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Attitude to PTS

colig
colig
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At the start of the PTS for Morrowind, a common defense for the changes was:

"It's too early to assume these changes will make it into the final game. ZOS will need time to improve based on feedback from players."

Now, we are two revisions into the PTS. Instead I read:

"The length of the development cycle means it is too late to expect any major revisions to the PTS."

Which one is it? I suppose the gray area is that minor tweaks will still be possible. Is it going to be enough?
  • D0ntevenL1ft
    D0ntevenL1ft
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    Everyone who posted "its too early to freak out over PTS" just wanted to be against the grain and nothing else. If they aren't on the opposing side of the argument then they don't feel like the smartest one.

    Attention seekers.
  • Elsonso
    Elsonso
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    colig wrote: »
    At the start of the PTS for Morrowind, a common defense for the changes was:

    "It's too early to assume these changes will make it into the final game. ZOS will need time to improve based on feedback from players."

    Now, we are two revisions into the PTS. Instead I read:

    "The length of the development cycle means it is too late to expect any major revisions to the PTS."

    Which one is it? I suppose the gray area is that minor tweaks will still be possible. Is it going to be enough?

    Both.

    What we see in the first PTS patch is largely stuff already in the pipeline from before PTS. The second patch, we get the first quick fixes from the first week feedback. The third patch, coming next week, will have any more elaborate changes. They don't want to, but my feeling is that up to this third patch, they can make some rather big changes, if they really need to. Not major changes, but still significant. As they get closer to the date they need to start certification, they will not do this.

    Over all this is the bigger picture, including the schedule. That will prevent them from making major changes. No one messes with the schedule.

    So, I tend to not get too worked up over patch content until after patch 3, and not too worried about bug fixes until the last patch before going Live.
    Edited by Elsonso on May 6, 2017 3:16AM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • colig
    colig
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    colig wrote: »
    At the start of the PTS for Morrowind, a common defense for the changes was:

    "It's too early to assume these changes will make it into the final game. ZOS will need time to improve based on feedback from players."

    Now, we are two revisions into the PTS. Instead I read:

    "The length of the development cycle means it is too late to expect any major revisions to the PTS."

    Which one is it? I suppose the gray area is that minor tweaks will still be possible. Is it going to be enough?

    Both.

    What we see in the first PTS patch is largely stuff already in the pipeline from before PTS. The second patch, we get the first quick fixes from the first week feedback. The third patch, coming next week, will have any more elaborate changes. They don't want to, but my feeling is that up to this third patch, they can make some rather big changes, if they really need to. Not major changes, but still significant. As they get closer to the date they need to start certification, they will not do this.

    Over all this is the bigger picture, including the schedule. That will prevent them from making major changes. No one messes with the schedule.

    So, I tend to not get too worked up over patch content until after patch 3, and not too worried about bug fixes until the last patch before going Live.

    That all makes sense, thank you. The third patch will be do-or-die for Morrowind then.

    (Insert obligatory DOOM and GLOOM retort from the forum intelligentsia)
  • Elsonso
    Elsonso
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    colig wrote: »
    colig wrote: »
    At the start of the PTS for Morrowind, a common defense for the changes was:

    "It's too early to assume these changes will make it into the final game. ZOS will need time to improve based on feedback from players."

    Now, we are two revisions into the PTS. Instead I read:

    "The length of the development cycle means it is too late to expect any major revisions to the PTS."

    Which one is it? I suppose the gray area is that minor tweaks will still be possible. Is it going to be enough?

    Both.

    What we see in the first PTS patch is largely stuff already in the pipeline from before PTS. The second patch, we get the first quick fixes from the first week feedback. The third patch, coming next week, will have any more elaborate changes. They don't want to, but my feeling is that up to this third patch, they can make some rather big changes, if they really need to. Not major changes, but still significant. As they get closer to the date they need to start certification, they will not do this.

    Over all this is the bigger picture, including the schedule. That will prevent them from making major changes. No one messes with the schedule.

    So, I tend to not get too worked up over patch content until after patch 3, and not too worried about bug fixes until the last patch before going Live.

    That all makes sense, thank you. The third patch will be do-or-die for Morrowind then.

    I don't know if "do-or-die" is really the phrase to use. I do not subscribe to the "abandon ship" theory. If they are going to back up on any of the changes, I think it will be evident in patches 2 and 3. This gives them time to evaluate the changes before launch.


    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    I expect Morrowind fixes will continue for at least a month after it goes live. It will take that long to see if the sustain changes are really that bad.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • jircris11
    jircris11
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    Nothing in the pts is ever final. They could scrap changes or alter then before going live. Or they could leave then.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • DHale
    DHale
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    It's just a period of time where they jam a spoon into your mouth and say get used to it. It's why armor sets, racial passives, skills not maxed are never complete.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
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