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Necromancy, How Much Longer?

ParaNostram
ParaNostram
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I know this is a dead horse, but hello? Necromancers. We don't care how dead the horse is haha. All jokes aside, during an earlier ESO Live they had talked about various classes they were playing with implementing before deciding to go ahead with the Warden, one such class being the "Dark Wizard" as they called it. Think this would have had the long requested Necromancy tree? Thinks ZOS is ever going to give us a Necromancer? Do you even want Necromancy in the game?
Edited by ParaNostram on May 1, 2017 8:07PM
"Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

Para Nostram
Bosmer Sorceress
Witch of Evermore

"Death is a privilege that can be denied by it's learned scholars."
Order of the Black Worm

Necromancy, How Much Longer? 308 votes

Yes! Maybe in the next chapter!
39%
NobleNerdCasterialcrackersaMojmirZardayneCpt_TeemoMikeb14_ESO4cavakthestampedeMalnutritionKalikiPhilhypeSydriaVoryn_Dagothstatic_rechargeflizomicaContraptionsForTheRealmSilverWFsubtlezeroub17_ESOElhanan 122 votes
Yes! Within the next few years I would think.
23%
aarolmstedb14_ESORainwhisperwillklippsteinb14_ESONemesis7884Mie87Iruil_ESOBam_BamFastBandietUlfgardeChililianAnath_QGilbert_Gaucirwb17_ESOkari-pekka.hamalaineneb17_ESOCrumorndroids097bottleofsyrupFarorinPocketNovakongkimQUEZ420 73 votes
I don't care.
22%
vailjohn_ESOWhitePawPrintsotis67Osteosterovian2000b14_ESOMadyaubrey.baconb16_ESOElara_NorthwindIpponidkralvdlindenpeb18_ESOVandrille_spyDaemons_BaneElsonsocopitoAhzekKliffEdziuMgghool 69 votes
I don't want Necromancy in the game, period.
14%
dodgehopper_ESOArtisKochDerDamonenTryxusEnodocSkayaqSoupDragonKyomaRescorla_ESOMattock_RomulusBriolaseIluvrienAtAfternoonF7sus4TandorMyerscodStovahkiinXDragonDoomXpaulsimonpsSounomi 44 votes
  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    Do keep in mind that in answering you don't want necromancy period you are denying a large chunk of the player base a playstyle we may or may not have been playing for years in single player TES games but is sorely lacking in the base game (even though we have figures like Mannimarco running around, feels like a disconnect to me personally). I am stating this in a seperate comment because it is my personal opinion and I didn't want to make the poll any more biased than it already is.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • olsborg
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    Yes! Maybe in the next chapter!
    Sure hope they focus just as much on stamina morphs for necromancy if they ever do release something like that. Death knights are cool.

    PC EU
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  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    olsborg wrote: »
    Sure hope they focus just as much on stamina morphs for necromancy if they ever do release something like that. Death knights are cool.

    Their design of the Warden shows that they are pretty conscious of stamina morphs (even implementing stamina heals). They have learned a lot from the years of working on this game, I can imagine some very clever reworks of necromantic spells for stamina users.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • KeiruNicrom
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    Yes! Within the next few years I would think.
    Necromancy would be cool.... but essentially it would be a pet skill line/class. And right now pets are pretty useless. If ZOS can fix pets to be decent at controlling then im all for it. Before then nevromancy can remain as npc only skills
  • BuddyAces
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    I'd like a paladin class first. I'd pay good money just for that class. And no, Templar is not a paladin.

    Necromancer class is at the bottom of the barrel for me. In fact, they fell through the bottom and I hope ZOS never implements them. To me they are lame as hell and I've never cared for them in any game ever.I want to like the Warden because, hey, new content but they are pretty much the same thing as a necro but instead of death they are on the opposite side of the spectrum. They more of a life based gomer. Boo to both.
    They nerfed magsorcs so hard stamsorcs felt it,lol - Somber97866

    I'm blown away by the utter stupidity I see here on the daily. - Wrekkedd
  • ParaNostram
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    Yes! Within the next few years I would think.
    Necromancy would be cool.... but essentially it would be a pet skill line/class. And right now pets are pretty useless. If ZOS can fix pets to be decent at controlling then im all for it. Before then nevromancy can remain as npc only skills

    Well they would have to distinguish the Necromancy abilities from Daedric Summoning definitely. I disagree on the comments of pet sorcs being useless, but I can agree that controlling them is worse than herding cats and the controls for pets are the least intuitive I've seen (took me a year of playing to realize you had to hold command pet key (default of Z) and hit block to make them go passive or attack to make them attack your target).

    Maybe a way to distinguish the two would be to put undead creatures on timers and/or require corpses? Then I have no experience in game design, I've just played a lot of necromancers across a lot of games including TES games since Morrowind (and have absorbed just about all of the lore there is to learn about Necromancy across various different game settings again including TES games)
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • Valestris
    Valestris
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    Yes! Maybe in the next chapter!
    I for one would love Necromancy in ESO for I have always loved necromancers in other MMOs and in TES 5, but doesn't it go against the mage guild lore of the second era until the fourth era? Didn't they ban the usage of it and therefore it is considered "evil"? (Mannimarco for example)

    Correct me if I'm wrong of course, I'm not a lore wizard here.
  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    BuddyAces wrote: »
    I'd like a paladin class first. I'd pay good money just for that class. And no, Templar is not a paladin.

