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Newbee to crafting. Need advice.

ChronoChristophe
What is the best way to level my crafting? right now I have only done woodworking. It is only at level 5. I want to start doing the others because, I believe they are all linked together in some way. ie: To make a certain item I need two crafting skills. Any advice on how I should proceed?
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Any items you pick up, decon them. You gain a lot skill deconstructing stuff. Also, start working on mastering your traits now. It currently takes 15 months to learn all 9 traits on all 14(?) pieces of armor and weapons. And that's with ESO+ and the crafting passives unlocked.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Kaymorolis
    Kaymorolis
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    If you are on PC I have an addon called Research Assistant to help me. I find it invaluable, and especially helpful in showing me which items are Intricate (gives more research XP when you deconstruct) and Ornate (sells for more to vendors).
    PC | NA
    CP: 240+
    Tai'Zar - 50 Bosmer Stamblade
    Annatar the Fair - 50 Altmer MagSorc
    Rules Through Fear - 50 Argonian Templar
  • ADarklore
    ADarklore
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    The way I do it is join a few Guild Traders, FARM for materials, sell them through Guild Traders, then use that gold to buy as CP160 Intricate items as possible from the Guild Traders. Also, if you have Champion Points, you can put 30 points into The Tower which increases Inspiration gain by 20%.

    Further, as others have mentioned, deconstructing items you receive from looting.

    Besides buying intricate, you can also find regular, non-Intricate, CP160 items pretty cheap on Guild Traders... this works well if your character is far below CP160 as deconstructing higher level items grant more inspiration, although you don't usually receive any mats back due to crafting level not being high enough to have the 'knowledge' for that material type.

    Hope that helps.
    Edited by ADarklore on May 17, 2017 3:45PM
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Rouven
    Rouven
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    Equipment crafting (smith, clothing, wood) is pretty straight forward - deconstruct everything you find. For research either use an addon as suggested or make your own checklist - I made my own little excel sheet and parked items to research on another character (to make sure I would not accidentally deconstruct).

    Cooking probably the easiest, just make the best food you can.

    Enchanting - mainly deconstruct, that should take you pretty far. The last ~5 levels I usually did with writs so far, there are faster methods - if you have another character you can crafts glyphs and then deconstruct them - or "trade" with another player so you both can level up (you gain literally no inspiration deconstructing with the character you crafted on).
    There are probably more tips in regards to when it's best to translate the runes, I never paid too much attention.
    (Edit II: higher value glyphs - as in green/blue etc - give more xp)

    Alchemy - you may want to find an addon or a guide online to find the best way to unlock the different combinations (so you are not wasting your items). There is no xp bonus on using recipes with 3 ingredients, stick with 2 and craft whatever you have the most of.

    Edit: Happy crafting! Btw no idea how or if crafting furniture plans would come into play at all, I'd assume minimum xp.
    Edited by Rouven on May 17, 2017 3:53PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • ChronoChristophe
    Thank you all for the great advice. It all helps a lot. I usually sell the items I pick up if they are worth anything and deconstruct the ones that are worthless. It sounds like deconstructing is the way to go so I think I am going to stop selling everything.
  • phileunderx2
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    Go out into the world and kill all the things..loot all the things they drop, then when your bag is full go to a crafting station. For equipment and enchanting you will need to deconstruc all the loot you are not wanting to keep. I always before deconning check if I have anything to research. I also try to prioritize my research by doing devines and infused first on armor and sharpened and precise on weapons. If you have the funds then also do Nirnhoned early as well.
    For alchemy andProvisioning you will need to gather ingredients and recipes. I like to level alchemy by making poisons as you will get tons of mats by just killing mobs and the ingredients are not very expensive if you should choose to buy them.
    For provisioning learn all the recipes you come across and make the highest level ones you can.
    Edited by phileunderx2 on May 17, 2017 6:31PM
  • agn231
    agn231
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  • Nestor
    Nestor
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    Here is my Crafting Leveling Guide for this game Post One Tamriel

    Here is the thing about Crafting, you don't need it until End Game (post CP160) but you can level it in preparation with few to no skill points invested. Crafting can eat up 122 Skill Points to fully invest, so this will gimp your combat while leveling. Best to invest as few points as possible while levleing your character and crafting.

    Equipment Crafting

    Decon all mob loot other than what you are using to research traits. Research traits, learn two on all items you would use, then learn 3, etc. Focus on Divines, Infused and Training for your first three for Armor, Sharpened, Precise and Training for your Weapons. Then go for the other ones. Nirn is expensive, and a lot of people suggest putting a priority on that, I can't see why. The Trait is all but useless for Armor or Weapons. Best place to find Mob Loot is Public Dungeons, then over land grind spots. Grind on mobs until your bags are full, then go on a decon fest. Remembering to save the ones you need or want to research. Use the Lock Function and or an Inventory Mule to hang on to those. Only invest Skill points while leveling it into the Research and Extraction Passive, the last really only needing one point.

    Enchanting

    Ignore all the "advice" on the web about using an enchanting partner. First, use Mob Loot decon to raise this up to a point. Later on as you approach end game have some some gold, then start making Green, Blue or Purple Glyphs on one character and decon them on an Alt. You will level Enchanting faster than trading the glyphs with another player, which is tedious by the way. (like pull out your hair and make a doily tedious). Use Green up to about L15 in the Enchanting Skill, Blue up to about L30/35 and Purple up to about L46/47. Then learn the runes you don't know, you should be at or near 50, if not, make/decon some more Purples.

