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PvP magSorc help/suggestions

Keep_Door
Keep_Door
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Playing magsorc in pvp most on these forums will instantly scream OP and instant win mode.... well im going to assume those people dont play magsorc or pvp in genral because there is no instant win in pvp.

I can dish out damage and sustain pretty good but i cant stay alove through a gank and during fights i seem to die very easily. Im pretty sure this is die to me build for as much damage as i can and not putting much into my defenses... ok i know this is the case. So im looking for suggestions to help me balance this out.

Gear: x5 spinners x5 BSW x1 infernal guardian

All divines with spell damage mundus, the helm is impen.


Front bar: spinners gold inferno staff precise( still farming for sharp)

Force pulse( morph with more damage) , haunting curse, inner light, mages wrath, crystal frags, shooting star

Back bar : spinners resto staff charged i think.

Streak, healing ward, hardened ward, critsurge , dadreic mines shooting star (was just trying to morph this havent changed it.

I most likely named either the wrong morph or the un morphed ability named but just know im using the right morph for pvp.

Idk my stats off hand.

I was thinking off adding rune prison for some extra defense from ganks. Also considering farming some more impen gear and also trying to get the infernal shoulders.

Any other advice for more survivability without sacrificing to much damage?
  • Keep_Door
    Keep_Door
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    Forgot to add playing in non cp and all gear purple besides my inferno staff
    Edited by Keep_Door on May 6, 2017 9:55AM
  • Keep_Door
    Keep_Door
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    And im a highelf
  • Biro123
    Biro123
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    Try using overload - and on the overlaod bar..:

    Power Surge, defensive rune

    Then replace Power surge on your main bar with Harness magica.


    I don't like mines - I suspect its a lack of mobility getting you killed - so try switching it for Boundless Storm

    You also have no sustain. - running out of mag will get you killed. And running out of mag without a way of escaping gets you killed quicker.

    How's your stam? and your Max Mag (and therefore shield strength)?







    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • aLi3nZ
    aLi3nZ
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    This is the new build I am running for pvp. You can swap out monster pieces for Pirate Skelly to be more tank. The theory on this build was to push magika up high as possible for the extra damage as well as protection from a larger shield. I swap out a back bar skill for curse depending on situation.

    5x Burning Spell Weave
    5x Lich
    1x Grothgar
    1x Llambris

    Mundus: Mage for Extra magika.

    Front Bar: Precise inferno BSW Staff: Frag, Ward, Force Pulse, Mage Light, Bound Agies, Meteor
    Back Bar: Lich Restro Staff: Ball of lightning, Power Surge, Healing Ward, Boundless Storm, Bound Agies, Meteor

    Screen Cap showing self buffed stats with BSW and Lich Proc within cyrodil
    iYjsriJ.jpg

    If you find you are dying because you are out of stam and cannot break free fast, try 5x amberplasm, 4x Necro, 2x Pirate skelly with same skill set. It seems more tanky but is missing the huge burst damage that comes with bsw.
    Edited by aLi3nZ on May 6, 2017 4:58PM
  • geonsocal
    geonsocal
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    your gear is great, and, I'm guessing the rest of your build is fine (not sure what your spell crit is at, but, might want to switch to thief mumdus)...

    I've reached that point in the game where I can no longer blame getting killed in pvp on my gear, lack of cp, or build...

    for me it's more about learning to fight 1v1 now...learning which shields are best, when to block, what buffs, debuffs work best, etc...

    normally I just enjoy zerg surfing...lately though I've spent more time in IC and cyro focusing on small scale and 1v1 combat...

    it's definitely helping...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • KingYogi415
    KingYogi415
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    You problem is you should be running mostly impen and tri food. With impem you die the seccond your shields drop.

    Cheers!
  • dpencil1
    dpencil1
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    Dunno if it will help but I'll just highlight the essential tenants of mSorc PvP. If you've got these covered you'll do well:
    1. Always line up burst. The tighter and more of it the better: Curse/Wrath/Frag/Ult, etc. Preferably time this for a moment when your opponent is CC'd.
    2. Keep your shields up 100% of the time in combat. Hardened Ward+Harness Magicka. Yo've got 5 seconds to do a burst after refreshing both. Use it!
    3. No mag or no stam = dead. Use a sustain set like Lich, Warlock, or Seducer. Get your mag regen up to where it feels comfortable. Consider sources of stamina like food, enchants, mundus, CP nodes. CC is your biggest counter.
    4. Balance utility and damage. Higher burst is good, but if having a utility skill will make fights easier to survive it's worth more than a few % more mag pool.
    5. We don't have a significant aoe kit for PvP, so focus down targets one at a time and try to use mobility and line of sight to make 1vX a series of 1v1s.
  • Keep_Door
    Keep_Door
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    Thank you for everyone that has commented with helpful advice.