    Necromancer class is at the bottom of the barrel for me. In fact, they fell through the bottom and I hope ZOS never implements them. To me they are lame as hell and I've never cared for them in any game ever.I want to like the Warden because, hey, new content but they are pretty much the same thing as a necro but instead of death they are on the opposite side of the spectrum. They more of a life based gomer. Boo to both.

    Your feedback is valid of course, as we are all just talking about hypotheticals here, but I am curious... How is a Templar not like a Paladin? What would you feel distinguishes the two that the Templar is lacking?
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • Korah_Eaglecry
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    Yes! Maybe in the next chapter!
    I think Necromancy would be an awesome World Class Skillline. I dont know how it would work with Stamina morphs or if it would have Stam morphs at all. As the PC, the idea has always been to really do as you please in these games. You didnt have to be the shining white knight. You could be a thief or an assassin. I mean youre allowed to be a vampire (which is universally hated and hunted according to the lore) and not be punished for it here in ESO..Same with the Werewolf curse. Why not be a necromancer as well?
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  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    Valestris wrote: »
    I for one would love Necromancy in ESO for I have always loved necromancers in other MMOs and in TES 5, but doesn't it go against the mage guild lore of the second era until the fourth era? Didn't they ban the usage of it and therefore it is considered "evil"? (Mannimarco for example)

    Correct me if I'm wrong of course, I'm not a lore wizard here.

    Well, yes, the Mage's Guild did outlaw it but that hasn't stopped every army to implement them (NPCs in Covenant, Pact, and Dominion armies) and it isn't like we don't have two whole DLCs surrounding around outlawed content :wink:

    Though that is a valid concern. I have noticed that ZOS seems to hold lore in a light regard AKA they will abandon it to implement whatever they want to put into the game. I think that if it was content they thought would service the game, they would implement it lore be damned and they would bend the lore to suit the game's needs (as they have done with even their own established lore see Wrothgar inviting champions from the Pact and Dominion for example).
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • TheTwistedRune
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    Yes! Maybe in the next chapter!
    A necromancer class or skill line should be in the game. I have long campaigned for it. And like diablo 3, there is clearly a demand for it.

    @Buddyaces Why would you want to deny others a class they would like when it need have no impact on your playing experience whatsoever?



  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    A necromancer class or skill line should be in the game. I have long campaigned for it. And like diablo 3, there is clearly a demand for it.

    @Buddyaces Why would you want to deny others a class they would like when it need have no impact on your playing experience whatsoever?



    It's almost like Necromancy fans won't... let it die :wink: #BadNecromancyPuns

    Seriously though we may be a minority of the fan base of any game with Necromancy, but you have to admit we do have an undying devotion to our eerie obsession.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • Cpt_Teemo
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    Yes! Maybe in the next chapter!
    Another pet class would be nice
  • KochDerDamonen
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    I don't want Necromancy in the game, period.
    I never understood the fascination with necromancy itself, but entirely expect that it will inevitably be one of the skill-lines if they ever introduce a "death" or "pestilence" or somesuch themed character class.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Blake6332
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    The main story specifically states that the soul shriven main character is not a necromancer.
  • ParaNostram
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    Yes! Within the next few years I would think.
    Blake6332 wrote: »
    The main story specifically states that the soul shriven main character is not a necromancer.

    To my knowledge the only line about the Vestige regarding whether or not they are a Necromancer would be Tharn's throw away line of "We'll make a necromancer out of you yet!" Besides, wouldn't be the first inconsistency in dialogue and the player character's true nature (see every vampire hunter except for the one in the Gold Coast failing to realize if you are a vampire)

    Edit: Used the wrong character's name, I just reeeeaaally like Mannimarco haha
    Edited by ParaNostram on May 1, 2017 8:37PM
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • TheTwistedRune
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    Yes! Maybe in the next chapter!
    olsborg wrote: »
    Sure hope they focus just as much on stamina morphs for necromancy if they ever do release something like that. Death knights are cool.

    You know that's a really good point. I must confess I had not considered a stamina/DeathKnight type necromancer.

    Have an insightful.

  • Valestris
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    Yes! Maybe in the next chapter!
    It'd be cool and pleasing to raise the person the enemy was just talking to and watching him beat the **** out of him moaning and groaning "youuuu....muuust...diiiie" lol But if anything it would likely just be skeletons and the sort similar to how a Sorcerer summons their daedra pets now.
    Edited by Valestris on May 1, 2017 8:40PM
  • QuebraRegra
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    Yes! Maybe in the next chapter!
    long have I believed that you should be able to unlock a "subclass" for each of the available classes to add some build variety. Necromancer under Sorc makes perfect sense to me.

