If you're literally dying to just purifying light + soul assault then I can't even take you seriously. Would you mind clarifying that before I read the rest of this book?
Brutusmax1mus wrote: »Soul assault counter play is block healing if solo or just healing through it, line of sight, shield stacking, distancing yourself out of range.
You're right though, when combined with purifying light it can dominate someone, especially stamina. Block healing will be incredibly expensive in the next update, purifying light is unblockable and soul assault will bring your health down and they end at the same time. It's tough burst to counter for sure.
Why does everyone have a issue with POTL but curse is ok?
POTL is bugged, if you recast it before the expiration period, the dmg built up on the previous cast still counts towards the dmg build up for the new cast. Hence you can get around the whole mechanic of needing to build up dmg w/in the time limit in order to achieve max burst. The initial on cast dmg is also counting towards the dmg build up, which it's not supposed to.Why does everyone have a issue with POTL but curse is ok?
Why does everyone have a issue with POTL but curse is ok?
Lord_Invel wrote: »what happened to ZOS' integrity and honesty and transparency? We need people and the developers to care about pvp again then ur player base will rise to its full capacity.
@Wrobel @ZOS_RichLambert
Mojomonkeyman wrote: »Why does everyone have a issue with POTL but curse is ok?
Curse is as broken and unhealthy for good pvp as PL, it`s just that this thread was made by a magsorc ...
I agree 100% with OP. Skillful combat is defined by counterplay. The empty shell we have now can barely be called skillful combat anymore.
ThyIronFist wrote: »Totally agreed.
Reflective scales is nerfed into the ground as a lot of abilities aren't reflectable anymore, double-reflect was always fun, reflecting meteors, etc. Interrupts as well... Deep Breath is probably useless now as well as back in the day you could interrupt a lot of skills with it, now? Soul Assault, Templar skills, Healing ult isn't even interruptable anymore and the game just turns into an "I win" 1-button fest.
PvP is cancerous enough as it is with these *** proc sets and poisons, and every man and his dog watching YouTube videos on how to be the next proc set cancer spammer and then think you're good at the game.Lord_Invel wrote: »what happened to ZOS' integrity and honesty and transparency? We need people and the developers to care about pvp again then ur player base will rise to its full capacity.
@Wrobel @ZOS_RichLambert
Implying ZOS was ever honest with us in the first place and actually cared about PvP at any point in the past 3 years...
Every one v xer shows there is counterplay. Sypher used to literally laugh when someone tried to use shield breaker on him. If you are not good enough there is no counter play. That is not something ZOS can fix. The only counter play that is not tenable is numbers. Watch Rhage or Kodi or Blob or ANY good one v xers none of thier complaints stem from lack of counter play.
Lord_Invel wrote: »Every one v xer shows there is counterplay. Sypher used to literally laugh when someone tried to use shield breaker on him. If you are not good enough there is no counter play. That is not something ZOS can fix. The only counter play that is not tenable is numbers. Watch Rhage or Kodi or Blob or ANY good one v xers none of thier complaints stem from lack of counter play.
lol actually they agree with what I say that there is no counter play lol ur argument is pretty much null and void. The only reason myself and them can 1vx is because 1vx is fighting against terrible players that is all lmao. Terrible players that have crap builds compared to and experienced player with a really strong build. But the counter to power of light when outnumbered there is none the counter to curse stacking on u when outnumbered there is none the counter to soul assaults stacking on u there is none the counter to meteors stacking on u when outnumbered OH .... wait u can only block it smh. People mindlessly spamming their ultimates because its a guaranteed hit now. Back then when we had dynamic ult gen if u were not good at the game it was hard for u to get an ultimate because u weren't good at healing and dishing out damage to ur opponent that in it of itself was a skill based system and zos removed it. So no what ur saying is really off because all those players u listed know that there is no counterplay like there was in 1.5 or 1.6.
Lord_Invel wrote: »Mojomonkeyman wrote: »Why does everyone have a issue with POTL but curse is ok?
Curse is as broken and unhealthy for good pvp as PL, it`s just that this thread was made by a magsorc ...
I agree 100% with OP. Skillful combat is defined by counterplay. The empty shell we have now can barely be called skillful combat anymore.
