Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

SHOULD WIN/LOSS RATIO MATTER IN BATTLEGROUNDS

rileynotzb14_ESO
rileynotzb14_ESO
✭✭✭✭
For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.

Edit: I haven't made one post with the topic of this game failing.
Edited by rileynotzb14_ESO on May 19, 2019 12:07PM

SHOULD WIN/LOSS RATIO MATTER IN BATTLEGROUNDS 74 votes

Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
66%
Godspeedrileynotzb14_ESOvilavuoeb17_ESObg22sly007Artemiisiasilky_softTipsy247Hvzedamtwiggzthe_samapatemplesusDrSweetazzreesenormandday3sixwolfxspiceBigESEshelmenComboBreaker88Hammy01 49 votes
No. Leaderboards should be reserved for those who can play 10 hours a day.
33%
kevlarto_ESORainwhisperidkAhPook_Is_HereanothermeRawstWald1naRomoPancake-TragedyBallzy321notimetocarejohu31Dankstacrusnik91mr1shoArchMikemTaylor_MBTommy_The_GunjlboozerKeiruNicrom 25 votes
  • scorpiodog
    scorpiodog
    ✭✭✭✭✭
    I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.

    You are obviously in "The Sky is Falling" category.
  • disintegr8
    disintegr8
    ✭✭✭✭✭
    ✭✭
    I don't really care because I will probably never use it but doesn't it involve groups of players fighting against each other?

    If it was all about win/loss ratio wouldn't it lead to more elitism because people just want to win?

    People who need to fill empty slots would sprout even more for for CP cap players or rejecting anyone not using BiS gear. This would make it worse than it already is for newer or less experienced players who want to participate.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • itehache
    itehache
    ✭✭✭✭
    I just want all the achievements and have fun with my friends.

    I guess you're talking about the scores, but I am not sure. In that case, yeah, I think winning or losing should affect your scoreboard.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No. Leaderboards should be reserved for those who can play 10 hours a day.
    scorpiodog wrote: »
    I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.

    You are obviously in "The Sky is Falling" category.

    He has not made posts saying the game will fail though all his threads created in the past year seem to be along the lines of complaining and each one of those attempts to use polls to bolster his opinion even though those polls do not have the ability to come close to getting feedback from the player base, just part of the forum users.

    As for the topic, I doubt it is as simple as OP seems to describe. I expect meeting objectives, which is key to winning, including anything that awards medals including killing apply to the leaderboard ranking.

    That is how it should be at least. Someone in an arena that is clearly objective based that merely runs around in death matches and disregards the objectives could very well gain less points from the match. I would also expect points are given for winning a match. At least if it is designed well this is how it would happen.

    Not going to vote in the poll. It is designed along to narrow of choices in an attempt to bias the poll. Like any forum poll it is also meaningless since it is not capable of gaining the overall view of the player base, statistically speaking.

    Edit: Besides, if W/L record was the decisive determining factor for leaderboard then many would have much less reason to queue up which would be bad for BGs. Well, bad, unless you like long queue times once the new BGs settle down.
    Edited by idk on May 1, 2017 6:43AM
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm sure you get participation points along with a bonus the better you performed.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.


    Really? That is a bad idea zos a very bad idea this is what makes matchmaking good like in guild wars 2 and other games I have played, the matchmaking will be terrible if they do it the other way.
  • DragonBound
    DragonBound
    ✭✭✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    scorpiodog wrote: »
    I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.

    You are obviously in "The Sky is Falling" category.

    Does not mean he does not have a point.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No. Leaderboards should be reserved for those who can play 10 hours a day.
    OP may not be correct. I just reviewed the patch notes.
    During a Battleground, you’ll earn Medals which are granted based on your actions to progress your team towards victory specific to each game mode. For example, in a Team Deathmatch game, you’ll earn Medals for getting killing blows or healing allies. In a Capture the Flag match, you’ll get Medals for capturing the flag, but not for kill streaks.
    When a Battleground ends, you’ll earn rewards based on whether your team came in first, second or third. Rewards include items, gold, XP and Alliance Points.
    Medals have a score associated with them which are added onto one of three weekly Leaderboards. These Leaderboards are divided by game types, so you’ll only earn Medals for that Leaderboard type.  The three Leaderboards include:

    As long as medals are granted for members of the winning team, which it does state rewards are earned based on how the tem placed when the BG ends, then this is a good design. Those that play to the goals of the specific BG should be rewarded and it encourages players to do more than death matches when that is not the objective.

    If leaderboards were merely based off W/L then it would be a poor design.
  • SnubbS
    SnubbS
    ✭✭✭✭✭
    W/L shouldn't matter in Battlegrounds based on the fact it would disincentivize solo queueing.
    Edited by SnubbS on May 1, 2017 4:07AM
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    Not at all. At least, not with how matchmaking currently is. Love it when you're a team of 2 players against two teams of 4.
    Besides, then it is a measure (in part) of group skill, not your own.

    Also, your poll questions are very pointed and goading people into selecting one of them.

