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Why are you tone deaf?

Yngol
Yngol
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You can't pretend you "hear our feedback" and ignore it completely...
  • Mojmir
    Mojmir
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    Selective hearing
  • [Deleted User]
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    The user and all related content has been deleted.
  • Yngol
    Yngol
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    "Sustain in trials is ***, dated content is getting harder for no good reason"x100000 but they just go on pretending its not an issue
  • Rouven
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    Hearing something, acting upon it, or communicating back that you acted on something you heard are completely different things.

    So what does the ability to perceive different pitches (Edit: Is pitches the plural here?) in music have to do with this? Is this a hidden hint about the whining jumping up an octave?
    Edited by Rouven on May 2, 2017 3:04PM
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Tandor
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    Not everyone is providing the same feedback, and some are providing it in the form of detailed beta testing feedback which is always going to be far more useful than forum posts largely based on interpretation of patch notes rather than actual playtesting. Developers have to listen to as much as they can from a whole variety of sources, find their way through often conflicting ideas, and also remain true to their overall aim and direction for the game. Just because the outcome doesn't fit a particular player's views on the forum doesn't mean that they aren't listening.
  • sekou_trayvond
    sekou_trayvond
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    LOL

    Literally millions playing this game but MY feedback is what needs to be listened to.

    Never change forums.
  • lunalitetempler
    lunalitetempler
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    Yngol wrote: »
    You can't pretend you "hear our feedback" and ignore it completely...

    Act like a child be treated like one.
  • Yngol
    Yngol
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    Also
    Rouven wrote: »
    Hearing something, acting upon it, or communicating back that you acted on something you heard are completely different things.

    So what does the ability to perceive different pitches in music have to do with this? Is this a hidden hint about the whining jumping up an octave?

    haha yes!! Until now I was holding out hope that they'd:

    a) revert some of the sustain changes (not cp)
    b) make it so that heavy attack builds wont be the most dps in trials
    c) buff stamina sustain dps, cleave and survivability
    d) nerf sorcs intelligently (ie toning down either liquid lightning or the pet, or both)
    e) adjust trials difficulty

    I'm no longer optimistic
  • Yngol
    Yngol
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    LOL

    Literally millions playing this game but MY feedback is what needs to be listened to.

    Never change forums.

    it's not MY feedback that needs to be listened to. It's the community by en large. You're missing the point, friend
  • Yngol
    Yngol
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    Tandor wrote: »
    Not everyone is providing the same feedback, and some are providing it in the form of detailed beta testing feedback which is always going to be far more useful than forum posts largely based on interpretation of patch notes rather than actual playtesting. Developers have to listen to as much as they can from a whole variety of sources, find their way through often conflicting ideas, and also remain true to their overall aim and direction for the game. Just because the outcome doesn't fit a particular player's views on the forum doesn't mean that they aren't listening.

    Have you read the beta forums? Please find me a substantial body of feedback that says "I like what trials have become, please keep it like this"... because i can find a substantial body of feedback that says the opposite
  • overclocker303b14_ESO
    nerd-not-now-mom-im-being-an-internet-tough-guy.jpg
  • wolfdoggie_ESO
    wolfdoggie_ESO
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    Why are you cyber-bullying?
  • Yngol
    Yngol
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    nerd-not-now-mom-im-being-an-internet-tough-guy.jpg

    lol 10/10
  • LadyLavina
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    To be honest OP, I'm sure to a degree they see what the community wants and would love to provide those things, but if it really clashes with their long term vision for the game or if it would require too much manpower/too many hours of work by the team, it's unfortunately not going to happen.

    Matt Firor is indeed the president of Zenimax Online Studios and controls/oversees a significant amount of what happens , but ZOS is a subsidiary of Zenimax Media. As the parent company, they probably own and have a big influence in terms of what is ultimately done at ZOS. Zenimax Media is controlled by a whole different set of people who we don't see or interact with at all.

    ZOS of course has control over their titles to a significant degree, as it would be madness for Zenimax Media to be all up in their business on a day to day/micromanagement level, I just think the ball isn't completely in their court. Mr. Firor, the other public faces, and the dev team are hearing you. I guarantee that. Unfortunately, they just can't do certain things even if there's a large call for it, whether the reasoning is a conflict with their plan or that a given feature would require a massive rework of the game.

