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Dungeon Finder Still Doesn't Work?

raffa
raffa
So, I really enjoy playing this game - sometimes. I stopped playing once the proc builds came out, and basically made pvp for me completely NOT enjoyable. I would like to get back into the game, granted I am a solo player. I've noticed it's impossible - percentage wise to get into a group for a dungeon that isn't a daily is probably less than 5%. When you are trying to get into a dungeon that IS a daily, percentage wise goes up to about 20%. All in all, I will spend 45 mins looking for a group and come up empty handed the majority of the time. I will also sit in a queue for over an hour before I lose hope.

Moral of the story, the game isn't playable for me as a solo player. I can't gear up, I can't enjoy content, because it's not possible for me to get a group. This has been an issue for SOOOO long, I'm saddened to see it still hasn't been fixed. I would consider coming back if this was fixed.
vr14 nb rapha'gg na pc
  • Magdalina
    Magdalina
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    Why not join a guild? Group content is much more enjoyable with like minded individuals around ;)
  • Kneighbors
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    In current condition of group finder it's really a waste of time to try and look up for a group as DD.
    Here are your options:
    1) Take shield&blade or ice staff and play as tank on normal dungeon.
    2) Take healing staff and play as heal.
    3) Make a tank or healer build and play the role in normal/vet dungeon.
    4) Look up for friends, guild mates etc to join you.

    If you choose to wait until GF is fixed I have very bad news for you. It's apparent that ZoS developers are very weak in that part of the game. Most probably the developer responsible for GF is some kind of relative of some big boss in ZoS, or maybe they sleep together, and for that reason he won't bother to do his job.

    So waiting for a fix is really a long shot.
  • raglau
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    Magdalina wrote: »
    Why not join a guild? Group content is much more enjoyable with like minded individuals around ;)

    I'm in 2 great guilds but I sometimes like to PUG to meet new people, I generally have found PUGging enjoyable on PC-EU. Also, even if you're in a guild pre-formed group, you must still use Finder for the bonuses.

    But the Finder is so, so, broken now, in fact, it's pre-formed groups that seem to be most broken.

    From how badly ZOS have managed to 'fix' simple things like the sole grouping tool, I get an inkling of how badly they are likely to land Morrowind and the associated nerf patch.
  • Magdalina
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    praglaud wrote: »
    Magdalina wrote: »
    Why not join a guild? Group content is much more enjoyable with like minded individuals around ;)

    I'm in 2 great guilds but I sometimes like to PUG to meet new people, I generally have found PUGging enjoyable on PC-EU. Also, even if you're in a guild pre-formed group, you must still use Finder for the bonuses.

    But the Finder is so, so, broken now, in fact, it's pre-formed groups that seem to be most broken.

    From how badly ZOS have managed to 'fix' simple things like the sole grouping tool, I get an inkling of how badly they are likely to land Morrowind and the associated nerf patch.

    Oh I absolutely agree with that much. I refuse to queue premades for bonuses even now, not worth it between the crashing, the disbanding and whatnot. And yes I also enjoy occasional random for fun and meeting new people and it's nigh impossible now:(
    However it seems op didn't even run into these bugs but was simply unable to find a group as a dd and felt discouraged by that. A guild could definitely help with that.
    Edited by Magdalina on May 1, 2017 9:01PM
  • Fleshreaper
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    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.
  • Kneighbors
    Kneighbors
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    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    Lol man you are ridiculous. You simply don't know how group finder was working before homestead, and even now you are barely using it. As a person who was bombing 30 randoms a day before homestead it's really a waste of time to even reply to you.
  • Nestor
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    This weekend, on PC/NA I used the Group Finder a few times. When I qued as a Tank or Healer (real roles) I would get into a dungeon in about 2 minutes or less. When qued up as a DPS, it could take 10 to 20 minutes.

    So, my advice, well, two pieces of advice:

    1. Join a Guild, it is easy to find dungeon groups out of a guild

    2. Get a Resto Staff and level it up. It would not take long following a Dolmen Zerg in Auridon or Alikir. I leveled my Resto Staff from 1 to 49 on my Templar in about 2 hours in Crimson Cove just having healing skills on my main bar, (3 years I have had her healing and never used a Resto Staff).

    Now, I will say that out of 5 Pugs from the Dungeon Finder, only one was any good. The first group had a tank already halfway through the dungeon before we could get ported in. The second group flew through the dungeon and I could not do the quest in it, the third group was good, but I had to go so I did not get to run more with them. The 4th group was insane, the Healer was not a healer and all 3 were low level so they did not have a good skill loadout. That one fell apart. The 5th was unremarkable, but still a rush through the dungeon.

    So, really you want to run dungeons have fun, do it from a guild.
    Edited by Nestor on May 1, 2017 5:31PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • jaye63
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    The fix is VERY simple... a global chat. Or at the very least, a faction wide chat.