    Maybe have a solo queue scoreboard, and a premade scoreboard. Where solo is based on objective score, and premade is based on objective score and weighted with the number of matches you've won.
    Edited by Avran_Sylt on May 1, 2017 4:15AM
  • scorpiodog
    scorpiodog
    ✭✭✭✭✭
    scorpiodog wrote: »
    I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.

    You are obviously in "The Sky is Falling" category.

    Does not mean he does not have a point.

    Yes - he's emotionally unbalanced and just one of these people who whinges and complains about everything and pulls something out of his ass and makes a poll to try and legitimize his skewed point of view.

    Then when I challenge him goes all keyboard commando as if it proves anything. What a baby.
  • Poliwrath
    Poliwrath
    ✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    the current leaderboards are completely meaningless. a win/ loss rating/mmr/elo w/e tf is rlly needed to have any measure of competition in bgs.
    SnubbS wrote: »
    W/L shouldn't matter in Battlegrounds based on the fact it would disincentivize solo queueing.
    soloq should have a separate leaderboard

  • Eshelmen
    Eshelmen
    ✭✭✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    I'm not sure how this is being handled as I haven't jumped on the pts.
    But, there should be a rating scale first and foremost, and leaderboard groups need to be fixed. Many, many MP games do this when queuing up for an opponent, not just MMOs.

    Start every group off at say a rating of 1,500, win a match and your groups rating goes up, lose a match and your group rating goes down. The higher the skill level your group is, the slower it rises, but declines faster if you lose.

    After a while, players will be better matched once a queue pops.

    And let's make it even harder to increase skill rating. Make the groups of four the same group. Meaning, if a member drops out and someone else comes aboard, the groups skill rating is reset.

    Why? Because pub queuing 4s by yourself should be for the fun, not to earn a leader board spot . And if you and your random three allies are kicking butt, then you guys better stay together. Make the top dogs earn it the right way.

    Depending on the game mode and its rules, kills may very well not matter.
    Edited by Eshelmen on May 1, 2017 7:13AM
    PC and PS4 EP only player
  • ScytheNL
    ScytheNL
    ✭✭✭✭
    Biased poll is biased.

    Maybe I killed 99% of enemy troops all by myself, but the last one killed me and captured my keep. That would be a loss.

    Maybe I played Lute on a rock while my alliance storms the Keep and takes it.That would be a win.

    So no. ACTION is what matters, not WIN/LOSS.
    Ingame:
    Ezekiel Zakriah, Redguard Nightblade

    Xbox One, GT= Scythe NL
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.
    With actions I assume this is kill, captured flags and other objectives.
    If you do more of the objectives than the enemy you will win the match and get an high score.
    If you get slaughtered all the time your score will be low :)
    Benefit of this is that it promote high risk play.

    Having just winning / loosing as objective will promote defensive play, think soccer where stopping the enemy from scoring is just as important and easier to do than scoring yourself
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • rileynotzb14_ESO
    rileynotzb14_ESO
    ✭✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    scorpiodog wrote: »
    scorpiodog wrote: »
    I just checked a few of your posts. Do you realize You've been saying Elder Scrolls will fail since 2015.

    You are obviously in "The Sky is Falling" category.

    Does not mean he does not have a point.

    Yes - he's emotionally unbalanced and just one of these people who whinges and complains about everything and pulls something out of his ass and makes a poll to try and legitimize his skewed point of view.

    Then when I challenge him goes all keyboard commando as if it proves anything. What a baby.

    Man they have counselors for this kind of thing. Your a sad person. And btw, most ppl agree w/ me not you. So who's point of view is skewed?
  • Skayaq
    Skayaq
    ✭✭✭✭✭
    Most people who have posted seems to disagree, I didn't vote (and would guess others didn't as well) because your poll options are biased af.
    Kazari-Dar, Khajiit Nightblade..........Jarkyr Storm-Blade, Nord Sorcerer .......... Dunric Amedain, Breton Templar

    Araniwen, Altmer Sorcerer..................Llirasa Andralu, Dunmer Templar...................Marzug gro-Borgaz, Orc Warden

    Calinchel, Bosmer Warden...................Jahrel-Xei, Argonian Nightblade....................Cienri Maraeud, Breton Sorcerer

    Inara Savicci, Imperial Templar...................Garoric Attilus, Imperial Dragonknight............ Maevina Tallian, Imperial Nightblade

    Ravanni-Ko, Khajiit Dragonknight..........Faevyn Ice-Heart, Nord Warden..........Nazran al-Taneth, Redguard Dragonknight
  • ScytheNL
    ScytheNL
    ✭✭✭✭
    Skayaq wrote: »
    Most people who have posted seems to disagree, I didn't vote (and would guess others didn't as well) because your poll options are biased af.

    Same
    Ingame:
    Ezekiel Zakriah, Redguard Nightblade

    Xbox One, GT= Scythe NL
  • Shadow_Viper_vX
    Shadow_Viper_vX
    ✭✭✭✭✭
    For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.

