Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Interesting Idea to Improve Dungeon Finder Experience

IronCrystal
IronCrystal
✭✭✭✭✭
So, I know there are bugs with the dungeon finder that are unpleasant, but I'm referring to the types of people you are grouped with.

Now, this may get a lot of flak, but hear me out.

What if we created a "Ranked" dungeon finder specifically for veteran dungeons.

Essentially, as you do veteran dungeons, you are given a "ranking" similar to an ELO system where your ranking is based on your completion times and personal deaths (possibly other variables, couldn't think of any) in the dungeon. Your completion time can be compared to the speed run as a basis. As you do more dungeons, your ranking becomes more and more refined, with possibly an initial ranking determined based on your first 5 or so dungeons.

It would probably only apply if you are queuing up by yourself, so your ranking cannot be effected by your friends (with the possibility of having a "party" ranking but that would be more difficult). Also, I believe each of your characters would have a different ranking per role, to prevent a good dps from having a high "tanking" rank.

Essentially, a new dungeon mode would be added optionally (you can still queue for "unranked" for a faster queue), where it pairs you up with people of similar rank to you.

I believe this would help pair players up together of similar skill. Not to mention it would be something else to work towards of getting higher dungeon rankings (similar to trial scores).

Anyone who has played MOBA games such as Dota 2 or LoL would be familiar with these systems. This is still very unrefined, but I believe with help the idea could be better formulated.
Make PC NA raiding great again!

Down with drama!


What Mechanics Healer - Dro-m'Athra Destroyer

Homestead Raid Scores
vHRC 157,030
vAA 138,287
vSO 153,393
vMoL 154,550

Not raiding in Morrowind
  • AndrewQ84
    AndrewQ84
    ✭✭✭
    While I agree with this, the only thing I can see that I have a problem with is the completion time. There are plenty of things that go wrong during a run. Baby needs a new cookie, nature calls, dog needs to be let out, the wife wants a little attention for a minute, the husband wants a little attention for a minute, etc. You can have a massively good player, but they run things a little slower due to whatever reason. Not to mention, basing a time on a speed run is not such a good idea as there are people who dislike rushing through everything. My girlfriend is a good example of this. She doesn't really like to run off and does not like it when people run off without her. Other than that, this seems like a good idea.
    Sa'hira of the Shadows, DC Nightblade and ruins explorer extraordinaire.


    "May your day be awesome and full of Bacon!!!"

    - Me
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    I like the idea, I just don't like chances that ZoS would be able to implement a more complicated grouping system and have it actually functional.
    BawKinTackWarDs PS4/NA

  • DMuehlhausen
    DMuehlhausen
    ✭✭✭✭✭
    ✭✭
    Oh goody another way to to make it harder for people just getting high enough to do vet dungeons to find a group that won't kick them...

    Sounds awesome man...

    Honestly the only change that needs to be made is you need to be at least CP 160 to queue for Vet since that is the level of the enemies essentially. Figure a way to make it so people who aren't tanks can't queue as tanks and healers and you have something.

    I get CP doesn't equate to skill, but if you are 160 you can equip the highest level gear.
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    Oh goody another way to to make it harder for people just getting high enough to do vet dungeons to find a group that won't kick them...

    Sounds awesome man...

    You would be paired up with similar ranking. No reason to kick people out with similar ranks.

    There is still unranked for those who want more casual runs.

    Ranked is simply there to provide players of equivalent skill (in an ideal ranking system).
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    One of many problems with this idea.

    I often do dungeons to help new players or players with new characters. Sometimes that means more than a few deaths and it almost always means a slow run. Players would actually be punished for taking the time to explain the mechanics of a fight to someone new to that dungeon. You wouldn't want to queue with anyone doing the quest because that takes time especially if they want to listen to the dialog (and I encourage listening the first time through).

    My advice is if you are picky about who you want to run with don't form a random group with dungeon finder. If you do use dungeon finder go in knowing things could go horribly bad. Just take the bad ones for the challenge they are and have fun.
    and then the parrot said, "must be the water mines green too."
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    kargen27 wrote: »
    One of many problems with this idea.

    I often do dungeons to help new players or players with new characters. Sometimes that means more than a few deaths and it almost always means a slow run. Players would actually be punished for taking the time to explain the mechanics of a fight to someone new to that dungeon. You wouldn't want to queue with anyone doing the quest because that takes time especially if they want to listen to the dialog (and I encourage listening the first time through).

    My advice is if you are picky about who you want to run with don't form a random group with dungeon finder. If you do use dungeon finder go in knowing things could go horribly bad. Just take the bad ones for the challenge they are and have fun.

    Again, in that type of situation, why would you queue for ranked? That would be the time for unranked.

    I also mentioned it would probably only for people queuing by themselves.
    Edited by IronCrystal on April 28, 2017 7:39PM
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Zvorgin
    Zvorgin
    ✭✭✭✭✭
    I would just be happy to use group finder, login to a dungeon and not be instantly removed from the dungeon. That's all I ask.
  • Floki_Vilgerdarson
    Floki_Vilgerdarson
    ✭✭✭✭
    Zvorgin wrote: »
    I would just be happy to use group finder, login to a dungeon and not be instantly removed from the dungeon. That's all I ask.

    Agreed
  • Sheva I 7 I
    Sheva I 7 I
    ✭✭✭✭
    every time zos tries something a bit more complex it usually ends up being broken, dungeon finder was fine. Nope they added stupid 15 min cooldown, now you get removed from dungeons. Luckily I finally got all the shoulders I really need, (wouldn't mind having heavy bone pirate in divines and sturdy pieces/skoria in divines) but not doing anymore dailies to get them.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    kargen27 wrote: »
    One of many problems with this idea.

    I often do dungeons to help new players or players with new characters. Sometimes that means more than a few deaths and it almost always means a slow run. Players would actually be punished for taking the time to explain the mechanics of a fight to someone new to that dungeon. You wouldn't want to queue with anyone doing the quest because that takes time especially if they want to listen to the dialog (and I encourage listening the first time through).

    My advice is if you are picky about who you want to run with don't form a random group with dungeon finder. If you do use dungeon finder go in knowing things could go horribly bad. Just take the bad ones for the challenge they are and have fun.

    Again, in that type of situation, why would you queue for ranked? That would be the time for unranked.

    I also mentioned it would probably only for people queuing by themselves.

    As it is now it can take more than an hour to get into a group if you list as DPS. You want to create two systems so it takes even longer? I read your OP to mean you wanted any vet dungeon run to be used to rank you for future dungeon runs. This ranking would then place people in groups according to similar ranks. As bad as that idea is an even worse idea would be to have a ranked and non-ranked queue.

    And yeah I know you mentioned it would be for only one person. I often queue for a random dungeon alone simply to run with people I haven't run with before. I am in a guild and run with a group that has no problem at all in most dungeons. We all know what we need to do and what everyone else will be doing. Frankly it gets boring. So I run with a random group and if I get new players I take the time to help them.

    One of the biggest problems with dungeon finder is the long queue times. This idea would greatly increase the wait for many players.
    and then the parrot said, "must be the water mines green too."
Sign In or Register to comment.