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CTD on launch of eso.exe!

KitLightning
KitLightning
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ESO_Launcher states "PLAY"!
No corrupt file traced in report.txt file!

Ticket submittedhan_so_la_by_kitlightning-db8u7s1.gif

Files eso0204.dat to eso0215.dat have value of 14 bytes (ie. 0 byte). Removing these files and forcing a validation of the builds integrity will process the files recreation in the build, yet the patching of the build will stop at 113Mb left and any transfer on the drive stops!

Removed all new files and rebooting to verify the build outside the ESO_Launcher, which has been flawed beyond the ages of god-knows-when. Using a defragment software on the ESO build exclusively only to discover that the eso.exe was corrupt. Thank you Game Consultant for yet again not finding a corrupted file. eso.exe renamed with .bck afterwards. Redid the process of validating the build, then repair, download and lastly patching. ESO_Launcher states "PLAY" so we look at the .dat files which still reads 14 bytes. Since I tend to be forgetfull I hit PLAY and it runs!

A question for @ZOS_GinaBruno or whomever it may be, since Support are fond of their auto-replies yet voiding the ticket as is. Are the mentioned eso204-215.dat files missing content?
"I'd rather be insane in a sane world, than sane in an insane world!" ~Me
Warning - This is a spoiler and looking at it for too long may cause irrecoverable eyesight issues.
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MechWarrior: Living Legends – Total conversion modification for Crysis Wars.

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