    Can we get "Bandit hedge Wizard" while we're at it? :)

    Edited by QuebraRegra on May 1, 2017 8:40PM
  • Lavennin
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    I don't care.
    I don't care either way, but I want an undead assistant that works like extra storage.
  • TheLaughingSwine
    Yes! Maybe in the next chapter!
    yes, I want a necromancer so badly in this game ... i play a sorcerer pet build ... but in all honesty i don't like the daedric pets ... there skills or the way they look ... but it is the only summoner in eso so what choice do i really have :neutral: ... i have been looking at nightbade summoners ... ... that's not going so well. But if ESO made the necromancer, well all i can say is bye bye all other classes ... i know what i want to play and all i want to play ... to bad it's not a option.


    Thank you for reading.
  • Kodrac
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    I don't care.
    Meh, I ain't worried.
  • ParaNostram
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    Yes! Within the next few years I would think.
    long have I believed that you should be able to unlock a "subclass" for each of the available classes to add some build variety. Necromancer under Sorc makes perfect sense to me.

    As cool of an idea as morphing classes would be, I fear adding an entire new system is less likely than an entire new skill line or an entire new class.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • O_LYKOS
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    I don't care.
    Can someone explain what would make a "necromancer" please.

    When I hear necromancer I just think of sorcery...therefore, Sorcerer.
    PC NA - GreggsSausageRoll
  • svartorn
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    I'm still blown away that 14 years ago WoW had mechanics to pick your own hunter class pet, but in 2017 ZOS decided everyone should have a bear for the Warden.
  • ParaNostram
    ParaNostram
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    Yes! Within the next few years I would think.
    O_LYKOS wrote: »
    Can someone explain what would make a "necromancer" please.

    When I hear necromancer I just think of sorcery...therefore, Sorcerer.

    Necromancy is the raising of the dead and communing with spirits, as opposed to daedric summoning which is conjuring creatures and armaments from Oblivion. They're both in the Conjuration school in TES lore, but Necromancy is different. It's essentially working with the forces of life and death itself in a way, and it is often sought after by people trying to escape their own deaths (life prolonging magics, seeking out immortality, mastering death for lack of a better way to put it). The process of becoming a Lich is necromantic in nature.

    Necromancy is dark magic, it's the only school to be banned by the Mage's Guild at any time. It's dangerous, it's powerful, it's controversial. It's darker than dealing with Daedra. It's also different from culture to culture, example the Dunmeri practice of communing with ancestor spirits is a form of necromancy (though many other forms are harshly forbidden and violently opposed in Dunmeri culture). Necromancy deals with death magic, life stealing, soul stealing//manipulating, it's just... Necromancy.
    svartorn wrote: »
    I'm still blown away that 14 years ago WoW had mechanics to pick your own hunter class pet, but in 2017 ZOS decided everyone should have a bear for the Warden.

    Not a Warden thread.
    ct6ozc1.jpg

    Edited by ParaNostram on May 1, 2017 9:44PM
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • MehrunesFlagon
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    Am I the only person that sees massive exploits with Necromancy?
  • ParaNostram
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    Yes! Within the next few years I would think.
    Am I the only person that sees massive exploits with Necromancy?

    Well I don't know how you can see exploits for something that doesn't exist mechanically yet.

    Edit: It'd be like saying "Warden's going to just grow trees and block the path of everyone" on hearing there's nature magic long before the abilities are revealed. Exploits cannot be seen until the mechanics start to take shape.
    Edited by ParaNostram on May 1, 2017 9:47PM
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • MehrunesFlagon
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    Am I the only person that sees massive exploits with Necromancy?

    Well I don't know how you can see exploits for something that doesn't exist mechanically yet.

    Potential exploits. I think it would have to be very carefully done.
  • svartorn
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    O_LYKOS wrote: »
    Can someone explain what would make a "necromancer" please.

    When I hear necromancer I just think of sorcery...therefore, Sorcerer.

    Necromancy is the raising of the dead and communing with spirits, as opposed to daedric summoning which is conjuring creatures and armaments from Oblivion. They're both in the Conjuration school in TES lore, but Necromancy is different. It's essentially working with the forces of life and death itself in a way, and it is often sought after by people trying to escape their own deaths (life prolonging magics, seeking out immortality, mastering death for lack of a better way to put it). The process of becoming a Lich is necromantic in nature.

    Necromancy is dark magic, it's the only school to be banned by the Mage's Guild at any time. It's dangerous, it's powerful, it's controversial. It's darker than dealing with Daedra. It's also different from culture to culture, example the Dunmeri practice of communing with ancestor spirits is a form of necromancy (though many other forms are harshly forbidden and violently opposed in Dunmeri culture). Necromancy deals with death magic, life stealing, soul stealing//manipulating, it's just... Necromancy.
    svartorn wrote: »
    I'm still blown away that 14 years ago WoW had mechanics to pick your own hunter class pet, but in 2017 ZOS decided everyone should have a bear for the Warden.

    Not a Warden thread.
    ct6ozc1.jpg

    Haha, roger roger. Mostly just bitching about pet classes.
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