    Your caps lock key got stuck

    Thought you should know
  • Ballzy321
    Ballzy321
    ✭✭✭
    No. Leaderboards should be reserved for those who can play 10 hours a day.
    I have s feeling capturevthe flag will just be about farming the flag rather than turning it in if it doesn't matter. The other game modes will be fine, zos has never made winning a campaign priority ever so I doubt this will be different.
  • Emmagoldman
    Emmagoldman
    ✭✭✭✭✭
    Why would you frontload such highly objective responses in your poll? Just curious, when you were contemplating over a coffee on how to generate useful data, why was this even an idea?
  • Rickter
    Rickter
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think the Developers wanted to take the focus off of wins or losses and instead - your team's individual performance. I know in other competitive ranking type games (namely FPS) your rank isnt determined by k/d ratio. Keep in mind that your all time k/d may go "negative" and over the course of hundreds of matches, may never go positive.

    additionally, 3 teams presents some "wild card" situations that traditional 2 teams do not. you could lose, but not out of any clear lack of skill considering you might get teamed up on.

    so yeah, idk why the votes are leaning toward having k/d determine your rank, but you all are setting yourselves up for disappointment.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • DeadlyRecluse
    DeadlyRecluse
    ✭✭✭✭✭
    ✭✭✭✭
    Eh, the leaderboard is going to be a problem either way.

    If it's based on wins/loses, then it's gonna be 24/7 cheese. If it's on points, it'll be just people grinding 10+ hours for leaderboard status.

    As long as the rewards can be bought/earned/won without the leaderboard mattering, I personally plan on just ignoring it.
    Thrice Empress, Forever Scrub
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    Horrible poll. Choices are idiotic. Maybe the OP should spend 5 minutes to understand opinions other than his own.

    Regarding w/l focused BG, it seems to me there is a simple solution (though I have never played a BG in any game). Just have one of the maps have a score focused on winning (and kills hopefully, since sitting back while another team gets most kills and then just killing them should be worth less points than a team killing all 8) and each map needs to have a leaderboard.

    BG don't have to be just about killing. They can be minigames. In the minigames, there can be different ways of scoring. One of the maps could be what the OP wants. But other maps can be focused on other objectives. So long as there is no map where 3 teams can ignore one another and rack up points.
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    No. Leaderboards should be reserved for those who can play 10 hours a day.
    In biased polls I always pick the option the OP tried to sway me from.
    BawKinTackWarDs PS4/NA

  • Violynne
    Violynne
    ✭✭✭✭✭
    I didn't vote because there was no option for "Who the hell cares about leader boards. Just bring your A-game to the battle."
  • Saltypretzels
    Saltypretzels
    ✭✭✭✭
    Definitely win/loss should only matter because all I have to do then is play once and win once, and no one will ever be able to surpass my 100% win record. Score!
  • rileynotzb14_ESO
    rileynotzb14_ESO
    ✭✭✭✭
    Yes. Win/Loss ratio should be the key factor in determining leaderboard position.
    Definitely win/loss should only matter because all I have to do then is play once and win once, and no one will ever be able to surpass my 100% win record. Score!

    Obviously there are minimum requirements to be placed...
  • scorpiodog
    scorpiodog
    ✭✭✭✭✭
    Skayaq wrote: »
    Most people who have posted seems to disagree, I didn't vote (and would guess others didn't as well) because your poll options are biased af.
    ScytheNL wrote: »
    Skayaq wrote: »
    Most people who have posted seems to disagree, I didn't vote (and would guess others didn't as well) because your poll options are biased af.

    Same
    ScytheNL wrote: »
    Biased poll is biased.

    Maybe I killed 99% of enemy troops all by myself, but the last one killed me and captured my keep. That would be a loss.

    Maybe I played Lute on a rock while my alliance storms the Keep and takes it.That would be a win.

    So no. ACTION is what matters, not WIN/LOSS.
    For those who don't know, ZOS is making battleground leaderboards the same as Cyrodiil's. You will get points simply by performing actions. Doesn't matter if you win or lose. I think this is a terrible idea as the leaderboards will not reflect skill, but rather how much time you have to play the game.

    Your caps lock key got stuck

    Thought you should know
    Why would you frontload such highly objective responses in your poll? Just curious, when you were contemplating over a coffee on how to generate useful data, why was this even an idea?
    DaveMoeDee wrote: »
    Horrible poll. Choices are idiotic. Maybe the OP should spend 5 minutes to understand opinions other than his own.

    Regarding w/l focused BG, it seems to me there is a simple solution (though I have never played a BG in any game). Just have one of the maps have a score focused on winning (and kills hopefully, since sitting back while another team gets most kills and then just killing them should be worth less points than a team killing all 8) and each map needs to have a leaderboard.

    BG don't have to be just about killing. They can be minigames. In the minigames, there can be different ways of scoring. One of the maps could be what the OP wants. But other maps can be focused on other objectives. So long as there is no map where 3 teams can ignore one another and rack up points.

    SAD

    I don't even need to say anything more because it's obvious lots of people feel the same way about your poll that I do.

    SAD
    Edited by scorpiodog on May 1, 2017 10:23PM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    No. Leaderboards should be reserved for those who can play 10 hours a day.
    Do you understand how unfair that would be considering some of the Invincible Tank Builds that are out there? The 80k BlazePlars that can shrug off entire Zergs for hours?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
Sign In or Register to comment.