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Mage Dk Setup in Morrowind

LordRevanMaki
LordRevanMaki
Soul Shriven
I'm playing on Xbox so I can't test anything out yet, so I just wanted to get everyone's opinion on gear setups. Keep in mind this will mainly just be used for duels and battlegrounds. Im deciding between destruction staff and resto staff, or two sword and board bars. Thinking of seducer and burning spellweave for the sets. I will most likely go 5 light/1/1. If I opt for the 5 light I will likely utilize dampen magic and healing ward. Any input would be greatly appreciated.
  • FloppyTouch
    FloppyTouch
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    Delete ur mdk make a sorc yw
  • Benn G x
    Benn G x
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    Heavy attack build, currently trying it on my MagDK with elegant and molten Armaments with some cp into staff expert. Empower it with inner light you'll 1 shot most things.
  • Durham
    Durham
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    They are making heavy attacks hit for less next patch... more for resource regen rather then damage... I think they said omg the DK has a nitch we better nerf that nitch ..... so my idea of a heavy attacking DK we will have to see...
    PVP DEADWAIT
    PVP The Unguildables
  • Narvuntien
    Narvuntien
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    I am currently running the Seducers and Burning spellweave set up. I have Valkan skoria but I have heard Grothdar just better damage though, I just don't own any groth shoulders.

    I have dual wield (or S&B I'd run S&B in PVP if I played it) on the front bar because I have a sharpend BSW mace and the thought of grinding COA for ever in search of the perfect weapon sharpened inferno staff makes me want to quit the game. My Back bar is inferno staff because it is just very synergistic with magdk and well destructo ulti.

    Now Burning spellweave is getting a nerf and my mana costs are receiving a cost reduction on the PTS but I am not convinced I will need to change. I am not particularly concerned by the BSW nerf since all my abilities are fire I will be able to keep the buff up a lot of the time. Losing spell damage is unfortunate but the other options aren't really superior.

    If you go double sword and board perhaps you might want to consider Silks of the sun but I would want do some DPS parses just to see how it compares the nerfed BSW and what is the exact uptime of my BSW buff is after the nerfs.

    Oh consider being a Vamp. Mist form is one of the strongest defensive abilities in the game I also like the Bats ulti, low cost, big bust of healing and triggering DK passives.
    Edited by Narvuntien on May 14, 2017 4:03PM
  • Lexxypwns
    Lexxypwns
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    Seducer + BSW isn't enough sustain, especially not in BGs, imo. You'll need to change all your damage enchants over to cost reduction/regen and may still struggle.

    I think 5 Lich (jewels+back bar snb) 5 seducer(armor) 2 Skoria 2 Willpower with all spell damage enchants will be similar damage and much higher burst. I also really Alteration mastery, Shackle Breaker, Black Rose, Blood thorn, worm.

    I think the mDK meta is going to trend towards building 2 sustain sets, a damage proc set(skoria), and using spell damage glyphs for a constant uptime on your source of damage. With the Lich back bar we can push more max mag with willpower swords front bar.

    Of course, sustain is still not too difficult if you've got proper group support. Magika steal and purges to remove poisons also help solve most mDK sustain issues in pvp.
    Edited by Lexxypwns on May 14, 2017 4:58PM
  • Benn G x
    Benn G x
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    Durham wrote: »
    They are making heavy attacks hit for less next patch... more for resource regen rather then damage... I think they said omg the DK has a nitch we better nerf that nitch ..... so my idea of a heavy attacking DK we will have to see...

    Really? I must've missed that. Which patch notes is that in out of curiosity?
  • Lexxypwns
    Lexxypwns
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    Benn G x wrote: »
    Durham wrote: »
    They are making heavy attacks hit for less next patch... more for resource regen rather then damage... I think they said omg the DK has a nitch we better nerf that nitch ..... so my idea of a heavy attacking DK we will have to see...

    Really? I must've missed that. Which patch notes is that in out of curiosity?

    They haven't released the patch notes, this is based on something they said in ESO live.
  • LordRevanMaki
    LordRevanMaki
    Soul Shriven
    Lexxypwns wrote: »
    Seducer + BSW isn't enough sustain, especially not in BGs, imo. You'll need to change all your damage enchants over to cost reduction/regen and may still struggle.

