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Morrowind is it's own game. How will leveling there work?

kylewwefan
kylewwefan
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Morrowind is being sold as a standalone game despite word of it being an expansion. New players will start new characters and run through quests and experience the fun of leveling up new toons and really experienced great Vvardenfall. Then they hit max level and find they are 630 CP behind everyone else.....that's quite a lot isn't it? If anyone decides to stick around won't they be like way far behind everyone?

I've got some friends that are talking about playing Morrowind.....I'm half embarrassed to tell them I have 6 max level toons here...they might not want to get into endgame so fast as I recall it not being such a smooth ride....actually I have no idea what it would be like to start all over again now.

Like how is the CP grind for a brand new account? What about skill points for someone that just wants to play morrowind? Will they be able to get enough for their toons? What about mages guild, fighters guild, undaunted? My friends already tried ESO and didn't hang around. I wouldn't expect them to have to go through all that stuff that turned them off in the first place to play Morrowind. In fact, they may not even make it to CP level if the experience is suck. Crossing my fingers that they do stay so I have RL friends to play with.
  • NewBlacksmurf
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    I think you're either confused or missinformed.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • majulook
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    I remember in one of the official release's reading that level 30 was the "expected" top out if just doing Morrowind. I would guess that this would be doing all of the quests.

    Your character need to get to level 50 to start earning CP, then if another character has CP, you instantly get to that CP level.

    The CP grind is for a completely new player several more levels after level 50 to reach max.

    So after finishing Morrowind, that you need to grind heavily in Morrowind, or go to the other zones of 1T to continue and quest and / or grind to continue progression.

    Edited by majulook on May 11, 2017 4:25PM
    Si vis pacem, para bellum
  • Tandor
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    Morrowind can be played as a standalone game only in the sense that it offers an alternative start for new characters. If you buy Morrowind you get the base game included so you're not locked out of that.

    Of course, as with any game if you start it 3 years after other players then you'll take time to catch up. Meanwhile the whole basis of One Tamriel means that friends can play together regardless of their levels.

  • Bonzodog01
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    Morrowind is being sold as the complete box set including the base ESO game, but without the other DLC's.

    So, you'll still start in the alliance of your choosing, but have access to Morrowind on top of the three main alliances. So you will still be able to level in the alliance zones of your choosing, but if you want, in true 1T fashion, you can start by going straight to Morrowind from the starting point after the prison.
    Xbox One - EU - EP/DC
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  • kylewwefan
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    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.
  • Royaji
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    kylewwefan wrote: »
    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.

    Morrowind comes with the base game. It is an expansion not a new game.
  • Huyen
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    The CP is being changed so lower levels wont feel so underpowered, while higher CP doesnt add much later on.
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  • Kiralyn2000
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    kylewwefan wrote: »
    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.

    Isn't the "Morrowind" full package, just like every other MMO with an expansion?

    I mean, when WoW:Burning Crusade came out, you could buy the BC expansion to add to your WoW account, just buy base WoW (like base ESO, cheap), or buy a new-account full WoW+Burning Crusade for the price of a new game.

    Same thing here. You can buy basic ESO cheap, you can buy the MW expansion upgrade for your ESO account, or you can buy a box labeled "Morrowind" that includes ESO+MW.
  • majulook
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    kylewwefan wrote: »
    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.

    Isn't the "Morrowind" full package, just like every other MMO with an expansion?

    I mean, when WoW:Burning Crusade came out, you could buy the BC expansion to add to your WoW account, just buy base WoW (like base ESO, cheap), or buy a new-account full WoW+Burning Crusade for the price of a new game.

    Same thing here. You can buy basic ESO cheap, you can buy the MW expansion upgrade for your ESO account, or you can buy a box labeled "Morrowind" that includes ESO+MW.

    Yes that is correct

    Si vis pacem, para bellum
  • zaria
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    Tandor wrote: »
    Morrowind can be played as a standalone game only in the sense that it offers an alternative start for new characters. If you buy Morrowind you get the base game included so you're not locked out of that.

    Of course, as with any game if you start it 3 years after other players then you'll take time to catch up. Meanwhile the whole basis of One Tamriel means that friends can play together regardless of their levels.
    This, morrowind has an alternate start the same way as the three factions has one start each.
    You select if you will start the old start in coldharbor or the new in morrowind.
    Starting an alt in Morrowind will be like any other alt.
    Edited by zaria on May 11, 2017 4:41PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Tornaad
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    kylewwefan wrote: »
    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.

    It's only $60 if you by the expansion with the base full game. If you just buy the digital upgrade version then it is $39.99. If you get the digital collectors edition that goes up to $59.99, but it also includes extra perks.
  • QUEZ420
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    Bro... think of it as a bigger Wrothgar. Seriously thats it. Its the same as any dlc but jus wit a pay wall this time around. Stay calm nerds.
  • TheShadowScout
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    kylewwefan wrote: »
    Then they hit max level and find they are 630 CP behind everyone else...
    ...like everyone else new to the basic game as well. Duh. That's why we have the catchup mechanics where they will rake in CP like crazy at first before it slows to the crawl we above-cap players experience.