This post is made by a mag sorc and yet I agreed with nerfing cruse lmaooo try reading what I say in previous comments before making invalid assumptions that I don't want change for everything including my class this isn't some conspiracy that I'm trying to pull to make my class better than other class lmaooo.
Lord_Invel wrote: »Every one v xer shows there is counterplay. Sypher used to literally laugh when someone tried to use shield breaker on him. If you are not good enough there is no counter play. That is not something ZOS can fix. The only counter play that is not tenable is numbers. Watch Rhage or Kodi or Blob or ANY good one v xers none of thier complaints stem from lack of counter play.
lol actually they agree with what I say that there is no counter play lol ur argument is pretty much null and void. The only reason myself and them can 1vx is because 1vx is fighting against terrible players that is all lmao. Terrible players that have crap builds compared to and experienced player with a really strong build. But the counter to power of light when outnumbered there is none the counter to curse stacking on u when outnumbered there is none the counter to soul assaults stacking on u there is none the counter to meteors stacking on u when outnumbered OH .... wait u can only block it smh. People mindlessly spamming their ultimates because its a guaranteed hit now. Back then when we had dynamic ult gen if u were not good at the game it was hard for u to get an ultimate because u weren't good at healing and dishing out damage to ur opponent that in it of itself was a skill based system and zos removed it. So no what ur saying is really off because all those players u listed know that there is no counterplay like there was in 1.5 or 1.6.
If only people spent more time fighting them rather than sitting in thier twicth chat complaining and reminiscing about the good old days and asking everyone for mod. If only.
Every one v xer shows there is counterplay. Sypher used to literally laugh when someone tried to use shield breaker on him. If you are not good enough there is no counter play. That is not something ZOS can fix. The only counter play that is not tenable is numbers. Watch Rhage or Kodi or Blob or ANY good one v xers none of thier complaints stem from lack of counter play.
Mojomonkeyman wrote: »Why does everyone have a issue with POTL but curse is ok?
Curse is as broken and unhealthy for good pvp as PL, it`s just that this thread was made by a magsorc ...
I agree 100% with OP. Skillful combat is defined by counterplay. The empty shell we have now can barely be called skillful combat anymore.
Actually I never knew it was bugged now I see why people have issue with it.HoloYoitsu wrote: »POTL is bugged, if you recast it before the expiration period, the dmg built up on the previous cast still counts towards the dmg build up for the new cast. Hence you can get around the whole mechanic of needing to build up dmg w/in the time limit in order to achieve max burst. The initial on cast dmg is also counting towards the dmg build up, which it's not supposed to.Why does everyone have a issue with POTL but curse is ok?
Meanwhile, Curse has no initial cast dmg, and hits for about half as much to begin with.
I have never been hit by anything higher than a 8k POTL in PVP. This was against a DW Selene viper stamplar .This was on a stamblade.You can avoid the build up damage by blocking and standing behind the stamplar when he jabs.I guess not many people on Xbox know the bug @HoloYoitsu mentioned.Yea let's make curse 6 seconds and remove the echo.Lord_Invel wrote: »Why does everyone have a issue with POTL but curse is ok?
I mean its fine if zos nerfs curse too. I'm a mag sorc main and I think that curse should be like 5 or 6 seconds each. The damage of curse isn't op its the fact that it echos. But power of light damage can hit tank builds for 14k and hits damage shields for 13k as well. Imagine all the poor stam builds that get hit with stamplar dots and power of light.... all abilities which are undodgeable smh.
I have never been hit by anything higher than a 8k POTL in PVP. This was against a DW Selene viper stamplar .This was on a stamblade.You can avoid the build up damage by blocking and standing behind the stamplar when he jabs.I guess not many people on Xbox know the bug @HoloYoitsu mentioned.Yea let's make curse 6 seconds and remove the echo.
Mojomonkeyman wrote: »Why does everyone have a issue with POTL but curse is ok?
Curse is as broken and unhealthy for good pvp as PL, it`s just that this thread was made by a magsorc ...
I agree 100% with OP. Skillful combat is defined by counterplay. The empty shell we have now can barely be called skillful combat anymore.
Actually if you read one of the previous posts he explains why Potl/PL is more broken than Curse. Not surprised that you're QQing about Curse though. @Mojomonkeyman