The Malubeth/Reactive templar setup used to be ridiculously tanky. Not sure if it's still viable as I took about a 4 month break and haven't pvp'd since last year. So unless they nerfed reactive and/or Malubeth it should still be very strong.
They are definitely killable. As much health and resistance that they have, their resource recovery is still limited. Cc them every chance you can. This is the mistake groups make when taking on 1VX builds. Groups automatically assume they can out power any solo or duo player. But that's not the case obviously when the Templars blazing shields work better with the more hits they take in. If you cc them as much as you can, you take away their ability to shield right back up again, and at this point is when you focus all fire power. .If he's stacked on health that means he's not stacked on Magicka or stam. His mag/stam recovery is limited. Keep stunning your foe as much as you can. Focus on one target and keep at it. Eventually, even these guys will die.
They are definitely killable. As much health and resistance that they have, their resource recovery is still limited. Cc them every chance you can. This is the mistake groups make when taking on 1VX builds. Groups automatically assume they can out power any solo or duo player. But that's not the case obviously when the Templars blazing shields work better with the more hits they take in. If you cc them as much as you can, you take away their ability to shield right back up again, and at this point is when you focus all fire power. .If he's stacked on health that means he's not stacked on Magicka or stam. His mag/stam recovery is limited. Keep stunning your foe as much as you can. Focus on one target and keep at it. Eventually, even these guys will die.
First of all: There´re no such thing as "un-killable" builds (even if a part of the community like to believe so). As someone mention above the key to killing a "Blazplar" is to use CC/stuns as often as possible, and poisons. And when it comes to blazeplar you´re either very good at it or really bad at it (since you really need to manage your resourcer on that kind of build since you literally can´t spam any skills or you´re out fo stats really Quick).
Ohhgrizyyy wrote: »The Malubeth/Reactive templar setup used to be ridiculously tanky. Not sure if it's still viable as I took about a 4 month break and haven't pvp'd since last year. So unless they nerfed reactive and/or Malubeth it should still be very strong.
It probably is but again I'm almost wanting one of those high as hell hp builds where people see it and are just like wtf..
Ohhgrizyyy wrote: »And don't want a blazing shield build honestly. Something similar to what dks run for their 60k+ health builds but for a templar
Ohhgrizyyy wrote: »And don't want a blazing shield build honestly. Something similar to what dks run for their 60k+ health builds but for a templar
What do you mean? High health dk builds are either taking use of Obsidian shield and/or Bone shield(which is basically the same as templar except templar would be using Blazing shield instead, which is actually a lot more fun and effective...Obsidian is great for groups though) or, and this doesn't actually require high health to pull off, these usually have like 30k-ish, they stack health regen skyhigh which is not possible so much on a templar(well possible but to a lesser extent).
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »And don't want a blazing shield build honestly. Something similar to what dks run for their 60k+ health builds but for a templar
What do you mean? High health dk builds are either taking use of Obsidian shield and/or Bone shield(which is basically the same as templar except templar would be using Blazing shield instead, which is actually a lot more fun and effective...Obsidian is great for groups though) or, and this doesn't actually require high health to pull off, these usually have like 30k-ish, they stack health regen skyhigh which is not possible so much on a templar(well possible but to a lesser extent).
No clue man, I just know I saw a templar the other night in IC with 63k hp, Using guard and constantly healing and blocking
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »And don't want a blazing shield build honestly. Something similar to what dks run for their 60k+ health builds but for a templar
What do you mean? High health dk builds are either taking use of Obsidian shield and/or Bone shield(which is basically the same as templar except templar would be using Blazing shield instead, which is actually a lot more fun and effective...Obsidian is great for groups though) or, and this doesn't actually require high health to pull off, these usually have like 30k-ish, they stack health regen skyhigh which is not possible so much on a templar(well possible but to a lesser extent).
No clue man, I just know I saw a templar the other night in IC with 63k hp, Using guard and constantly healing and blocking
That sounds like a blazing shield build to me. There's no other reason to stack health that high on a templar. If they were able to constantly heal and block that's a pretty good build/player too because resource management is tricky.
Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »Ohhgrizyyy wrote: »And don't want a blazing shield build honestly. Something similar to what dks run for their 60k+ health builds but for a templar
What do you mean? High health dk builds are either taking use of Obsidian shield and/or Bone shield(which is basically the same as templar except templar would be using Blazing shield instead, which is actually a lot more fun and effective...Obsidian is great for groups though) or, and this doesn't actually require high health to pull off, these usually have like 30k-ish, they stack health regen skyhigh which is not possible so much on a templar(well possible but to a lesser extent).
No clue man, I just know I saw a templar the other night in IC with 63k hp, Using guard and constantly healing and blocking
That sounds like a blazing shield build to me. There's no other reason to stack health that high on a templar. If they were able to constantly heal and block that's a pretty good build/player too because resource management is tricky.
Well they weren't using blazing shield I'm telling you that now, Or at least if they were I just never saw it.
First of all: There´re no such thing as "un-killable" builds (even if a part of the community like to believe so). As someone mention above the key to killing a "Blazplar" is to use CC/stuns as often as possible, and poisons. And when it comes to blazeplar you´re either very good at it or really bad at it (since you really need to manage your resourcer on that kind of build since you literally can´t spam any skills or you´re out fo stats really Quick).
It's so sad, even new players want to become a cancer now.
Don't forget the poisons so you can spam them on solo players
GreenhaloX wrote: »I thought someone was joking when they said a tank with 60k+ hp was running around. Then I saw one running around and though that's cool. So, I built a tank and like my tank. I've since realized any tank with just high hp isn't that viable. Any tank pushing high hp as that has nothing for the majicka or stam pool, which are needed for blocking (doesn't matter with blocking and add on sturdy/reinforced passives/traits), for that Stance skill or any other buff or shield type skills. With food buff, my tank's hp is right around 40Kish (all gold), but still rolling with stam right around the mid-30s and fair amount of majicka. Works very well tanking for a group for dungeons, world bosses, sololy or whatever. To me, any tank with 60K or more hp is just for show. Even with 45k hp, it is pushing it a bit.