    In terms of bugs, I'm sure they know about every single one. The issue there is simply the fix priority given to them based on how much they impact the overall game. A particular bug might seem catastrophic to an individual or group, but it's going to be lower on the totem pole than say, something that brings the server down or cause massive data loss. We simply don't know the full list of bugs/glitches that exist. They might begin working on one, but then others come up that get bumped up above them on the totem pole. Certain things may stay broken for a long time simply because more keeps coming up that they have to address with the team they have. None of it is simple.

    I might be wrong about all of this, who knows. Those are just thoughts coming from a junior developer of a different sort.

    @ZOS_MattFiror , @ZOS_GinaBruno , @Wrobel , @ZOS_RichLambert, @ZOS_JessicaFolsom , you folks and the rest of the team are phenomenal people doing a phenomenal job. As angry as the forums and community may seem at times, we appreciate you and what you do. Here's to you.

    giphy.gif
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • DanaDark
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    Trouble is that those that frequent the forums are not an adequate sample of the player base. Additionally, the most vocal members of the player base are also not the most adequate random sample. This is similar to why opt-in surveys hardly ever show adequate data.

    They have the ability to gather data and metrics far beyond anything any player can get. Period. If they so choose, they could gather metrics on how much damage a person in 4 heavy, 3 light takes at lvl 25 vs 3 heavy and 4 l medium at lvl 32 with a large sample of data to weed out outliers.

    Simply because you note something in game and found some people to agree with you, does not make it fact. Additionally, simply because they didn't send a person to your house to sit down with you and mom to talk about all your ideas, doesn't mean they aren't listening. They are a game company, not your lover on Valentines day.

    Then there is always the sheer possibility, hear me out on this one, that an entire group of people whose actual career is game design, data, metrics, statistics, engine programming, etc. might, just MIGHT maybe could possibly actually know a little more about the game design, functionality, data, etc. than some players. Maybe.

    AND... tone deaf people are not incapable of hearing people.
  • [Deleted User]
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    The user and all related content has been deleted.
  • Yngol
    Yngol
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    DanaDark wrote: »
    Trouble is that those that frequent the forums are not an adequate sample of the player base. Additionally, the most vocal members of the player base are also not the most adequate random sample. This is similar to why opt-in surveys hardly ever show adequate data.

    They have the ability to gather data and metrics far beyond anything any player can get. Period. If they so choose, they could gather metrics on how much damage a person in 4 heavy, 3 light takes at lvl 25 vs 3 heavy and 4 l medium at lvl 32 with a large sample of data to weed out outliers.

    Simply because you note something in game and found some people to agree with you, does not make it fact. Additionally, simply because they didn't send a person to your house to sit down with you and mom to talk about all your ideas, doesn't mean they aren't listening. They are a game company, not your lover on Valentines day.

    Then there is always the sheer possibility, hear me out on this one, that an entire group of people whose actual career is game design, data, metrics, statistics, engine programming, etc. might, just MIGHT maybe could possibly actually know a little more about the game design, functionality, data, etc. than some players. Maybe.

    AND... tone deaf people are not incapable of hearing people.

    lol have you tried doing the old trials on the pts?
  • AhPook_Is_Here
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    Yngol wrote: »
    You can't pretend you "hear our feedback" and ignore it completely...

    I wouldn't call this feedback exactly MUSIC to anyone's ears. Nor do I think of game balancing as very musical either. Maybe Charcuterie?
    “Whatever.”
    -Unknown American
  • Tandor
    Tandor
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    Yngol wrote: »
    Tandor wrote: »
    Not everyone is providing the same feedback, and some are providing it in the form of detailed beta testing feedback which is always going to be far more useful than forum posts largely based on interpretation of patch notes rather than actual playtesting. Developers have to listen to as much as they can from a whole variety of sources, find their way through often conflicting ideas, and also remain true to their overall aim and direction for the game. Just because the outcome doesn't fit a particular player's views on the forum doesn't mean that they aren't listening.

    Have you read the beta forums? Please find me a substantial body of feedback that says "I like what trials have become, please keep it like this"... because i can find a substantial body of feedback that says the opposite

    You illustrate perfectly the point I was making. The game isn't just about trials and the feedback from trialists is only one part of what the developers have to take account of when considering changes. Moreover, the reaction to the latest patch notes on the PTS is without anyone having yet had an opportunity to check things out on the PTS.
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