Please stop placing books and notes which tell parts of the story of that dungeon/quest next to enemies that endlessly respawn.
Worse is when doing this with items you can't read again (from the floor) after interacting with once already.
Quest SpoilerSuch as the assassins note in Like Blood from a Stone.
I know we should have entries in our eidetic memory but if you're player a character which doesn't yet have that or don't remember the name of the note/book in question it's very frustrating to follow the story.
You might want to reread my opening post.If you finish mage guild you will get all lorepages after that saved in your Lorelibrary in the journal.
Immersion, I guess? It's just frustrating to read two pages, alt out, kill mobs, read two pages, alt out... I was doing it annoyed but going with it until I found the note in the spoiler which actually couldn't be read again.Linken don't you get it? That's immersion breaking, Turelus wants to walk up to a book and slowly open the book and read it without getting Xv1 by a mob..Fix please.
@Linken don't you get it? That's immersion breaking, Turelus wants to walk up to a book and slowly open the book and read it without getting Xv1 by a mob..Fix please.
If you finish mage guild you will get all lorepages after that saved in your Lorelibrary in the journal.
The OP's request is reasonable. For example, I play stamina characters exclusively, so why should I do the Mage's Guild questline (aside from maybe wanting to have done all quests)?