D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
Umm sure...
D0ntevenL1ft wrote: »D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
Umm sure...
Wish I could give you 10 insightfuls for this
D0ntevenL1ft wrote: »D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
Umm sure...
Wish I could give you 10 insightfuls for this
But u didnt even give me one...
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
This seems like an important thing if one was into roleplaying. How they screw things like this up is beyond me.
Not broken in live, but they will break it in an update. Updates are not supposed to break things, they should fix and/ or make things better.
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
Some of you guys need just to come clean and tell us which competitor you work for, clearly quite a few are becoming increasingly worried... !
DMuehlhausen wrote: »This seems like an important thing if one was into roleplaying. How they screw things like this up is beyond me.
Not broken in live, but they will break it in an update. Updates are not supposed to break things, they should fix and/ or make things better.
It's not screwing anything up. You go learn how to code a game. Go make your own MMO on your own and you make sure your millions of line of code all work flawlessly with each other at all times on all platforms and all pieces of possible hardware configuration.
GoodFella146 wrote: »This will be a buff if you don't wear costumes, and a nerf if you do.
Shad0wfire99 wrote: »Half of the time when I turn in the Mages Guild daily quest in Mournhold I end up accidentally sitting down beside the quest giver instead of talking to him and getting stuck there now.
D0ntevenL1ft wrote: »They are openly just showing us they don't care about this game anymore by releasing things this sloppy
Some of you guys need just to come clean and tell us which competitor you work for, clearly quite a few are becoming increasingly worried... !
better than working for zo$
DMuehlhausen wrote: »This seems like an important thing if one was into roleplaying. How they screw things like this up is beyond me.
Not broken in live, but they will break it in an update. Updates are not supposed to break things, they should fix and/ or make things better.
It's not screwing anything up. You go learn how to code a game. Go make your own MMO on your own and you make sure your millions of line of code all work flawlessly with each other at all times on all platforms and all pieces of possible hardware configuration.
DMuehlhausen wrote: »This seems like an important thing if one was into roleplaying. How they screw things like this up is beyond me.
Not broken in live, but they will break it in an update. Updates are not supposed to break things, they should fix and/ or make things better.
It's not screwing anything up. You go learn how to code a game. Go make your own MMO on your own and you make sure your millions of line of code all work flawlessly with each other at all times on all platforms and all pieces of possible hardware configuration.
Queue the white-knight!
Or, he could follow his own career path—and play games which are coded by people who aren't displaying a higher-than-average level of incompetence. You're pretending that this is normal—it isn't normal to have parts of your DLC content broken to the point where it traps your character (See: Stuck in Orsinium bug) It isn't normal for the hardest content in the game(DLC Content as well) to be broken for any extended period of time. Maw was fine, a future update broke it—then it was 3-4 months until they fixed it, and then the next patch they broke it again—and it's still broken. I'm going to copy and paste this a few times in a row for you.
Maw was fine, a future update broke it—then it was 3-4 months until they fixed it, and then the next patch they broke it again—and it's still broken.
Maw was fine, a future update broke it—then it was 3-4 months until they fixed it, and then the next patch they broke it again—and it's still broken.
Maw was fine, a future update broke it—then it was 3-4 months until they fixed it, and then the next patch they broke it again—and it's still broken.
Maw was fine, a future update broke it—then it was 3-4 months until they fixed it, and then the next patch they broke it again—and it's still broken.
The hardest end-game content in the game has been broken for about 40% of time that's it's been in the game. This is not normal, this is not acceptable—and I don't have to know anything about coding to know that it isn't acceptable. You know how I know? Because no other game (Read: AAA game) is as broken as this—this game has a history of being broken—I remember buying the game on PC launch—was that acceptable to? Maybe all of those players who left in the beginning went out and coded their own MMOs.
Raise your standards—certain things are not acceptable.
At least Rich is on your guys side—these are his feelings on people who complain.
DMuehlhausen wrote: »This seems like an important thing if one was into roleplaying. How they screw things like this up is beyond me.
Not broken in live, but they will break it in an update. Updates are not supposed to break things, they should fix and/ or make things better.
It's not screwing anything up. You go learn how to code a game. Go make your own MMO on your own and you make sure your millions of line of code all work flawlessly with each other at all times on all platforms and all pieces of possible hardware configuration.