    I keep seeing people argue against it but I dont see any reason to be against it. Dont want to sit in the queue for 10 hours, global it. Such a simple fix and yet so many idiots against it. And a toggle on/off in the chat like you can do for Zone.

    STOP FIGHTING THE SIMPLEST FIX!
  • Izariel
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    It is working. It just may not be as fast as you want if you queue as DPS.
  • raffa
    raffa
    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    I'm sorry, but the GF is fundamentally flawed. It has nothing to do with people not queuing because I know for a fact people actually are indeed queuing.
    vr14 nb rapha'gg na pc
  • Fleshreaper
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    Kneighbors wrote: »
    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    Lol man you are ridiculous. You simply don't know how group finder was working before homestead, and even now you are barely using it. As a person who was bombing 30 randoms a day before homestead it's really a waste of time to even reply to you.

    So, adding new things to do in the game has taken people of of the dungeon gue but it's the group tool that's broken? Maybe you're right, everyone should be forced to run a dungeon every 30 minutes.
  • Fleshreaper
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    raffa wrote: »
    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    I'm sorry, but the GF is fundamentally flawed. It has nothing to do with people not queuing because I know for a fact people actually are indeed queuing.

    Again, if you can see that it's so flawed, why not tell us why it's so flawed and things to do to fix it.
  • MyKillv2.0
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    I cannot speak for OP but I used the Group Finder on Xbone all weekend without issue. (Shhhhh, no one tell Microsoft that their sever didn't break for once on a weekend) I would say I was able to que up for maybe 15 times, 5 times each for three non-daily vet dungeons. These were lesser chosen dungeons that I seldom run and just wanted to run to finish up accomplishment that I had never received. My Guild was having a PvP event, so I used GF all weekend. Only had one 'bugged' group, which we resolved in a matter of moments.

    I actually prefer doing non-daily vet-dungeons on GF. The likelyhood of having a light attack bow/2h attacking DPS is much lower I have found. Only down part is that the likelyhood of having no mics is higher I found on non-daily groups.
  • raglau
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    raffa wrote: »
    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    I'm sorry, but the GF is fundamentally flawed. It has nothing to do with people not queuing because I know for a fact people actually are indeed queuing.

    Again, if you can see that it's so flawed, why not tell us why it's so flawed and things to do to fix it.

    Goodness, it's quite the list of bugs, which in fairness have been reported to ZOS over and over by many different people, and raised on the forums, even tagging in the community team, who of course just ignore this. I've raised 5 tickets now, all of which they auto-closed, and when I asked one to be escalated, they ignored me and closed it anyway. Sub cancelled at that point. No point paying these people if they don't listen to customers.

    But the poster is correct, queuing itself is broken. e.g. I queue as tank my friend as healer, prior to Homestead the queue would immediately pop with 2 x DD, as they are ten-a-penny. But now it simply will not pick them up. And yet, disband and queue individually, we''ll both get our DDs and the other spot in seconds, they are clearly out there queuing, but somehow the semi pre-formed group queue mechanism is bugged.

    Pre-form with a full group for say your random 100k XP, and you're likely to get ported into the dungeon AOK, then immediately ported out, then in, then out, over and over. At this point you may give up but you could find your penalty timer bugged up to one hour in some cases.

    If you manage to get into a dungeon with the Finder, which is likely if you are queuing alone, and one of your team members drops or is kicked, the Finder is very unlikely to replace him, even if it's just a DD, of which the queue is of course always full.

    There are other flaws, but they are the main ones that arrived with the release of Homestead.

    Edited by raglau on May 1, 2017 7:03PM
  • DanaDark
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    I queued up as a low level DPS. 65 minute wait. Gave up.

    I queued up as a healer, 2-8 minute wait.

    As a tank, my main, I have never waited more than 10 seconds for a group. Ever.

    The system is not broken. The problem is the over abundance of DPS people.
  • VagabondLife
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    DanaDark wrote: »
    I queued up as a low level DPS. 65 minute wait. Gave up.

    I queued up as a healer, 2-8 minute wait.

    As a tank, my main, I have never waited more than 10 seconds for a group. Ever.

    The system is not broken. The problem is the over abundance of DPS people.


    I'm sorry, but you're wrong. The system is definitely broken. It seems to prioritize tanks and healers - or groups led by tanks or healers - regardless of what role that group is actually looking to fill.

    Try this for fun. Find two friends and queue up for a dungeon as tank, healer, and DPS. Make sure the DPS has the crown. Wait 20 minutes while the system fails to find you another DPS.

    Now leave the queue, pass the crown to the tank, and queue up for the same dungeon. Watch in amazement as the system instantly finds you another DPS. Then continue to watch in amazement as you're ported into the dungeon, informed that you're not in the same instance as your group leader - even if you ARE the group leader - and then ported back out to where you started. If you're lucky, the group stays together and one person can port there manually, then the rest of the group can travel to that player. (Don't all try to travel individually, you'll just wind up in separate instances and get kicked out again.) If you're NOT lucky, the group gets disbanded and you lose the DPS you just waited 20 minutes for, and you have to queue up all over again - except you can't, because your entire group is now locked out of the queue for 15 minutes, so you all just say screw it and find something else to do. Except for that poor DPS, who probably just logs off for the night, since he basically has no chance of actually getting into a group.

