 2 piece bonus is complete crap for me) and 280 CP distributed relatively evenly for the three damage increases (heavy/light attacks, Physical attacks, and Damage Over Time).
Even after Ignoring the NB Bow/Bow part, I still feel like I'm doing something horribly wrong. I have a hard time believing that 320 CP and VO are going to be enough to double my DPS. If that's true, ZOS reallllllly f'ed up their balancing...
I want to stay all range as I tend to be very good at dodging things and I have a lot of practice from other MMO's kiting mobs. Pre-Morrowind players with better gear were able to get close to DW/Bow numbers on dummies so I should only be trailing a DW/Bow by about 5% but I feel like I'm trailing by 30% instead.
It's probably worth noting that I test rotations with no food, and no potions. If you do so and are comparing your numbers to mine then I find that they generally add another 10-20% to my DPS when I have both on depending on rotation. I use Potions of Speed (Major Brutality and Major Expedition) and Pork and Radishes CP 160 Stamina/Health food.
And before other people recommend it, I am seriously considering just leaving ESO as well. If it no longer supports the very specific playstyle I enjoy (Fast movement bow builds) then it's just a matter of practicality at this point, not a criticism of development. Before I make that decision though, I should give the game a fair shot by seeing if there's something I can correct to get that playstyle back first. Just to be clear, my criteria is getting back what I had pre-patch. Fast moving NB Bow/Bow with acceptable DPS. I can either do Acceptable DPS or move right now, not both and that's the issue I'm trying to solve. Your help is appreciated.
_WAter_