    Heres what i eneded up doing and so far seems to be working better for survival but keeping all that burst.

    Im keeping x5 spinner and x5 BSW but i added x1 chudan its in sturdy for now, for the resistance. I switched to theif mundus and my crit is 59% max magicka is 33k health 18k stam is 14k(alittle low but idk how to up that without draining my magicka) again this is non cp. I got a defending resto staff and i slotted boundless storm and on my back bar overload with defensive rune and mines. This makes my resistances much higher and i can take more hits and survive most ganks. Not to mention when blocking with my resto staff it regens magicka.

    Like geonsocal said im not sure there isnt much more i can do in terms of gear and its really just up to me as a player to get better. Its hard not blaming my gear when i die but its just somthing i have to get through my thick skull.
    Edited by Keep_Door on May 9, 2017 10:33AM
  • Biro123
    Biro123
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    I think your magica is low, but no-cp explains that, I guess. Low Mag = weak shields = quick deaths.

    I don't think you can fix that aspect of it while sticking to your high spell-dmg/high penetration sets - but what you've already done to be able take more damage when the shields are down is probably good for that setup
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Keep_Door
    Keep_Door
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    Biro123 wrote: »
    I think your magica is low, but no-cp explains that, I guess. Low Mag = weak shields = quick deaths.

    I don't think you can fix that aspect of it while sticking to your high spell-dmg/high penetration sets - but what you've already done to be able take more damage when the shields are down is probably good for that setup


    Yeah i try to end fights as fast as possible my regen is low as well but i figure i have to make sacrifices. I have 5 necropotence and 5 lich but each combination ive tried. the spinner/BSW kills the fastest and is the most fun.... until i get caught low on resorces or when im not paying attention.

    But yeah outside of non cp my magicka is about 39k almost 40k .
  • Irylia
    Irylia
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    Keep_Door wrote: »
    Playing magsorc in pvp most on these forums will instantly scream OP and instant win mode.... well im going to assume those people dont play magsorc or pvp in genral because there is no instant win in pvp.

    I can dish out damage and sustain pretty good but i cant stay alove through a gank and during fights i seem to die very easily. Im pretty sure this is die to me build for as much damage as i can and not putting much into my defenses... ok i know this is the case. So im looking for suggestions to help me balance this out.

    Gear: x5 spinners x5 BSW x1 infernal guardian

    All divines with spell damage mundus, the helm is impen.


    Front bar: spinners gold inferno staff precise( still farming for sharp)

    Force pulse( morph with more damage) , haunting curse, inner light, mages wrath, crystal frags, shooting star

    Back bar : spinners resto staff charged i think.

    Streak, healing ward, hardened ward, critsurge , dadreic mines shooting star (was just trying to morph this havent changed it.

    I most likely named either the wrong morph or the un morphed ability named but just know im using the right morph for pvp.

    Idk my stats off hand.

    I was thinking off adding rune prison for some extra defense from ganks. Also considering farming some more impen gear and also trying to get the infernal shoulders.

    Any other advice for more survivability without sacrificing to much damage?

    Cp set up:
    5x bsw 5x lich 2x pirate skel
    Bsw destro sharp. lich defending resto w/ beserk enchant.
    Or bsw lich 1x infernal guardian vma destro sharp inferno

    All impen
    1 cost reduction glyph
    Tri food
    No vamp
    Shadow mundus

    Frag. Cshock. Curse. INner light. Fury. Db/meteor
    Healing ward. Hard ward. Harness. Degeneration. Ball lightning. Lights champion

    Cp:
    15% hardy + elem d
    12% bastion
    10% reduce dot dmg
    Rest into crit resist

    100 elem exp
    99 elfborn
    1 stave expert

    12% cost reduction
    15% mag gen
    10% Stam gen
    10% tumbling
    Rest into tenacity

    No cp:
    Amberplasm
    Bsw
    Vma destro
    Defending resto beserk enchant

    Frag shock curse degeneration fury db/meteor
    Healing ward hard ward boundless. Dark deal. Ball lightningning. Resto ult lights champion

    Tri food
    No vamp
    Serpent
    1 cost reduction glyph (optional)

    Dollar store build:
    5x julianos (destro)
    5x lich
    2x pirate skeleton or choice of monster set up
    5.1.1
    Shadow mundus
    Tri food
    No vamp

    Same cp and bar set up as cp build.

    15k resists back bar
    38/37 mag front back
    50% crit chance
    3k-3.3k buffed spell damage

    Need more regen? make your 3 large body pieces tri glyphs infused and run Witchmothers.

    Resto ult.dmg mit from cp or pirate provides you with a stronger way to reduce dmg on top of impen and resistances. From defending resto and boundless storm.
    Then bsw and beserk enchant provide your damage while lich or amberplasm sustain for you.

    Slotting aegis twice just for max mag takes utility from your bar. Like an execute and ward/boundless/buff
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