Wolfenbelle wrote: »scipionumatia wrote: »A few hours ago I stood over aleswell keep watching AD and DC take turns destro-ulting each other...
PvP players need to get it through their heads that there is more to ESO than Cyrodiil. There is a whole world of PvE too. Plus there is Imperial City for small scale PVP. The Battlegrounds are coming also for small scale PvP, and dueling can be done almost anywhere in Tamriel.
Almost every nerf ZOS does is to try to balance the PvP side of the game, often to the serious detriment of PvE players. So, for the love of whatever god you worship, PLEASE, please stop asking for nerfs all the time. Figure out ways around what you don't like in PvP and deal with it directly instead of by nerfs through the back door. The solution, of course, is for ZOS to separate PvP and PvE balancing. So demand that every chance you get.
Ranged (magicka in this case) is always prefered over melee in any MMO these days.
I've found that, for group content of any kind, ranged is always more fun.
Melee either dies too fast or spends too much time running around. As ranged, you can just kinda sit there and watch while destroying stuff.
The irony is, despite OP claiming sorc and mageblade are too strong, good magplar healers are the real backbone of any successful PVP group and are far more important.
Artemiisia wrote: »well at one point everyone were playing dks in robes and destrostaves around 1.3-5 cant remember when and they could dps like gods and tank 10 people at the same time.
Oh my how fast the people forget. Not too long ago Stamblades and StamDKs ruled Cyrodiil. Sorcs were seldom seen.
This is why you roll all 4 classes, don't even need 2 types for each one, but you could.
This way no matter what the preference is, you can play it. Or not, as the case may be. But it gives you a choice. Rolling alts is so easy now compared to the old Vet System there is no reason to not have a character in each class.
I get finding a class to play you enjoy and to prefer playing it, but guess what, it just means that 6 months out out the year your happy, and 6 months out of year, your crying and wanting to quit.
scipionumatia wrote: »The irony is, despite OP claiming sorc and mageblade are too strong, good magplar healers are the real backbone of any successful PVP group and are far more important.
I don't see how that's ironic, your comparing dps builds to a healer. I think you missed the point, I'm not calling for nerf this nerf that. In fact in this scenario I didn't even get involved, I just watched it happen so I'm not salty I got "rekt". I also happen to have a magblade and a magsorc that I play pve (sorc) and pvp (blade). My point is that this is becoming a one class game, pvp guilds are telling their nonhealer templars to re roll magsorc or bomblade, vet trials often fill up 8-9 spaces of their team with sorc. If your a stam dk and not a tank your not getting an invite, if your a magblade your not getting an invite, if your anything but a sorc, you'd better go reroll. I have nothing against the sorc class, I have 2 of them one stam one mag. But there comes a point where it's not healthy for the game when there's 4 classes (til morrowind) but only one of them is so far ahead of the rest where there's no comparison.
Earlier someone had mentioned the proc sets and how stam was so far ahead because of them. Two things about that:
1- you could play any class and run a proc set, it was/is a play style and wasn't limited to a specific class. Stam dk with viper? Yep! Stamblade with veli? Yep! Stam sorc with red mountain? Yep! Stamplar with Selene? Yep!
2- there are mag proc sets, I'll admit not as many but how many magplars were running skoria? Or how about grothdar? Even magsorc running infernal guardian is a proc set (and it popped pple out of stealth! Remember?)
At the end of the day every class should have its uses and counters. When one class dominates the rest it makes the game much less fun for those who don't prefer that class, wether they have the ability to play one or not.
Back in the past of mmos (mid 90s to early 00s) classes were also not balanced very well. But it took so long to level up that what mattered was the player, not so much the class. If you were optimal at your class and knew what you were doing you were golden, nobody blamed you if the class as a whole was a little weak, if you were a good player people wanted to play with you.
These days you can roll alts so fast people can change class like equipment, suddenly why play whats currently a little underpowered when everyone can just play the current FOTM after an afternoon at skyreach? So you get situations where the majority of people at any given time are playing clones of each other. Classes have never been balanced in any game ever. If you want diversity to return you arent going to get it through balance adjustments, there is always going to be a best class at any given time, you will get it only by making it harder to roll alts in the first place.
Speak for yourself. Saying everyone knows like your the community spokesperson.
I found that the templar and dk kill orders were really fast to complete and I also play solo. Your personal experience is in no way indicative of the entire communities experience.
If you are not enjoying playing then don't play. Trying to get other classes nerfed is not good. There have been plenty of nerfs.
Don't enjoy playing? Don't play.
As others have posted they have been able to finish the kill order for various classes at different speeds.
Also how do you know all the people at the resources were sorcs and mag blades if you didn't go there. I find it hard to believe there weren't a few magplar in that bunch as there almost always are in destro groups. Nearly un-killable dks and templar tanks are all over cyrodil.