    Yeah, the system is definitely broken.
  • Nestor
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    Try this for fun. Find two friends and queue up for a dungeon as tank, healer, and DPS. Make sure the DPS has the crown. Wait 20 minutes while the system fails to find you another DPS.

    Or if you already have 3, find the 4th and skip the Group Finder all together.


    Why are you fighting the system if the system does not work for you? Go around it.



    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • elantaura
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    I've qued on my tank for vet all week I have not done the dungeons for a while due to boredom but I'm going through a enjoying tanking phase so jumped in partly to see.
    It's a little longer than before on tam mainly due to ready checks, the last time I pug tanked and I don't like that if a dd does not ready check it says group not viable. I'm ok, the healer is ok, but that's I feel a little harsh for the other dd.
    PS4 EU 1200+ cp - I enjoy RP, Housing, PVE and PVP

  • zaria
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    Kneighbors wrote: »
    How exactly do you want ZoS to fix no one queing up for a dungeon, other than pledges? Maybe, everyone should have to check with you, as soon as they login, to see if you want to run a dungeon. Or maybe everyone should be forced to run 5 non daily dungeons a day or get a month ban.

    If you make silly posts, at the very least try and add an idea as to how to "fix" this problem, you see.

    Lol man you are ridiculous. You simply don't know how group finder was working before homestead, and even now you are barely using it. As a person who was bombing 30 randoms a day before homestead it's really a waste of time to even reply to you.
    Finder works if you queue alone and all other do it, if you queue as 2-3 players it tend to disband group and give you an penalty.
    If you queue as pre formed 4 man group it tend to fail the first time.

    That most queue as DD generating long waits for DD and you get fake tanks and healers is another issue
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • VagabondLife
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    Nestor wrote: »
    Or if you already have 3, find the 4th and skip the Group Finder all together.

    Why are you fighting the system if the system does not work for you? Go around it.

    Because we like using the Group Finder to meet new people? I mean... that's how I met a bunch of my friends. I was just some random dungeon pug too, once, and now I run Dragonstar Arena with that group. Lucky for me, there are at least some folks with that mentality.

    I think the better question is, if I need a 4th for my group, why should I have to "go around" a system that exists specifically to fill that very purpose? Why can't they just fix whatever they broke with the Homestead update, and make a whole bunch of players very happy?
  • DanaDark
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    I'm sorry, but you're wrong. The system is definitely broken. It seems to prioritize tanks and healers - or groups led by tanks or healers - regardless of what role that group is actually looking to fill.

    Try this for fun. Find two friends and queue up for a dungeon as tank, healer, and DPS. Make sure the DPS has the crown. Wait 20 minutes while the system fails to find you another DPS.

    Now leave the queue, pass the crown to the tank, and queue up for the same dungeon. Watch in amazement as the system instantly finds you another DPS. Then continue to watch in amazement as you're ported into the dungeon, informed that you're not in the same instance as your group leader - even if you ARE the group leader - and then ported back out to where you started. If you're lucky, the group stays together and one person can port there manually, then the rest of the group can travel to that player. (Don't all try to travel individually, you'll just wind up in separate instances and get kicked out again.) If you're NOT lucky, the group gets disbanded and you lose the DPS you just waited 20 minutes for, and you have to queue up all over again - except you can't, because your entire group is now locked out of the queue for 15 minutes, so you all just say screw it and find something else to do. Except for that poor DPS, who probably just logs off for the night, since he basically has no chance of actually getting into a group.

    Yeah, the system is definitely broken.

    First issue of needing a tank, healer, and 2 DPS. That is standard makeup for a group to run in. You COULD be THAT guy and queue up as a healer even though you're not. The issues with the 'Holy Trinity' are not group finder mechanics being broken.

    Second issue, I am a tank. I group with my friend that plays either a healer or a DPS and things work fine for us when group and queueing together. Roles get filled and off we go. Usually faster if he plays his healer and I tank, since DPS is a dime for two dozen.

    Have only had the 'not same instance' occur twice. That is literally the ONLY example you provide that qualifies as a 'broken group finder'. However, its occurrence is not sufficient enough to declare the entire thing broken.

    Finally, if you can get yourself near full group, why not just check the old fashioned way for the last member and just run the dungeon?
  • Soleya
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    Issue I have with group finder is pretty much 100% of the time you are immediately kicked out of the dungeon. Porting back in has a 50/50 chance of actually giving you the reward. So I just stopped using group finder all together. I can't imagine I'm the only one who stopped using it.

    Did notice that the cost of Willpower rings has skyrocketed.
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