    I think 5 Lich (jewels+back bar snb) 5 seducer(armor) 2 Skoria 2 Willpower with all spell damage enchants will be similar damage and much higher burst. I also really Alteration mastery, Shackle Breaker, Black Rose, Blood thorn, worm.

    I think the mDK meta is going to trend towards building 2 sustain sets, a damage proc set(skoria), and using spell damage glyphs for a constant uptime on your source of damage. With the Lich back bar we can push more max mag with willpower swords front bar.

    Of course, sustain is still not too difficult if you've got proper group support. Magika steal and purges to remove poisons also help solve most mDK sustain issues in pvp.

    Hmm.. I have thought about going two sustain sets, but I've been worried about the damage. I was hoping weaving in heavy attacks with a staff would help sustain but I'm not sure if it's worth giving up sword and board. Do you run SnB on both bars?
  • Lexxypwns
    Lexxypwns
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    Lexxypwns wrote: »
    Seducer + BSW isn't enough sustain, especially not in BGs, imo. You'll need to change all your damage enchants over to cost reduction/regen and may still struggle.

    I think 5 Lich (jewels+back bar snb) 5 seducer(armor) 2 Skoria 2 Willpower with all spell damage enchants will be similar damage and much higher burst. I also really Alteration mastery, Shackle Breaker, Black Rose, Blood thorn, worm.

    I think the mDK meta is going to trend towards building 2 sustain sets, a damage proc set(skoria), and using spell damage glyphs for a constant uptime on your source of damage. With the Lich back bar we can push more max mag with willpower swords front bar.

    Of course, sustain is still not too difficult if you've got proper group support. Magika steal and purges to remove poisons also help solve most mDK sustain issues in pvp.

    Hmm.. I have thought about going two sustain sets, but I've been worried about the damage. I was hoping weaving in heavy attacks with a staff would help sustain but I'm not sure if it's worth giving up sword and board. Do you run SnB on both bars?

    I'm really at a loss to deal with mDK outside of running 2 sustain sets. I tried destro for ele drain and resto for heavies and both were good. But if you have to stop to heavy attack you're doing less damage(even with higher damage coefficients) than if you're able to just rely on skills.

    A lot remains to be seen, a lot of builds will work in a vacuum or duels, we have to see what does and doesn't work for open world live combat.
    Edited by Lexxypwns on May 14, 2017 9:40PM
  • Gorrest
    Gorrest
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    Been testing live and on PTS a lot and have been able to manage resources with my Mag DK with no Sustain Sets. Granted I been running a Pyromancer for the past 8-9 months and able to keep my sustain good by not spamming when not needed. It comes down to Harness Spam and Ele Drain with Destro front bar.

    When comparing Live to PTS, all that I had to do was change to Atro Mundus(Apprentice on live) and go Witchmothers Food. Able to sustain infinite on PTS by doing that.



    Edited by Gorrest on May 14, 2017 11:18PM
    -PvP Characters-

    AD Mag DK, Mc Flabben
    AD Mag Templar, Gorrest
    AD Mag Sorc, Edrene Kingsley
    AD MagWarden, Mc Woflen
    EP Stam Sorc, Elder Procs Online
    DC Stam DK, One Shot Online
  • Voryn_Dagoth
    Voryn_Dagoth
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    I play mainly with Non-CP with and will continue with my current build experiments: Dual staff build with Heavy Armor in 5/1/1 or 5/2. Inferno Staff on the front-bar, with a damage set like Silks of the Sun (or Queen's Elegance, Spinner's, Knight Slayer, etc.) and on the back bar either a sustain set or more likely, another damage set like Clever Alchemist or Julianos.

    For increased defence and sustain I will go with Blood Spawn and for more damage Valkyn Skoria. Depending on which set combination I will finally run, I might only go with one monster set piece, so I have the five piece effects of both sets active at all times.

    On the back-bar will be a Resto Staff, to replace Igneous Shield with Healing Ward. Thanks to the Resto passives I get another source of Major Mending, apart from stronger heals in general and a buff to magicka return.
    Edited by Voryn_Dagoth on May 18, 2017 11:43AM
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