    But in practice, it looks like Morrowind will be just like starting any other alt, merely with more options added. Kinda like after T:U you were not required to do the mainstory and faction lands for your levelling, but could let that aside and go to other places too if you really want to...
  • Ruze
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    kylewwefan wrote: »
    They are selling ESO: Morrowind as a new game with a $60 price tag. Like any new game. There's no confusion. ESO on the other hand is in the bargain bin of games.

    The $60 version is basically just ESO and the Morrowind expansion bundled together. It is not a "standalone" game. It is even at a bit of a discount as Steam currently lists ESO as costing $30 and Morrowind at $40.
    Edited by Ruze on May 11, 2017 7:34PM
  • O_LYKOS
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    I'm pretty sure it will be the same as it is now. Effectively it's the same game.
    PC NA - GreggsSausageRoll
  • Publius_Scipio
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    I wouldn't say Morrowind is it's own game. Morrowind requires the base game in order to work. Those of us that already own the base game can purchase the Morrowind expansion. If you don't own ESO and in June purchase Morrowind, you are also purchasing the base game baked in. Morrowind is in fact an expansion of ESO (as ZOS likes to call it, "a new chapter").

  • altemriel
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    kylewwefan wrote: »
    Morrowind is being sold as a standalone game despite word of it being an expansion. New players will start new characters and run through quests and experience the fun of leveling up new toons and really experienced great Vvardenfall. Then they hit max level and find they are 630 CP behind everyone else.....that's quite a lot isn't it? If anyone decides to stick around won't they be like way far behind everyone?

    I've got some friends that are talking about playing Morrowind.....I'm half embarrassed to tell them I have 6 max level toons here...they might not want to get into endgame so fast as I recall it not being such a smooth ride....actually I have no idea what it would be like to start all over again now.

    Like how is the CP grind for a brand new account? What about skill points for someone that just wants to play morrowind? Will they be able to get enough for their toons? What about mages guild, fighters guild, undaunted? My friends already tried ESO and didn't hang around. I wouldn't expect them to have to go through all that stuff that turned them off in the first place to play Morrowind. In fact, they may not even make it to CP level if the experience is suck. Crossing my fingers that they do stay so I have RL friends to play with.




    well the same as a new player comming to eso in general, they start a new toon, level it and that is it.

    there always will be players, who are higher level than you or them ;)
  • Shadow_Viper_vX
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    QUEZ420 wrote: »
    Bro... think of it as a bigger Wrothgar. Seriously thats it. Its the same as any dlc but jus wit a pay wall this time around. Stay calm nerds.

    Not to mention that expansions are nothing new in MMOs
  • SkinnerSw33t
    Curious about skill points as well. How many will there be? And are they in addition to what's already available?
  • Danikat
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    Curious about skill points as well. How many will there be? And are they in addition to what's already available?

    Yes there are skill points, and yes they're in addition to what you already have.

    As other people said it's exactly the same as Wrothgar or any other DLC. The only differences are the size of the zone and the fact that subscribers have to pay extra for it.
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  • ArchMikem
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    Just because it has it's own special name doesn't make it it's own standalone game. ESO: Morrowind is in essence, a very large DLC. The zone will be accessible from the world map just the same as Hew's Bane, The Gold Coast, and Orsinium is.
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  • Pwnyridah
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    I started in november, hit max cp in April. So 5 months, playing 4 - 6 evenings a week. But it's all in your knowledge and play style. If they do main quests, daily dungeons and then grind skreach with a high level player with ring of mara, training gear, xp pots/scrolls and use holiday bonus xp time to grind 100%, it wont take that long. I grinded 200+ cp in a few weeks during holiday bonus.
  • starkerealm
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    QUEZ420 wrote: »
    Bro... think of it as a bigger Wrothgar. Seriously thats it. Its the same as any dlc but jus wit a pay wall this time around. Stay calm nerds.

    Well, like Wrothgar, but with a heavy dose of nostalgia for anyone who's first experiences on Tamriel were stepping off the docks in Seyda Neen, and being told to go find a skooma addict.
  • Moloch1514
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    Morrowind is just a DLC you can't buy with Crowns/ESO+.
    PC-NA
  • Freymaker
    Freymaker
    Having played the Morrowind PTS, I won't be buying the "upgrade" which as far as I'm concerned is an end run around a DLC that subscribers should get as part of the Plus deal like all other DLCs so far. If they'd rather lose $180 a year from a subscriber by charging (minimally) $40 for the game, well I have plenty of other online options. You all enjoy it now!
  • Floppyjo
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    What disgusts me is that it is advertised as an expansion, but it's only 1 new zone, a new class and some changes to existing classes when it comes right down to it. All at the cost of a full release. Bit of a money grab?
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