    Provisioning and Alchemy

    Don't worry about these, you can level these professions in about an 20 minutes, for both. Just collect the Various Solvents and Reagents and Provisioning Ingredients/Recipes as you go along. Once end game, then you can level it. Use Mushrooms to level Alchemy, or Flowers that make potions you won't use. Make sure you grab solvents (waters) as your leveling as they can be rare to find in the guild stores. For Provisioning, make the highest level Green Recipes you can make. Blue or Purples do not give any more inspiration than Greens, so save those for character use.



    Yes, use Drop Sets for now, and Yes, level your crafting skills and do the Trait Research. Traits are why you craft as they allow you to make Special Crafted Sets. There are two sets in the game that your going to want to make, Julianos for your Magic Characters, and Hundings Rage for your Stamina Characters. There are no better sets in the game to have 5 pieces of. Period. Well, Twice Born Star is great to, but your a year out from making that. But you need to start learning your traits now.

    Leveling Equipment Crafting is easy, just decon the mob loot you are not either selling to cover repairs or using to research traits. No skill points needed while leveling it, other than maybe a point or two into the Extraction Passives.

    Back to the Crafted Sets, it takes 6 traits known to be able to make Hundings or Julianos, 9 Traits for Twice Born Star. You don't need to know these traits on everything, but you do need to know them on the items you will use. So, start learning those traits. Focus on the gear you will use first, then fill in the rest later. This means:

    Casters
    Heavy Chest/Legs
    Light Feet/Hands/Waist
    Shoulders and Heads are good to, but there are 2 Piece Monster sets that can take up those slots. So learn the traits on these pieces, but prioritize the ones above.
    Staves (all 4 of them)

    Stamina
    All Medium Armors
    Daggers, Swords, Bow and Shield

    Learn Training, Divines and Infused on the Armors first, Sharpened, Precise and Training on the Weapons. Powered is good for the Healing Staff, Defending is good for Sword or other one handed Melee. Then fill in the rest until you have 6 or eventually 9 traits. Some people recommend Nirn as an early trait to learn. Unless they change it, don't listen to them. You might use it on a Shield or a Weapon but that is about it. You need it someday, but it's expensive and you need your gold for other things.

    Invest the skill points into the Research Passives. I can't stress enough how much of a time sink Trait Research is. Be able to learn more than one at a time, and reduce the time needed. Get an addon for Trait Research Tracking, I recommend Craft Store. If your on the Consoles, find one of the spreadsheets out there or make one to track this. Have I mentioned you need to learn your traits?

    Doing this you will be ready to invest skill points into Crafting when it matters and not have to spend months getting ready. Did I mention Trait Research and how much a time sink it is? The last two traits will take you a month each to learn, on each item you learn them on. Get started now, yesterday would have been better.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ADarklore
    ADarklore
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    Funny thing is, I don't level Blacksmithing, Clothing and Woodworking on my characters in order to craft, I do it in order to get the top level mats to sell. It's irritating still getting IRON everywhere you go, which sells for sometimes HALF of what Rubedite sells for; same with Ancestor Silk and Ruby Ash. At least if I get all three crafts to level 50, half the material nodes offer the highest level mats.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • disintegr8
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    Enchanting, woodworking, smithing and clothing - simply deconstruct everything you pick up, the higher the item level, the more experience you get from the item.

    Provisioning is simply by making the highest level (green) food/drink you can get recipes for, ensuring you allocate the skill points to allow you to make the next level food when you can. I don't think making blue/purple/yellow adds any great benefit for the extra ingredients you go through.

    Alchemy, just learn all of the ingredients and make lots and lots of 2 ingredient potions. Again, going up to 3 regaents will not really add any experience bonus.

    Selling the foods and potions you make from alchemy and provisioning to the NPC traders will also earn you some gold.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Jarikku
    Jarikku
    Soul Shriven
    All good stuff, listen to these comments.

    I would also say do not split blacksmithing, woodworking or clothing across toons if you are trying to learn some, most or all motifs. I did it at first, big mistake. Motifs are not shared across toons. So if you're thinking your magplar will be the Blacksmither and the your stamsorc will be your wood and clothing worker, you will be splitting your efforts and you'll need double motifs. And then you may as well do all Alchemy, Enchanting and Provisioning on that same toon, so when you get to Craglorn you can just do a 3 minute run and have all the top level writs complete without having to switch toons.
  • ZeroZero77
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    Enchanting = let someone make you Blue CP 150 Runes
    They cost around or less 30 Gold per piece. Around (Edit) 100 and you are XP Level 32 (think 250 for 50)

    I should know what i say about this topic
    11adfd-1495107384.png
    Enchanting = Verzaubern 2nd from right
    Edited by ZeroZero77 on May 18, 2017 1:15PM
    Mein Eso Setup System I7-4790k Non OC, 16GB Ram , GTX 1060, 3 mal 1920x1080, SSD für OS + Anwendungen und Spiele, 16k Leitung nahe Köln
    Wieso kürzt der typische MMO Spieler eigentlich fast jedes Wort ab. Schreibt aber fast ein Buch wenn er eine einfache Frage hat ?
  • ChronoChristophe
    Jarikku wrote: »
    All good stuff, listen to these comments.

    I would also say do not split blacksmithing, woodworking or clothing across toons if you are trying to learn some, most or all motifs. I did it at first, big mistake. Motifs are not shared across toons. So if you're thinking your magplar will be the Blacksmither and the your stamsorc will be your wood and clothing worker, you will be splitting your efforts and you'll need double motifs. And then you may as well do all Alchemy, Enchanting and Provisioning on that same toon, so when you get to Craglorn you can just do a 3 minute run and have all the top level writs complete without having to switch toons.

    I already decided to keep everything on one toon. For me it ruins the game and becomes a job if I have to switch toons just to craft something.
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