scorpiodog wrote: »I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.
You are obviously in "The Sky is Falling" category.
rileynotzb14_ESO wrote: »For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.
scorpiodog wrote: »I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.
You are obviously in "The Sky is Falling" category.
During a Battleground, you’ll earn Medals which are granted based on your actions to progress your team towards victory specific to each game mode. For example, in a Team Deathmatch game, you’ll earn Medals for getting killing blows or healing allies. In a Capture the Flag match, you’ll get Medals for capturing the flag, but not for kill streaks.
When a Battleground ends, you’ll earn rewards based on whether your team came in first, second or third. Rewards include items, gold, XP and Alliance Points.
Medals have a score associated with them which are added onto one of three weekly Leaderboards. These Leaderboards are divided by game types, so you’ll only earn Medals for that Leaderboard type. The three Leaderboards include:
DragonBound wrote: »scorpiodog wrote: »I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.
You are obviously in "The Sky is Falling" category.
Does not mean he does not have a point.
soloq should have a separate leaderboardW/L shouldn't matter in Battlegrounds based on the fact it would disincentivize solo queueing.
With actions I assume this is kill, captured flags and other objectives.rileynotzb14_ESO wrote: »For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.
scorpiodog wrote: »DragonBound wrote: »scorpiodog wrote: »I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.
You are obviously in "The Sky is Falling" category.
Does not mean he does not have a point.
Yes - he's emotionally unbalanced and just one of these people who whinges and complains about everything and pulls something out of his ass and makes a poll to try and legitimize his skewed point of view.
Then when I challenge him goes all keyboard commando as if it proves anything. What a baby.
rileynotzb14_ESO wrote: »For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.
Saltypretzels wrote: »Definitely win/loss should only matter because all I have to do then is play once and win once, and no one will ever be able to surpass my 100% win record. Score!
Most people who have posted seems to disagree, I didn't vote (and would guess others didn't as well) because your poll options are biased af.
Biased poll is biased.
Maybe I killed 99% of enemy troops all by myself, but the last one killed me and captured my keep. That would be a loss.
Maybe I played Lute on a rock while my alliance storms the Keep and takes it.That would be a win.
So no. ACTION is what matters, not WIN/LOSS.
Shadow_Viper_vX wrote: »rileynotzb14_ESO wrote: »For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.
Your caps lock key got stuck
Thought you should know
Emmagoldman wrote: »Why would you frontload such highly objective responses in your poll? Just curious, when you were contemplating over a coffee on how to generate useful data, why was this even an idea?
DaveMoeDee wrote: »Horrible poll. Choices are idiotic. Maybe the OP should spend 5 minutes to understand opinions other than his own.
Regarding w/l focused BG, it seems to me there is a simple solution (though I have never played a BG in any game). Just have one of the maps have a score focused on winning (and kills hopefully, since sitting back while another team gets most kills and then just killing them should be worth less points than a team killing all 8) and each map needs to have a leaderboard.
BG don't have to be just about killing. They can be minigames. In the minigames, there can be different ways of scoring. One of the maps could be what the OP wants. But other maps can be focused on other objectives. So long as there is no map where 3 teams can ignore one another and rack up points.